Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kazan on July 02, 2004, 08:05:47 pm
-
The config file attached to this post (remove the second extension - so it's just fs2open_pxo.cfg)
and their PXO user/pass set to test/test
i have a simple PHP that generates a simple stats table as well
http://kazan.gotdns.org
-
I'm able to login
-
Give it a shot folks.
-
gave it a whirl using the 7-01 bob build.
It logged into FS2NetD (does this mean the server is up?) and managed to go through all the way till it requested pilot stats from the server, which timed out. Immediately after that it went to the server screen where you can join or create games, skipping the lobby alltogether (is that normal?)
I can create games here, but I see nobody else online. Anyone care for a game or to host one? :)
-
Not right now, but I'll do a standalone.
Everything will be wiped when the real thing is ready, right?
EDIT:
Any specific builds (not) to use for a standalone with this?
-
the stats read script at the URL i posted is not working for the current masterserver
[guys you should ask things like that before splitting]
-
Standalone server up.
-
Originally posted by Kazan
[guys you should ask things like that before splitting]
Eh?
I am right now hosting a standalone on bob's latest test build. If you want I can do a CVS compile, but I'd rather not.
-
hacked tables error.... I don't have tables in my data folder, but i do the full mediaVP..
is this normal??
-
remove the zpack if you have it. that fixed it for me.
I'll join up Karajoma :)
anyone else willing to play?
-
The Zpack contains Lightspeeds uberized weapon effects, meaning new tables. You cannot use those with multi.
-
Originally posted by kasperl
Eh?
I am right now hosting a standalone on bob's latest test build. If you want I can do a CVS compile, but I'd rather not.
Strange, I dont see any servers up at all.
Is it because we're using different builds or something? If so is it possible to switch to 07-01? the new test build gives FPS droppage like nobody's business :nervous:
-
Err, gimme a direct link to 01-07 and I'll use it.
The whole thing has been going up and down like crasy, and the standalone server wouldn't even try to acces the net, according to ZA. (Zilch activity from the exe, at any rate.) The normal game does use the net,
I just had a crash, so I will have to reboot, but I don't want to loose this DC++ slot I've been waiting all day for. Gimme 10 min or something.
-
http://freespace.volitionwatch.com/blackwater/fs2_open_Bobboau_7-1-04.zip
-
Originally posted by kasperl
Err, gimme a direct link to 01-07 and I'll use it.
The whole thing has been going up and down like crasy, and the standalone server wouldn't even try to acces the net, according to ZA. (Zilch activity from the exe, at any rate.) The normal game does use the net,
I just had a crash, so I will have to reboot, but I don't want to loose this DC++ slot I've been waiting all day for. Gimme 10 min or something.
No probs. I'll go off and test my racing mission in the meantime.
-
Racing mission?
That'd better be something useable for FSCZ.....
(Speaking of FSCZ, when do you think you can get back to serious work for it?)
-
Server's up, and this one is actually using the 'net.....
Kazan, is there any way you can whip up a quick web viewer for the server list?
I'd like to check if the server is visible, but I only have one computer with a working FS install, and I can't install anything on this laptop.
-
Originally posted by kasperl
Racing mission?
That'd better be something useable for FSCZ.....
(Speaking of FSCZ, when do you think you can get back to serious work for it?)
its more for a new cutscene than anything else.
Eventually, I hope to get it into Multiplayer, but I'm not too good when it comes to that.
We'll see about that later and in a different thread.
Will you be able to join up the server or only watch it? Cause I want people to kill lol :P
-
Only watch it.
I can't really be bothered with anything right now, I'm waay to tired to focus on anything. I need rest. I am just listening to Counting Crows MP3's, being gloomy, and running some self-sustaining downloading-server **** from my desktop.
EDIT: please post when you join the server, I can't see you on it right now.
-
I dont see the server.
I cant post when I join it either, since FS2 crashes if I press alt+tab.
