Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: AlphaOne on July 01, 2004, 06:48:07 am
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Well i'm still working on it but this will definatly be in the campaign if I ever get around to start work on it.
I wonder why I never started work on it till noe....:confused: ...oh yeah I know.....but still I'm tring...!:)
Well enyway here is a short timeline of this thing.
2367:-End of the second shivan war.
-Destruction of the Colossus and Cappela star.
2368:-begining of the reconstruction of the GTVA fleets.
2368:-Firs signs of touble begin to apear...in the GTVA.Begining of a new civil war.
2369:The GTVA is disolved as its been declared incapable of dealing with the new economic and milatary situation.The Begining of the Dark Ages.
25december2369:-The GTVA turns into a new form of gouverment The Empire the TV Empire.Emperor Khonsu steps up to the throne of the new empire suported by most of the terran and vasudan senators.
Martial law is being declared through out the the new empire.
The new emperor begins work on a new economic and milatary strategi to deal with the rebels and bring the empire to a economic stabilaty.
july2370:-Suported by 70 of the 120 senators emperor Khonsu puts into efect his plan to create a powrfull new Empire fleet to properly secure the empire and deal with eny new threats that may apear.54% of the empires money are diverted towards miltary research and the construction of new warships.
2371:The first Seth class corvette sucesfuly completes its trials and goes onlyne.(Seth class corvette a heavy class corvette with masive armour and weaponry for its class).
2371:Emperor Khonsu decides to divert another 10% of the empires money towards subspace research,discovery of subspace nodes,and finding a way to reoped the vital Sol node.
2372:the Leviathan class cruiser is the only remaining cruiser class warship still remaining in service.
2372:Emperor Khonsu requests a new class of cruisers to be developed,this new class of cruisers must incorporate all of the losons learned from the 2 shivan wars.
2373:-the first signs that the economy is starting to move in the right direction, a economic growth of 0% is reported with the forecast for the next year of an estimated 9%.
2374:Emperor Khonsu decides to finaly deal with the rebel forces and theyr strongholdes in Sirius,Polaris,DEneb and Epsilon-Pegasi.
18 milion imperial storm tropers are sent to take back these sistems and "deal" with eny and all rebel presence.
The troops are escorted to theyr misions by the TVE 2nd fleet,4th fleet,7 and 8 fleets as well as an aditional 3000 long range fighters and bommbers equiped with itersistem jump drives.
Thats all for now I promise to continue this later today or tomarow.
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Spelling!
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I very much doubt the people would willing choose dictatorship over democracy, but I suppose it's the campaign that counts more than the backstory.
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a economic growth of 0%
Now that's good. ;)
Concerning the rest : should this end up in a mission campaign, then it will probably be spoiled by the spelling, shouldn't you work on it. Furthermore, this sounds very much like "best of Star Wars vs. B5". I mean, "imperial strom troopers"? :wtf:
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Well I guess you are right about the "imperial storm troopers" i'l call the assaul troops as for the economic 0% growth this represents the economic growth from - to 0.for example if an economy goes in - the it can have an -5% economic growth and when the economy is at 0 that means that the total net spending of that economy equals the total net income now you have a 0% economic growth or if the economy stagnates for long periods that is also 0% economic growth.Well at least I think thats how its suposed to be.
Oh and I realy hate when my replyes dont show up in the thread i post them for example I just lost 1 h posting in this thread with the remaining of the story line and guess what it said i wasn loged in so after i loged in hit the back button and the reply was gone.
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well lets give it another try:
2378:The rebelion is crushed
2379:Emperor Khonsu orderes the construction of 4 mamoth shipyards.
2380:The first Ka class cruisers go into active service.
2381:The leviathan class cruisers retire from active service.
2382:The last mamoth shiyard is finished.
2383:2 Elite fleets are formed The Pretorian Guard is borned.
2384:The Sobeck and Deimos class corvettes are retired from active service and are replaced by the new sleek hitech and much more powerfull Seth class corvettes.
2385:Emperor Khonsu is asasinated.
2386:The Republic form of gouverment is instituted.
2386:The republic is disolved and the GTVF is born.
2388:The Federation places an order for 3 new destoyer class warships,3 new corvette class warships,and intermiar class of warships bethwen a corvette and a destroyer as well as a heavy weapons platform and another warship class classified.Estimated time till the firs warship class will be available 3 years.
