Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nuke on July 04, 2004, 08:53:13 pm
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to anyone having problems getting ballistic primaries to reload will be happy to know that i figured out what was causing it not to work. i finally added dock points to all my ships and noticed that the rearm ship would dock and do nothing untill i either abort arm or hit my burners :D. i found out that if you have the +Weapon Range: tag in front of $rearm rate: tag that rearming wont work, on a hunch i commented out the +Weapon Range: tag and everything works now.
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It's possible you have the tags out of order. They should be in the same order as for secondary weapons. Commenting out the weapon range might cause bugs.
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Then someone should make an official php form thing so all the tags are in order.
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That's because +Weapon Range comes right after $Rearm rate.
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i simply removed the flag all together and it works just fine. from what i know the +weapon range flag just tells the ai at what range it may use a weapon if its not velocity * life.