Anyways, I cant spot the server at all. perhaps its the firewall?
-
I'll disable it.
The bloody thing is, the exe is cleared for everything, and is using the conn fine.
-
still no game servers.
Strange. Is FS2 open supposed to be doing this SCP guys?
let me try creating a normal server and see if you can't join that Kasperl.
-
As I said, I'm not running the game right now.
FSO eats my mem, I've finally found a slot for some MP3's I've promised someone, and I'm too tired to do anything active.
I know I sound like a lasy jerk, but so be it. Tommorow mabey. I'll keep the standalone up, but I'm not going to be active.
-
Originally posted by kasperl
As I said, I'm not running the game right now.
FSO eats my mem, I've finally found a slot for some MP3's I've promised someone, and I'm too tired to do anything active.
I know I sound like a lasy jerk, but so be it. Tommorow mabey. I'll keep the standalone up, but I'm not going to be active.
no matter. We'll see later then, when more people come online :)
-
K, sorry, but I'm just too tired.
The server stays up till 22:00 GMT+1 (40 min from now) garantueed, any later then that is me forgetting to shut down my PC.
-
Originally posted by kasperl
K, sorry, but I'm just too tired.
The server stays up till 22:00 GMT+1 (40 min from now) garantueed, any later then that is me forgetting to shut down my PC.
get some sleep if you're tired. no sense in you stretching yourself too far :P
(btw, check the FSCZ internal pls)
-
:( I don't know what to do?
I've never played on PXO before...
Where do I put that mission file and what other stuff do I need?
-
a web viewer for the serverlist is what i'm working on with the server and cannot compile :(
[edit]
i'm about two *bleep* hairs from backporting to the mysql C api and saying screw the C++ API since it's the problem
-
Remove the FS2 part of the filename, Kazan only added it to be able to use the attachment feature. Then put it in the same dir as your FS exe. Then download a farily recent build with compatible launcher. Remove anything remotely related to LS's new weapon effects, clear out your /data/table file. Then, just run the game, go to options, go to multi, and be a smart boy.
-
Originally posted by Kazan
a web viewer for the serverlist is what i'm working on with the server and cannot compile :(
Ah.
'bout the Singh not seeing my standalone, is there anything currently down, or anything needing a direct client-client connection? (The conn. between me and Singh has always been shaky using FS multiplay.)
-
kasperl are you behind a firewall?
-
2.
We've had the discussion the last time FSO PXO went through testing, I cannot touch the last firewall in the line. FS retail PXO always worked fine, aside from hosting, no-one would be able to see the game. That problem was fixed in the last FSOPXO version, but I have never seen the stand-alone work.
-
There's supposed to be a lobby?
I can host a dedicated server, if that would help. Unfortunately I can't connect to it myself because FS2 tells me TCP/IP doesn't exist on my machine when I go to connect with a FS2 exe.
-
Originally posted by kasperl
Remove the FS2 part of the filename, Kazan only added it to be able to use the attachment feature. Then put it in the same dir as your FS exe. Then download a farily recent build with compatible launcher. Remove anything remotely related to LS's new weapon effects, clear out your /data/table file. Then, just run the game, go to options, go to multi, and be a smart boy.
I appreciate the help, but the lack of respect boils my blood.
-
What? The smart boy thing?
Give me a ****ing break, I'm tired, ill, and have been runnning on caffeine for over a week now. And it wasn't even meant as disrespectfull, just as a joke.
And if you expect please and thank you when someone is giving you help, you'd better adjust your expectations.
-
Originally posted by WMCoolmon
There's supposed to be a lobby?
I can host a dedicated server, if that would help. Unfortunately I can't connect to it myself because FS2 tells me TCP/IP doesn't exist on my machine when I go to connect with a FS2 exe.
There should be, but it seems someone is still in the middle of switching from RAThaven to IRC, so I can't really be bothered with the lobby missing. And wouldn't the TCP/IP thing be an issue with a dedicated too?