2389:The firs Zeus device is finished and brought onlyne in Delta Serpentis (terran Knossos).the first atemp to reopen the sol node fails.A more powerfull version of this device is needed,work begins on it almost imediatly.The existing device is dismanteled and shiped to the Vega sistem.
2400:The Zeus device is asembeled and brought onlyne a node is opened from Vega to the Isolated Procyon A.
2403:The hathepsuit class destroyers are begining to be phased out the Avenger class destroyer is brought into production.
2405:The firs Carier class warship is finished cariing capacity 980 ships.
2406:Work on a clasified prototype of a new very powerfull warship is finished in the vega sistem where 2 of the mamoth shipyards were built.The First Drednought class warship is finished.
2407:The GTVF anounces a new era of explorations and colonazation is anounced asa a new Zeus device opened the way to 4 new star sistems all of them apear to of belonged to the ancients.Another Knossos device is discovered.Only one sistem is habitable the other 3 are hyghly rich in rare gasses and minerals due to theyr gas giants and heavy asteroid fileds as well as rich in rare minerals planets 2 of them to be exact.
2408:The GTVF anounces that it needes to step up production of new warships,Major breakthroughs are achieved in ship design,engine tech,subspace engine tech,weapons tech,armour tech,medical and ship building tech.
That is it for now.I hope to get deeper into details later on.
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Ever heard of a space-bar? You use it after punctuation, such as commas, periods, colons, semi-colons, and parenthasis.
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Hmmmm do a campain about Freelancer and Freespace collide ;7
They do have similarities ;)
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the only similarities they have are that they both have spaceships. Freelancer sucks horribly and has a terrible story. Freespace rocks, has a great story, and is extremely moddable. :p
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you don't really expect to get enough people to make ships to replace every existing model, do you?
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Originally posted by redsniper
the only similarities they have are that they both have spaceships. Freelancer sucks horribly and has a terrible story. Freespace rocks, has a great story, and is extremely moddable. :p
Well both races get cut off from thier world, both have an enemy who wants to see them destroyed, each enemy shares an equal hatred for them.
Not to mention that its kinda wierd that both races share the same name GTA: Galatic Terran Alliance and in Freelancer you have the Alliance.
You know you could acutally combine them.... make an interesting story.....
"We were trapped, abandoned, but were safe from the Shivan threat, all was good for a while until economic depression came. Years of poverty ensued, we knew we had to do something quickly, so plans for a new government were formed, strangely this was called the Allaince, as time went by we slowly repaired our dying culture we destroyed any documents that suggested any contact with an alien species, and as the generations died out so did our painful past vanish itself."
Then after that the story would progress to a new movement forming called the coalition, allaince breaks through the blockade, system explodes, allaince enters the sirus system, 5 houses form. Nomads come.....
How they would clash is GTVA finds a jump node leads to an unknown system, science vessel explores and finds an wormhole leading to an omega system (which is a big find), goes into wormhole, contact with another human race. Kodak moment.....
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Eurgh. This thread, all of it; eurgh.
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Agreed
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Originally posted by aldo_14
you don't really expect to get enough people to make ships to replace every existing model, do you?
Woomeister did it.
*runs*
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Look I know the spelling is horible.
As for the Freelancer&FS universes combining well I dont think so.
The Freelancer universe sucks big time it gave me pleasure for about 15 minutes after wich I played it for the sake of finishing another "greatest spaceshooter wana be" .
The modeling well thats another piece of pie because for some of these ships (If I ever get my lasy ass of the chair and start looking for some modders) I only need one or maybe 2 of them and some of them wont even apear in the game they will be mentioned and it will say that they've done that and that...but thats about it.
I still have to tie up a lot of loose end in this campaign story and only then I can start looking for some help actualy making the campaign. However since I started going through books like 3dmax and dreamweaver I hope to be able to help with the moding as little as I can.
You see the throuble is this I dont think enyone is going to want to help me with the campaign (modeling, texturing, and everithing else) why I say oki that I like that I dont like and stuff like that there that is why I will only start work on this campaign and start looking for help when I am sure that I can contribute to the total work at least with something more than the story and directions on how that needs to be done and what that needs to look like.
As for the rst of the campaign that needs work I mean I know what i want from this thing I just need to figure out how to make it hapen.
