Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: KillMeNow on June 23, 2004, 11:35:36 am

Title: Shadows and Fire
Post by: KillMeNow on June 23, 2004, 11:35:36 am
(http://freespace.volitionwatch.com/babylon/shadows1.jpg)


(http://freespace.volitionwatch.com/babylon/b5vorlon.jpg)

i recently started helping out the TBP project again anwyay i done some meshes whether these ones will be used or not hasn't been descided yet

the vorlon transport might be considered to high poly at about 2600 poly

the shadow battlecrab is 1800

i've done the drakh crusier too thats going in for certain but frankly i prefer vorlon and shadow ships so i did these without asking =)  

anyway it matters little as they work for renders too

anyway enjoy

(http://freespace.volitionwatch.com/babylon/drakh3.jpg)

:edit

forgot to mention the texture on the drakh crusier was done my nadab not me
Title: Shadows and Fire
Post by: Knight Templar on June 23, 2004, 12:05:17 pm
Shadow = :cool:
Title: Shadows and Fire
Post by: ShadowWolf_IH on June 23, 2004, 12:17:54 pm
ty KT.
Title: Shadows and Fire
Post by: Nico on June 23, 2004, 02:00:49 pm
I was expecting a Balrog, not yet another B5 render :p
Title: Shadows and Fire
Post by: KillMeNow on June 23, 2004, 02:16:05 pm
i did a balrog  a while back - seems to ahve gone missing though - but nope this is B5 i'm afriad  - only reason i posted is because well people arounds these parts seem to like space renders :D and  well since they were basically intended to be placed in FS2
Title: Shadows and Fire
Post by: USS Alexander on June 23, 2004, 03:05:23 pm
Some nice meshes there :yes:
Title: Shadows and Fire
Post by: Setekh on June 23, 2004, 07:11:52 pm
Sweet firing effect on the Battlecrab. :)

Balrog indeed...
Title: Shadows and Fire
Post by: vyper on June 23, 2004, 07:31:31 pm
I could never get the lighting right with Shadow vessels - would always make it too light and the shadow wouldn't really be dark enough, or it'd be too dark and u'd never see it.  Which is why I say this is a very nice job KMN.
Title: Shadows and Fire
Post by: Bobboau on June 24, 2004, 12:36:25 am
"...so i did these without asking"
be _VERY_ carefull, man
Title: Shadows and Fire
Post by: Stunaep on June 26, 2004, 04:42:14 pm
Do the vorlons have animated textures? Or the shadows for that matter, now that SCP supports that.
Title: Shadows and Fire
Post by: Trivial Psychic on June 26, 2004, 04:45:34 pm
That's funny Stunaep, as I was just gonna mention that.  It also occurs to me that the shadow's textures would probably be tiled, but is it possible to create a tileable ani?
Title: Shadows and Fire
Post by: KillMeNow on June 26, 2004, 05:35:38 pm
pah if they aren't used they aren't used - i dont care - i have already got 2 nice renders out of them
Title: Shadows and Fire
Post by: Sigma957 on June 27, 2004, 01:58:20 am
Awesome work as usual KMN :D