BTW, I'm pulling the plug on my standalone in 5 min, tops.
-
Bah, I'm tired too and my fault... no hard feelings.
-
None on this side.
Request to the coders: If you get me a working, stable standalone capable of running next to DC++, I'll run it quite often. (Daily, reasonable amount of hours.)
-
Originally posted by kasperl
None on this side.
Good :), none over here either... I'm going to test it out now
-
tell me if you put up a server, and i'll see if i can join in too :)
-
Originally posted by kasperl
There should be, but it seems someone is still in the middle of switching from RAThaven to IRC, so I can't really be bothered with the lobby missing. And wouldn't the TCP/IP thing be an issue with a dedicated too?
BTW, I'm pulling the plug on my standalone in 5 min, tops.
Apparently not. It only shows up if I have the standalone running, so it seems to be some sort of conflict (Maybe b/c the port is in use).
-
Singh is there a game server?
-
I dont see any servers online. I just created one, but nobody joined. I think the MP code needs a bit of work :/
I'll create one again and leave it online for 5 mins tops before I get back to work again.
-
I just started a standalone. Tell me if you can see it (Am behind two firewalls but can talk with the server).
Edit: Hmm, getting a bunch of
ML 07/03 13:20:54~ Invalid socket id passed to nw_NewCloseSocket() -- -1
-
Ya, now I'm getting a loggin failure :confused:
-
Yay!! I'm in singhs right now... but I cant get in WMCoolmon, it kicks me out, so Singh come in here!! :p
Never mind he cut off the connection.
-
Originally posted by WMCoolmon
I just started a standalone. Tell me if you can see it (Am behind two firewalls but can talk with the server).
Edit: Hmm, getting a bunch of
nope. nothing.
A silly question,but should I force a local port? Would that get it up and running??
-
On my server? Or from the serverlist server?
It looks like you just successfully joined, and I just sent a couple messages.
-
Singh: You had it running because I got in it...
WMCoolmon: I try to enter yours and it makes me create my own game :confused: Unlike Singhs
-
Weird...
-
Originally posted by jdjtcagle
Singh: You had it running because I got in it...
WMCoolmon: I try to enter yours and it makes me create my own game :confused: Unlike Singhs
I had to shut down FS2 to come here, thats when you joined I think. I just created a server and waited for a while, but nobody came in.
It's supposed to create your own game, since he's just providing the server, not the maps and stuff :p
I still dont see your server WMCoolmon :confused:
-
It's called Jdjtcagle's game now.
-
That's what I meant, thatss a little creepy :p
-
this is VERY wierd. I dont see anything at all!!!!
Does it need a local port to connect or something??!
-
I couldn't see you guys either, until my firewall acted screwy and gave 3.6 rights to pass again... and I saw your guys server
-
I've got two firewalls running; I didn't forward any ports for the hardware one, and just set fs2open_pxo to be able to access the internet on the software one.
-
hmm..strange. I shut down my firewall to make sure fs2open could run, and I gave it rights on the software one (ZA). It says it can connect to the server just fine so I dont know whats the problem :/
edit: and by ports, I meant the option in the launcher. currently its set to 0, should I change it to something else?
-
Singh see If I can enter another one of yours...
-
ok. creating now
-
Try forwarding ports 7808 to 7810 to your computer, those are what FS2 uses.
-
I'm in Singh :)
-
Somebody play with us!!!
Me and WMCoolmon have a server up
-
jdjtcagle and I are playing through Templar, if anyone wants to join (and can join) they're welcome to. :D
-
the server wouldn't show up :(
-
ill see if i can convince FS2 to join :)
-
and it keeps saying I have hacked tables, but I removed myzpack and every other non-standard VP and cleaned out the tables folder
-
check ALL your FS2 folders. Sometimes those darn .tbl files are sneaky and hide in some of the other folders, FS2 later picks 'em up and problems arise O_o
-
Ill be glad to play, once i can get control of my computer back from the demon overlord(my dad). This Laptop doesn't have FS2.