Oh and another thing I was wondering what would the apearence of some 3 new species look like.
I mean One is the ancients....but the other two couldnt be more diferent one from another.
One is a fragile specie inhabiting some 14 star sistems they are much like the GTVA used to be in the firs shivan war, Technologicly I mean and guess what the GTVF stumbeless across them.
As for the 3'rd specie they are what the GTVF think is the bigger problem much bigger then the shivans.
They are well how to say this if the shivans for the sake of argument were the GTVF then these guis are the shivans. The diference is that although they are somewhat more advanced then the shivans technology wise the shivans have the numerical advantage.
Well I could use some help with geting all of these together in a coherent plot whoever feels it can help out feel free to post your opinins sugestions posible outcomes of battles plots etc.
Thanx.
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You are aware that introducing a new species is the kiss of death for 90% of mods? I mean, you'd need new textures, new models, cgi artwork, sound effects, etc to create an acceptable backstory.
If you're just going to rehash the FS1 story with 'bigger, badder' aliens, then you'll be on a hiding onto nothing. I mean, it took me the best part of a year to create the Nightmare backstory & make it 'fit' into the FS2 universe.....and at the end of the day I couldn't handle the requirements of Reci without in some way compromising the quality fo the work (that's a primary reason for junking it).
If you want to make a campaign, especially with the current work volume of the community, make it short, sweet and with minimal modding. If you really want to get people interested, you need to prove you can tell a coherent story without relying on eye-candy.
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Yeah, I'd have to agree. The storyline is the hardest part. I mean, with almost the entire FS MODding community trueSpace savvy, creating MODs isn't as difficult as it was say - - - - - - 3 years ago.
Again, based on what I have read about your stories, I'd have to say - - - - - - - - - Please keep Star Trek and Star Wars out of it! I know it's tempting as they were the pioneers to all space sci-fi games out there. But - - - try to stick to the FS2 storyline and make it - - - - - original.
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As an aside, I really think people starting campaigns should look at small scale stories - i.e. on an individual level rather than the apocalyptic epics everyone seems to want to make...... think novella or short story.
Oh, and write the story before deciding on what mods you need, not vice versa. One of my worst faults is not doing this enough, largely because i'm a better modeller than storywriter.
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Originally posted by aldo_14
As an aside, I really think people starting campaigns should look at small scale stories - i.e. on an individual level rather than the apocalyptic epics everyone seems to want to make...... think novella or short story.
This is something that has been being pushed pretty much since the latter days of the VBB. I agree with the concept, but I doubt it's ever likely to catch on, which is a real shame. The cool thing about minicampaigns is that they can be based around a mod - say you've made a cool new cruiser - you could make five missions about its maiden voyage. Or a new fighter that was specifically developed to combat a specific threat. These sorts of things should really be the backbone of our mod library, but they seem all but nonexistent :(.
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Freelancer sucks horribly and has a terrible story.
That would be Microsoft correct?
You are aware that introducing a new species is the kiss of death for 90% of mods? I mean, you'd need new textures, new models, cgi artwork, sound effects, etc to create an acceptable backstory.
Mega dittos
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Originally posted by Black Wolf
This is something that has been being pushed pretty much since the latter days of the VBB. I agree with the concept, but I doubt it's ever likely to catch on, which is a real shame. The cool thing about minicampaigns is that they can be based around a mod - say you've made a cool new cruiser - you could make five missions about its maiden voyage.
Points to my own Seeds of Rebellion mini-campaign. Just replace the word cruiser with carrier and you've basically got my campaign. :D
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Originally posted by Black Wolf
This is something that has been being pushed pretty much since the latter days of the VBB. I agree with the concept, but I doubt it's ever likely to catch on, which is a real shame. The cool thing about minicampaigns is that they can be based around a mod - say you've made a cool new cruiser - you could make five missions about its maiden voyage. Or a new fighter that was specifically developed to combat a specific threat. These sorts of things should really be the backbone of our mod library, but they seem all but nonexistent :(.
I've been looking at ways to bring in characteristation as basis for short story style campaigns.... it's hard to find a good way to do so. If someone can actually write in a convincing love story (something which you'll find a lot in movies, etc, to explain the personality of a character and drive the storyline) into an fs campaign I'd be gobsmackedetly impressed.
