Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: RolandofGilead on June 20, 2004, 09:08:18 pm

Title: making missions with FRED, 3.6, and TC mods
Post by: RolandofGilead on June 20, 2004, 09:08:18 pm
Switching mods in 3.6 is easier and that's great but the new way to do it by putting them in their own folder makes it so I can no longer make missions with mods, how can I make missions with mods in 3.6, in other words, how do I get FRED to use different vp files?

Specifically The Babylon Project.
Title: making missions with FRED, 3.6, and TC mods
Post by: Axem on June 20, 2004, 09:31:08 pm
It's actually the same way FS2_Open does it, only without the helpful button.

Just tack on "-mod yourdirectoryhere" at the end of a shortcut to FRED. Without the quotes of course. ;)
Title: making missions with FRED, 3.6, and TC mods
Post by: RolandofGilead on June 20, 2004, 10:50:42 pm
Quote
Originally posted by Axem
It's actually the same way FS2_Open does it, only without the helpful button.

Just tack on "-mod yourdirectoryhere" at the end of a shortcut to FRED. Without the quotes of course. ;)


Thank you. Thank you. Thank you. Thank you. Thank you. Would you like my first-born(kidding, of course)?
Title: making missions with FRED, 3.6, and TC mods
Post by: jdjtcagle on June 20, 2004, 11:25:38 pm
Oh so thats how you do it! :eek2:


...


:nervous:
Title: making missions with FRED, 3.6, and TC mods
Post by: Nuke on June 21, 2004, 02:10:39 am
hey when did that get added, i can finally move my mod in progress out of the data folder
Title: making missions with FRED, 3.6, and TC mods
Post by: karajorma on June 21, 2004, 08:22:45 am
Quite a few months back. About the same time as the -HTL/-noHTL flag switch.