-
Ok, speffects will affect Table hacks...
Were back and ready for another one :)
-
Make sure you don't have hud_gauges.tbl or any .tbl files in ANY non-mod directories within your freespace 2 directory.
-
Does anybody see our server?
-
i see your server, but its in briefing stage so I can't join!
-
I don't see the server and I've cleaned out my effects folder but it still says there are hacked tables. Will textures (shine maps and such) affect the hack detection
-
Originally posted by redsniper
I don't see the server and I've cleaned out my effects folder but it still says there are hacked tables. Will textures (shine maps and such) affect the hack detection
no, they wont.
This may be a better solution:
go to your root_fs2 vp and extract all the original .tbl files into your data directory. Back up your old ones first if they are modded! This should allow FS2 to load all the required tables and bypass the hacked tables warning :)
edit: also use force local port 7808 under the network settings in the launcher. it seems to have worked for me :D
-
extracted the original .tbls to the tables folder. No change.
forced local port to 7808. No change.
what version of FSO are you guys using?
-
Originally posted by WMCoolmon
I just started a standalone. Tell me if you can see it (Am behind two firewalls but can talk with the server).
Edit: Hmm, getting a bunch of
ignore - that's a Volition message
------------------
To anyone who has removed Zpack and is still invalid: make sure you've updated to 1.2
-
*sigh* I'm the idiot... I hadn't updated to 1.2. :rolleyes: So, the hack warning has gone away but there still aren't any servers showing up.
-
im starting a server, see if you cant spot and join it. Try forcing ports nine and 10 if 8 doesnt work.
-
Blech, I can't get past 3 missions before the memory bug kills FS2. :(
-
Hey Coolmon, I see it crashed again huh?
-
server starting now, wont be able to leave it and come here, so join now if ye dare :P
-
I'll be there, Singh :)
WMCoolmon, are you coming?
-
Hm... Methinks I should try... But methinks I need to re-read how to do it.
-
Just download it... open it in notepad... save as text... then open the text and save it as a cfg only... :)
They just lost there server, again... :(
-
you can just delete the .fs2 from the end actually.
and yeah, I just disconnected from the server and PM'ed Singh about it.
-
Oh poo... maybe it'll be up again soon?
-
The server crashed for some reason. Im restarting it, give me a min
-
You see, I don't know how to do that, so I used my way... :p
I just made a server, I'm the only one without problems so far, so... maybe it'll stay up :)
Everything is working great!! head on over here!!
-
JD, this'll sound weird but if you're seeing this I need you to kick me from your server. It won't let me join because it says there's an identical player logged in.
-
Why does everybody keep leaving? :confused:
-
I don't see any servers. Is there a special build that we have to use, or other settings I'm unaware of? I copied that file to my data folder, and my main root folder, as .cfg files. I set the multi settings to PXO and put the login test/test. I can log in, but there's no servers found. Ever.
IPX or TCP... :(
-
3.6...
It just needs to be in the Main folder
Mark PXO and put a name and TCP, Oh and put your object update to low
-
Try these...^
-
object update low?... Err... maybe that's why the server just died? :p
-
wierd. After a few seconds in-game, FS2 just crashed, leaving me and Raa in the lurch. Oddly, I can't connect to your game Jdjtcagle, it keeps on saying that the connection is lost.
Acting strangely indeed. Well, at least that 1/2 hour of old skool dogfight was fun today morning ;)
-
Redsniper says he had to force the port to 7809 to get here, so try that...
-
I couldn't even see any games... Trying that port now...
-
Connection lost? try again...
-
No dice for me. Can't see any games. Only game I ever saw was Singh's... Aren't you in India, Singh? *tries to recall* If so, that's why we had such bad lag... ;P
-
I'll try Starting another one...
Can you see anything??