Of course, the other option is to use an existing storyline - i.e. the FS2 main campaign in particular - and expand on a very small section of it - I think this is the favoured method, just because you have a well established backstory.
Another alternative is to work on your meba-uber-super-epic campaign, but structure it into sensible standalone episodes (of 5-10 missions with a limited number of mods) ala TV series - i.e. each episodic campaign would have a self-contained plot which still related to a grand storyline arc. I'm not sure why no-one seems to have used this method so far, all I can think of is that people want to go for the big flourish by releasing a massive set of mods, missions, etc.
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Originally posted by aldo_14
Another alternative is to work on your meba-uber-super-epic campaign, but structure it into sensible standalone episodes (of 5-10 missions with a limited number of mods) ala TV series - i.e. each episodic campaign would have a self-contained plot which still related to a grand storyline arc. I'm not sure why no-one seems to have used this method so far, all I can think of is that people want to go for the big flourish by releasing a massive set of mods, missions, etc.
Forgetting The Lightning Marshal hmmmm? :p
Actually that's not a bad idea for some campaigns. Wouldn't work for TMA or MG though. Forgetting the plotline in the 6 months to a year between releases wouldn't do the plotline any good and both campaigns have a fairly intricate plotline.
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Originally posted by karajorma
Forgetting The Lightning Marshal hmmmm? :p
Actually, that's what i was thinking of... except isn't LM quite large in size?
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Originally posted by Black Wolf
I very much doubt the people would willing choose dictatorship over democracy, but I suppose it's the campaign that counts more than the backstory.
Actually this has happened several times through history. Usually as the result of a severe economic collapse, people will turn to whoever offers a promise to fix it. Ancient Rome (republic to imperial- Julius Ceasar) Rome again (after it fell, people turned to the church and local feudal lords), Nazi Germany, probably others but those are the ones I can think of.
Anyway, that aside, AlphaOne this looks like a really promising start. Reading this thread has given some really cool ideas, if you're interested pls PM me I'd like to work with you in writing out a full story, and possibly eventually we could FRED it out. I'm no good at modding, but I want to work on the story aspect because I want to try and avoid a lot of classic writing mistakes that screw up sci-fi games and stories and annoy the hell out of me. There's a lot of life left in the terran and vasudan world and I'd like to see it come out, and not fizzle out.
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Originally posted by mrfun
Actually this has happened several times through history. Usually as the result of a severe economic collapse, people will turn to whoever offers a promise to fix it. Ancient Rome (republic to imperial- Julius Ceasar) Rome again (after it fell, people turned to the church and local feudal lords), Nazi Germany, probably others but those are the ones I can think of.
Caeser is something of a moot point, as it happened almost 2500 years before FS2. Peoples relationship with their government has changed vastly since then.And Hitler was democratically elected as the German Chancellor before he assumed a dictatorial role.
Karajorma - check your PMs. I have an idea I want to float by you.[/color]
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ok look, we all know that the spelling sucks in this thread. we also know htat not everyone agrees with the storyline, or at least with some parts of it. But we keep coming back to debate things. I think that this campaign sounds interesting enough, and think about it......we rocked in ww1, and then went into a depression, what pulled us out was ww2. I think that judging by history, he has some sound ideas.
I agree with releasing it episodic. I plan to release a series of 5-15 mission campaigns involving very few NEW models. My idea centers on why the Shivans attacked. be that as it may, if you can gather the mods instead of have them built, well that's your best bet, and trust me, there are more than enough of them for what you are wanting to do. Just be a scavenger. I have no plans on creating a rival for BWO, my plan is simple camapign with minimal modding, and maximum playability. The largest file will be the voice file. No movies, no cb anims, maybe some still pics in the cb's. Very simple, more campaign than mod. If you take that aproach, i think you will see alot more people being receptive to the idea. We are all just so tired of watching the mods we look forward to ending up dead. We are also very tired of working on a mod that may end up dead. So i would take what you can, make your first release, and i can almost guarantee you that when you start work on the second release, people will be willing to help, ask the LM guys if you think i am wrong.
