Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Woolie Wool on June 15, 2004, 04:00:25 pm

Title: Lightmap lighting feasibility
Post by: Woolie Wool on June 15, 2004, 04:00:25 pm
Compared to modern games, FS2's vertex lighting is hopelessly primitive and outdated. So, how hard would it be to make an option for lightmap lighting? Vertex just isn't cutting it nowadays.