-
Meh. I see no games... I wonder why. Guess I'll have to stick to IP gaming...
-
What version of FS are you using? I'm on 3.6
-
So was I... AFAIK...
Edit: Oh, it may not be the latest 3.6 though... Hm... lemme recheck that thread...
-
Gah. Doesn't seem like any of them are working. :(
-
Have you tried opening port 12000?
-
SOmeone join...
Me, WMCoolmon, and Redsniper
-
Damnit, I wanna play, but I cant see any goddamn games
-
Try forcing your port to 12000
-
You got all the notifications about it checking tables and the like when you entered the ready room, right?
Edit: Not sure if that's a good idea, 12000 is the port the listserver is running at.
-
Still no servers...
Maybe I forgot something...
Ok, baby steps, now.
I have absolutely no clue what to do to get this thing to work...
WM: Notifications? What notifications?
-
is your connection set up right in the Launcher?
-
hmm, are there any flags or anything I need?
-
No
Here's my IP: 68.12.210.43
Now go to options add this and you can find me :)
-
still nothing
What FSopen Build are you guys using?
-
3.6 vanilla
Edit: Jetmech Jr, try this:
1) Goto Start/run
2) In the dialog that appears, enter "command"
3) In the dos prompt that comes up, type "ping 68.12.210.43", and see if you get a response.
-
This things givin me a hard time.
Maybe a step by step runthrough on how do this would help...
-
Are you sure your editing the cfg right?
1. Save the file that kazan gives you...
2. open it with notepad and save it as a text file
3. Open up the Text file and save it as "all files" and get it to read "thefilename.cfg" only...
EDIT: nevermind... WMCoolmon gave you the file. :)
-
1) Download this file (http://fs2source.warpcore.org/fs2open_pxo.cfg) and place it in the same directory as your 3.6 exe
(This is the same file Kazan provided, just without the .fs2 extension. YOU DO NOT NEED TO CHANGE THIS FILE IN ANY WAY)
2) Start the launcher, check that your network settings are correct. Hit Run to start Freespace 2 and save any changes you made
3) Select or create the multiplayer pilot you're going to be using, then click select.
4) Go into options and select the multi icon. Turn on PXO (You can tell if it's on by the little dot next to it, it will be lit all the time if it's on)
5) Enter "test" for the username and password for the PXO info. IT IS CASE SENSITIVE, so make sure it is all lowercase. Check that caps-lock is off
6) Accept the changes and enter the ready room.
-
jd: yep, got it.
WM: Almost worked there, but it "encountered an unknown error," and i still see no servers.
What should I have the Force Local Port set to? Ive heard several different things.
-
pic one...
make sure you Download the cfg he gave you because that's for sure what you need
-
Are you behind a firewall, Jetmech?
Edit: the first time force local port should be at 0; if that doesn't work, try something like 7809. FS2's default port is 7808, it also seems to use 7809.
-
disabled it before i started
-
You're using 3.6, too, right?
-
Curse my lack of knowledge of FS2 Mp!
WM: Yes, 3.6
Are there any files, like effects or stuff (excluding tables) that I need to get rid of?
-
nope only tables...
-
Well, you can't have any non-retail .tbl files in your directory tree, excluding mod directories.
Was this the error you got?
An Unknown Error (probably a timeout) occured when trying to get your pilot data.
BTW, do you have an IM program? That'd be a bit more convenient.
-
Try not putting nothing in the PXO password, Mine is just Name jdjtcagle and no password.
-
WM: Thats the one.
Sadly, no.
-
hang tight.... :)
-
You're not behind a router, are you?
The only thing I can come up with right now is that your connection speed is too slow, but it doesn't seem like that would be a problem.
-
a, um, router? Uh, yeah, so...uh...thats a problem? :nervous:
Edit: Do I need a PXO account to play?
-
No, you don't need an account.
Yes, the router could be a problem.
Try forwarding ports 12000-12005 for TCP/UDP; these are used for the fs2_open PXO server.