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If all else fails, rip off the story of a film / tv series / book
;)
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Or several at once. :drevil:
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:nervous:
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jeez did this guy ever play fs1? Seth and Avenger are taken already (Seth- Vasudan fighter, Avenger- first cannon effective against shields)
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See the reason I thought Freelancer and Freespace would be a good combo is because if you look at it at the right angle both are similiar. The GTA is cut off from earth so they have no way of knowing wheter or not earth survived or not. In the Freelancer Universe all 5 houses came from one group the Alliance who escaped from the solar system because of the Coalition tight grip later on they found that an alien species came out of no where and totally destroyed the solar system. Take note also that both have the same names. The Alliance and the Galactice Terran Alliance. So wouldn't it be wierd that the Alliance is in someway linked to the old GTA. Could the Alliance have destroyed any information relating to the GTA and started all over to rebuild only to once again plunge into a war with a rebel group know as the Coalition. Take note also that the Nomads and the Shivans inhibit similiar characteristics, both share e the a true hatred for the human race, both have advanced weapons and will stop at nothing to see the extinction of the human race.
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Did you play FS1? If you did, you'd realize that the GTA was trapped when the Lucy blew up... No conspiracies, nothing... :doubt:
The name of something has nothing to do with whether its related to something in a completely unrelated game. I could relate 2 things from the same game, that have NOTHING to do with each other, but share a word. How about The Shivans, and The Terrans. :rolleyes: Same game. Same word. No relation...
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Yeah but that doesn't mean that the GTA back on earth couldn't have advanced and developed warp drives.
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They had warp drives, they invented warp drives, but they didn't have anywhere to go. At the end of FS1, there was no way in, and no way out of the Sol system.
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Originally posted by Hippo
Did you play FS1? If you did, you'd realize that the GTA was trapped when the Lucy blew up... No conspiracies, nothing... :doubt:
:drevil:
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Well I must say that this has proven quite fruitfull.
I mean you guis gave me quite good ideas and pointers on how to make all of this fit.
About the whole mini campaign stuff you are right because with my expertise in programing and modding being 0 which equals to my knoledge of the same things it would be imposible to do so.
Ok as for the Avenger and Seth names dont wory the Avenger will be the Nebula class destroyer and the Seth wil be the Agamemnon.
Oki here is what I think:-make the plot for a small campaign wich will center around the colapse of the GTVA no more then 10 misions with the existing mods and why not the same ships suh as the Aquitane and other hips like that.I will develop the plot soon and fine tune it.
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Change agememnon, it's been used.
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Originally posted by ShadowWolf_IH
Change agememnon, it's been used.
(http://www.3dap.com/hlp/hosted/casofwar/frig_per_thumb.jpg) (http://www.3dap.com/hlp/hosted/casofwar/frig_per.jpg)
http://www.3dap.com/hlp/hosted/casofwar/ships.htm
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CoW did it...
:nervous:
Moo
:nervous:
EDIT: Err... why did [size= small] make the text bigger? :wtf:
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because you need to put in a size number... 1 being smallest, 4 largest.
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So Im the only one who sees the similarities. Ahhhh there is my mistake I should have used the word Starlancer.
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Oji here is the general plot for the first mini campaign:the name well..
The Dark Ages.
With most of the GTVA forces strugling to restore peace and order in the aliance focusing on somethin else has become very dificult.Although the GTVA is desperate to build new warships to replace the destroyed GTVA fleets corners have been cut.
Corvettes are now being deployed with a minum of crew,destroyers have been deployed with only a skeletal crew enough to make the ship run and with only a hadfull of fighter/bommber complement.
As the pilot training is being revised most pilots fly off to their ships with only the basics.
The Aquitane is more fortunate in this respect as its fighter bommber complements have been suplimeemnted with pilots from the SOC service and the GTVI and has become the maind deterant in the various hot zone in the GTVA.
But the Aquitane can do so much and as the NTF rebels that have gone into hiding have resurfaced and have taken over an Arcadia instalation in the Ross 128 sistem aas well as a shipyard there and stole a Heacte class destroyer in dry dock as well as a corvette that was there for maintenence.
The Aquitane was imediatly dispaced to recover the captured instalations and ships.
On board the Aquitane:
Lt.Cmdr.Brown:"How the hell did they managed to "lose" a destroyer,I mean come on this must of been planed for quite a while now what were the security teams doing sleeping or what.."
Lt.Ly:"Well who knows maibe they were in on it."
Just then:"Atention all medical personel report to the fighter bays incoming medical transport from Ross 128 casualties are heavy."