Also forward ports 7808 to 7815 for TCP/UDP, these are used for the game data.
-
Ill try this out later, I just got kicked of my comp...:rolleyes:
-
Works fine for me now I think... only too bad no one's hosting..
-
Standalone up.
62.195.15.131
Ping that IP, if you don't get a response, there's some bad connection between you and my standalone.
I'm not doing anything active, aside from homework.
I'll kick someone or stuff like that if you MSN or ICQ me. (Should be in my profile, as AIM and Yahoo!).
-
Originally posted by kasperl
Standalone up.
62.195.15.131
Ping that IP, if you don't get a response, there's some bad connection between you and my standalone.
I'm not doing anything active, aside from homework.
I'll kick someone or stuff like that if you MSN or ICQ me. (Should be in my profile, as AIM and Yahoo!).
Dang and me without a PC with a root vp!!!
I'll come online as soon as I reach home. Looking forward to playing MP...its been too long :)
-
Dangit.
Yahoo decided to fork my account's pass, and I can't get through the normal channels either. I might make a new account later, but use ICQ/MSN/AIM for now.
As I said, I'm not playing myself.
-
anyone up for a game?
:D
-
I suppose I could try getting it to work again. Unfortunately I did everything that was listed there and it still didn't show missions last night. :doubt:
-
ok. try creating a game instead, and i'll see if I can join up :)
-
Ok... Will do.
-
See it?
-
Crashed, huh?
-
CTD with Bob's latest build, as soon as ships come in. Also, the anis were REALLY wierd.
I'll roll back to a previous, more stable build and lets see if we cant go again.
edit: ill wait for ye server :)
-
Ok. I was using 3.6. I wasn't aware cross-builds worked.
-
Originally posted by Raa Tor'h
Ok. I was using 3.6. I wasn't aware cross-builds worked.
dont think its an issue of that, more like a bug in the build I was using on my side.
Ive changed to 07-01. That's been the most stable for me. It should work ok with 3.6, but if you want to switch, its upto you :)
-
#$@)$(*#@)$*@$#
ANOTHER crash, this time with 07-01. I have absolutely NO clue as to what caused it. A fenris class cruiser had just exploded off to my right and I was turning left to chase a fighter, but then it just CTD'ed!!!
Lets see if rolling back to 06-30 fixes it at least.
-
****ing YES! :D
I can see Raa's Game! THANK YOU!
-
hold on. im coming.
-
who can host>??
-
*dances* I can see games!
-
Can you see my standalone?
Wolfdog: Everyone can, under FSO PXO the hosting isseus with retail PXO seem gone. My standalone is up on my end, BTW.
-
It seems to be very particular about who's games I can see... mainly only Singh's. But I was in a game with Singh, JetMech, and Sinclair (?)... Until everyone left but me and Singh. :p
-
Tried to join singh's and get a "rejected - game in an inappropiate state error".
-
Sorry bout that, Raa. My connection to the server was lost.
To say that that was upsetting is an understatement
-
Heh. Well, If you wanna play again, PM me. I'll most likely be on for a bit longer today
-
Ow..btw.. My online-name is EVO-Phyrexian
g2 say that this is way better than pxo IMO:p
-
I got a server up...
I'm looking for 8 players to play a team battle of *Aeolus duel* ;7
-
...
I cant see your server :blah:
Looks like im having the same problem as Raa.
Ive only been able to see games made by Singh or Foxer. Anyone know why? :confused:
-
Wierd and annoying...
-
Me, Redsniper, and WMCoolmon were all American, maybe that's why they saw mine...
-
Huh? what do you mean?
-
It has occured that location matters when connecting under FSOPXO, yeah.
-
Im living in Ohio, here.
-
Jetmech, see if I can get in yours..
-
If you cannot connect to a server, have that host give you his IP adress, then do the following:
Go to windows.
Click start
Click "run"
Type "command.com"
hit enter/return
Now, you see a DOS window
Type "ping " and the IP you were given.
See if the connection reaches the other person.
If so, post in this thread, with the name and IP of the person in question.
If not, type "tracert " , the IP you were given, and "> c:\FSOPXOtr.txt"
EXAMPLE "tracert 192.168.0.1 > c:\FSOPXOtr.txt"
Wait untill you see the cursor flashing again.
Open the file c:\FSOPXOtr.txt and copy&paste the contents into this thread, with the name and IP of the person in question.
-
game up. can you see it?
-
Yep :)
-
Couple of notes on the 167 posts in this thread:
1) The standalone server code, to my knowledge, has not been touched. So, it will be as stable as retail, which means, expect it to die after every 3rd or 4th game.
2) Cripes, maybe IM for about 90% of these messages? ;)
3) Before posting a problem, make sure you understand how you are currently connected to the internet (software FW, routers, hardware firewalls, dsl versus cable versus dialup) and be complete in you postings and not too quick to blame it on the master server ;)
4) To the one post suggesting that since there were no games, they would stick with IP games: That's chicken and egg, people won't play if there aren't any games, and if people don't play, there won;'t be any games. For this to work, people have to use it ;) Thousands of games won;t magically appear for your perusal ;)
-
Inquisitor: Can you perhaps use your moderator powers to clean out the IM posts/split them into another thread?
(Or give me mod powers to do so?)
What, I can try, right?
-
Originally posted by Inquisitor
2) Cripes, maybe IM for about 90% of these messages? ;)
Believe me, I looked...seems that no one besides me who was trying the new PXO replacement doesn't have an IM prog. :blah:
Or they didn't put 'em in their profile.
-
jdjt: your login should not be working AT ALL - that is an invalid user/pass
the other valid user/passes are mine and "test/test" at this point.
Sounds like a lot of you have firewall problems
-
Very Interesting....
Hmm... It does tell me my login failed, but that doesn't stop anything :blah:
I don't know what to tell you, and Zone Alarm isn't exactly multiplayer friendly either
-
yup. that it isnt. Im up for a game a bit later, anyone want to join?
Perhaps we should make a seperate thread just for the Multiplayer games, joining and what-not :/
-
Singh: Great idea.
-
When i run Multiplayer it connects to FS2netD and carries on loading, but then i get this error:
You are playing with hacked table files. This will prevent your stats from storing.
After i click ok it gets to 'Logging in' but then my Login fails. Is that normal and if not how do i fix the error? I saw a post earlier saying i should remove anything remotely related to LS's new weapon effects, but im not sure if i have these effects or not. How can i check whether i have these effects and how do i remove them?
-
remove speffects and/or zpack vp from your main fs directory.
also remove any tables in your data/tables folder. :) have fun
-
Thanks for your help! :) Now i no longer get the 'hacked tables' error. But i'm still having the problem logging in. I continually get the 'Login Failed' error before it takes me to the games screen. Can anyone suggest a solution?
-
Originally posted by Anubis2k4
Thanks for your help! :) Now i no longer get the 'hacked tables' error. But i'm still having the problem logging in. I continually get the 'Login Failed' error before it takes me to the games screen. Can anyone suggest a solution?
register your account like i've said in other threads
-
Wha,..I got a weird hosting problem...
on pxo I couldn't host, games were invisible. But with fs2netd, I succesfully hosted about 2-3 games... that was in the time that there was no special multi-build yet,, just with 3.6 vanilla..
now.. my games are invisible again.. But I didn't change any of my network settings...
Is this caused by the new builds, by fs2netd
or am I just being blind again..???
:confused: :confused:
-
1 of our players so far gots that same problem except he cant see anygames or host
i can see his game tro fs2net webby but not tro game.....
-
tepa: sounds like an ingame lag problem
wolfdog: did you register your account
-
Yes.. my Account name is EVO-Phyrexian......