Lt.Cmdr.:Brown:"**** thats the medical convoy the Blue Lyons were suposed to protect...we better get over there"
Lt.Ly:"Hey isnt that AlphaOne's squadron.....man something must of gone wrong"
Brown:"I dont know what happened those guis are the bets in the business"
Ly:"Yeah that AlphaOne guis is one strange dude but he has the most tours of duty with the Soc and GTVI."
As they were headed for the elevators leading to the fighter bays a pilot past them head down, not saluting no nothing he apeared to be injured he was limping along, in a dark flight suit he had the Blue Lyons seal on his shoulder, he was a captain by the ranks on his chest.
Brown:"Are you oki sir you apear to be injured..."
The Pilot:"No i'm fine im headed to the medical bays now but the guys down in the fighter bays are in need of help"
Brown:"Yes sir if you say so"
In the elevator:
Brown:"He was a SoC pilot but he had the Blue Lyons seal on his shoulder.
Ly:"Yeah....hey waith I know him hes that Alpha One guy....the Blue Lyons is his squadron....man..."
Brown:"Hes a strange one....what's his name...?"
Ly:"How should I know, most of the crew on this ship dont know his name..hes just Alpha One"
Brown:"Hey I heard he had an arguement with Adm. Kotu, he almost punched him but he was stoped by a Cmdr. Snipes"
Ly:"Yeah I heard that to but there were no actions taken against him, Adm.Petrarch and Adm. Rotha intervened on his behalf and I can tell you a GTVI admiral's word is pretty heavy"
In the fighterbays there was chaos as injured people were taken care of right there, dead bodies were put to one side as the medical teams strugled to take care of the living and in the imediate vecinity were the remaining ships of the Blue Lyons.
Out of the 48 fighters and interceptors dispaced only 20 returned and those just barely most of them were damaged beyond the point of repair.
Brown:"Man o man it must of been a savage fight out there"
A doctor:"Hey you get over here and give me a hand this gui has to be operated here he wont make it to the medical bays."
Brown:"Yes sir"
Doctor:"Hold him down he has a severed artery and a riped off leg....i ned to arrrgh ****..."
The blod from the severed artery srayed out and into the doctors eys.
Doctor:"Had me that nano seringe im going to try and stiop the beeding before he goes into shock"
Later that day in the bryefing room the remenants of the Blue Lyons pilots:
Adm.Petrarch:"What happened"
Beta One:" we were ambushed sir a detroyer a hecate class destroyer jumped near us anbd started shooting the transports.
We.....we....we tried to protect the convoy but then a Deimos corvette jumped in and startred kiling us one by one by one..."
Adm.Petrov:"****......those murderers....that is the only transport that made it through......pilots as you know and the GTVA high comand is tring to blame it all on your squadrons ineficiency...but weve got all of the GTVI and SOC backing you up so dont worry about it"
Just then from a dark corner of the briefing room a figure steped out .It was Cmdr.Snipes.
Snipes:"Pilots I am Comander Snipes SOC operative i'm here to congratulate you on this mision the fact that you managed to get a transport through there is no matter easy job.
Your squadron will recieve replacements from the SOC service my self inclueded.
I'm here to give an update on the development of this situtation:
minutes after you left the sistem a SOC wing flyng the Pegasus stealth fighters tracked down the Hecate destroyer and the corvette to this place in the sistem. They apear to have met for redeployment and to plan theyr next move,also they apear to have sustained have damage to theyr engines and fighterbays...good work pilots.
That gives us the edge we need. Our primary objective is to take out the corvette thus reducing the ofensive capabilaties of the rebels.
We also plan on taking down the Hecate destroyer for this we are going to need the Aquitanes big guns. This will be a 2 phase operation:
1)We will hawe to make sure that the destroyer cant lunch its fighter bommber complement this will be taken care of a special force from the SOC service flyng medium bommbers we just have to take care of the destroyers fighter protection wings and if we can take out some of the AAAF beams. This will be a in and out operation.
2)We eill regroup on the Aquitane and depending on the succes of the mision we eill depoy acordingly with Aquitane right behind us.We will be tasked with tring to kae out the main guns of the destroyer as well as its targeting and sersor subsitems.
3)Pending a succesfull mision we come home adn get drunk.
More detailed information will be given to you as we launch. We leave at 0700 hours get a good night sleep youre going to need it"
Well thats about it I think 4 maibe 5 misions can be made out of this plot.
I hope you like it.
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Hmm... Guys, if you want to work on a low skills and low frills campaign just PM me...
The community has literally dozens of good models around that can be used without creating new ones (IE, the old inferno ships, if the team doesn't mind of course, are great models, along with works from Aldo, Stratcomm and our other great modelers), and some of them disappeared from public interest after a while (not because they were bad, but simply interest was drawn on new models)...
I can safely assume a campaign can be put with 20-30 mods without need of making a single MOD...
All you really need is a decent story, a good FREDer (more than one are much better) and some fantasy with table files.
I found that creating new effects (albeit not comparable to lightspeed work to mention an artist) is not so difficult, you just need to play a bit with paintshop and you can get some good stuff (believe me, i suck at graphics) done.
There is many people with much more experience than me, and i think they should agree on what i said... A couple clever ideas are much better than a bunch of mods slapped to make something look cool. My two cents.
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Because I'm nice, and can't stand such horrible writing (no offense, but it's true).
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Here is the general plot for the first mini campaign:the name well..
The Dark Ages.
With most of the GTVA forces strugling to restore peace and order in the aliance, focusing on other items of lesser importance has become very difficult. Although the GTVA is desperate to rebuild its fleet, corners have been cut in terms of quality.
Corvettes and destroyers are now being deployed with the minimum possible crew compliments, and all ships have severley reduced fighter compliments.
As the pilot training is being revised to better suit the new situation, more and more pilots are getting into their cockpits knowing only the basics.
The Aquitane is more fortunate in this respect as its fighter bommber complements have been supplimented with pilots from the SOC abd GTVI and has become the maind deterent in the various hot zones in GTVA space.
But the Aquitane can only do so much. As NTF forces have resurfaced and begun attacking GTVA installations, the situation is getting worse. The NTF succeeded in attacking and commandeering both a station and construction facility in the Ross 128 system. They also managed to "aquire" a Hecate class destroyer and a corvette, both docked to the construction facility for maintenance.
The Aquitane was imeddiatly dispatched to recover the system's resources and pacify the area.
On board the Aquitane:
Lt.Cmdr.Brown:"How the hell did they "lose" a destroyer? For Gods sake, this thing must've been in the planning stages for months! Was intelligence asleep the whole time?
Lt.Ly: "Who knows, sir. It's possible that they may have already been on it."
Louadspeaker: "Attention all medical personal. Please report to the fighterbay to recieve incoming casualties from the Ross 128 system."
Lt.Cmdr.:Brown: "There's the medical convoy. Who was in charge of gaurding it?"
Lt.Ly: "The Blue Lions, I believe, sir. Led by Alpha one."
Brown: "Ahh...them. The best of the best. What do you say we go and meet them?"
Lt. Ly: "I would be glad to, sir. That Alpha one character may be strange, but he's the most experienced man on-board. Wonder he hasn't gotten promoted to captain yet."
Brown gave him a look, and they headed towards the elevator leading to the fighter bay. A wounded pilot passed them without saluting. His gate was slow and awkward, with a noticable limp in his leg. He was clothed in a dark flight suit, with a large Blue Lion emblam on his chest, and a captain's stripes on his arm.
Brown: "Soldier, are you alright?"
The Pilot: "Yes sir, I'm fine sir. Sorry for not saluting, my arm has been killing me."
Brown: "Don't worry about it."
Pilot: "You better get down to the fighterbay, sir, they have a real situation down there."
Brown: "We're heading down there now. Get some rest."
Pilot: "Yes sir, I'll try to sir."
The pilot limped off, and Brown and Ly stepped into the elevator.
Brown: "Strange...that was an SOC pilot, but he had a Blue Lions emblam on his chest"
Ly: "Yes...I think I've seen him before."
Brown turned his head to Ly and gave him a quizzical expression.
Brown: "Oh?"
Ly: "Yes, now I remember! That's Alpha one!"
Brown:"Hes a strange one....what's his name...?"
Ly: "I wouldn't know, everyone just calls him Alpha One."
Brown: "Interesting...I heard he had a fight with Admiral Kotu. Was about to punch him in the face until Snipes stepped in."
Ly: "I heard the same. Fortunately for him, Petrach and Rotha stood up for him, and you know how heavy one admiral's word is, let alone two."
Brown chuckled, and the elevator came to a sudden stop. As the doors slid open, the two took in the carnage in front of them.
Hundreds of dead and wounded bodies littered the floor. A miniature graveyard was off to the side, and it was slowly enroaching on the rest of the hangar. The cries of the wounded and the dying rang their ears. Fighters were coming in, some barely able to fly. Out of the forty that left, Brown counted only 20, and maybe half was still flyable.
Brown: "My God...what happened out there?"
A doctor jogged up to him. Blood coated his white uniform, and as he saluted, they saw a blodid hand.
Brown: "Doctor?"
Doctor: "Ordinarily I wouldn't ask about something like this to a captain, but all of our other nurses are busy. I need help with a patient, he's wounded badly and I don't think he can make it."
Brown:"Yes, of course doctor, what do you need me to do?"
The doctor led him over to a badly bloodied man. He was crying softly to himself. Brown saw he was missing a leg, and more and more of his blood was pooling on the plastic mat below him.
Doctor:"I need you to hold him down while I tie off this artery."
Brown: "Yes, of course."
Brown nealt down behind the man and held his arms as he started to convulse wildly. Blood from his artery sprayed all over the floor, soaking the doctor. He looked like a beast, his face dripping in blood.
Doctor: "Give me the clamp! Goddamnit--he's going into shock. You!"
He gestured wildly at Ly.
Doctor: "Hand me the clamp....no, that thing THERE!"
He pointed at a small object on the floor, and Ly picked it up and gingerly handed it to him. The doctor snatched it away, and clamped the artery shut. Wiping his brow, he sat up and thanked the captain for his help.
-----------------------------Later, in the Blue Lion's briefing room.
Brown: "What happened...?"
The group shuffled uneasily. What they had to say was definately not good news.
Johnson: "We were ambushed, sir. A Hecate-class detroyer..."
Brown: "And?"
Johnson: "We...we tried to protect the convoy, sir, but there was nothing we could do! A Deimos jumped in and started attacking us! Sir, we did everything we could---everything! Our men died protecting those transports, but there was not--"
Brown: "Easy Lt. No one's pointing fingers. Well, at least no one here. The GTVA's trying to find excuses, and you're the best choice. We have the SOC and the GTVI backing us up, though, so I don't think it'll be too much of a problem."
A figure who had been listening in the shadows for quite some time stepped out silently and took the stand in front of the room.
Snipes:"You probably all know who I am. For those of you who don't, I'm Commander Snipes, of the SOC. While you did lose most of the transports, I'm here to congradulate you on getting any through at all. You will all be rewarded for your efforts...and your sacrifices.
But business first. We have an update on the situationin Ross 128. Minutes after you left, an SOC wing running a seperate operation tracked the two ships to this location."
A large map of Ross 128 showed two blinking dots near one of the planets
Snipes: "Apparantly, they are regrouping for repairs and strategy. Your work with the engines and weapons on those craft gave us the edge we need to attack them. Our primary objective is to take out the corvette thus reducing the ofensive capabilaties of the rebels.
Later in stage 2 of the operation, we will attack the Hecate with the Aquitane's big guns.
For this to take place, we need to make sure of one major point. This is that the Hecate cannot launch it's fighters or use it's beam weapons.
Once this is completed, we will regroup on the Aquitane and prepare to move against the rebels.
More detailed information will be given to you before you launch. Try to get some sleep good night. Dismissed.
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Well that's about it. I think about four or five missions can be made out of this plot.
I hope you like it.
UT'S NOTE: I think actually about 7 good missions can be made out of it. And for Gods sake, improve your writing!
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IIRC he's from Hungary.
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*bows to UT*
Thank you, so much...
*thinks about reading*
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Actualy I'm from Romania.
And sorry about the writing I will work on it I promise. As for the plot I must admit UT that the way you rewiten it is better but keep in mind that I tried to give a general plot with few elaborated detailes about what one guy did etc.
The whole dialog is suposed to give a hint about the carnage not much details.
And I promise that I will work on a better plot based on the large campaign story only this time the action takes place in the Empire stage. Yet another band of rebels more action more details.
Of course this will be in the first year of the Empire stage so no new ships.
Thanx.