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General FreeSpace => FreeSpace Discussion => Topic started by: schneido on July 06, 2004, 04:37:00 pm

Title: Ravana slain, but I took a beating
Post by: schneido on July 06, 2004, 04:37:00 pm
I'm playing FS2 for the first time, and I was having a lot of trouble with the Ravana, but I've finally beaten the mission a few times now.  However, when I do manage to survive the mission, I've usually taken quite a beating, and none of my wingmen ever make it.  What is your strategy for slaying the Ravana, and is it possible to save any of your wingmen?
Title: Ravana slain, but I took a beating
Post by: Flipside on July 06, 2004, 04:45:34 pm
:welcome:

Welcome aboard :)

Get used to burying wingmen for a start ;) You can increase their use while they are alive by ordering bombers to attack the Ravan, and any fighter wings you can order to disarm it ;) They still die, but at least they do something useful first :)

I don't remember the level in detail, but, for the Ravana, I personally take out all the turrets in a small area of the hull and then lurk, whilst piling bombs into it :) There are bound to be other suggestions though.
Title: Ravana slain, but I took a beating
Post by: Deepstar on July 06, 2004, 04:47:20 pm
It's a difficult Mission

But i think the best method is to destory the "Weapons" Subsystem on the Ravana with your Torps. After the Weapons are destoryed, the Towers shoot very bad and they hit anybody.
Title: Ravana slain, but I took a beating
Post by: Hippo on July 06, 2004, 04:47:50 pm
:welcome:

Yes, it can be done, but if you think about it, there's one wing of bombers (you) and 2 corvettes (hidden in the nebula) verses 1 Shivan Destroyer and a lot of Basalisks and such... You're outnumbered, so you'll naturally take a lot of hits. I usually just unload cyclops after cyclops while flying back and forth 'inside' (between the tuby things) the hull extremedies, and dodging missiles from pursuers... if you tell your wingmen to engauge the enemy, they might survive longer then if you told them to attach the Ravana...
Title: Ravana slain, but I took a beating
Post by: Flipside on July 06, 2004, 04:50:14 pm
True, but I think if they can even get a few bombs through, it makes it easier to kill the Ravana, thus ending the mission sooner, therefore giving them less time to get killed in ;)
Title: Ravana slain, but I took a beating
Post by: .::Tin Can::. on July 06, 2004, 05:34:55 pm
I am very sensitive about my dead wingmen. So, I never lose them, period. They usually act as bait and I just shoot them down with my 3 shot prometheus cannon. The enemy is an easy target. Once the fighters are dead, you just keep pounding it. If I feel a wingman is almost dead, I order him to depart. That way, they live to fight another day.
Title: Ravana slain, but I took a beating
Post by: Slasher on July 06, 2004, 05:35:13 pm
Did you guys know that there's another two or three friendly capital ships that are supposed to jump in after the Sobek is destroyed?  Ah, I guess you probably did.
Title: Ravana slain, but I took a beating
Post by: jdjtcagle on July 06, 2004, 05:44:30 pm
Really? Did not know that... :)
Title: Ravana slain, but I took a beating
Post by: Hippo on July 06, 2004, 05:57:10 pm
rarely is it destroyed though
Title: Ravana slain, but I took a beating
Post by: Knight Templar on July 06, 2004, 06:08:03 pm
One is a Fenris, right?
Title: Ravana slain, but I took a beating
Post by: kv1at3485 on July 06, 2004, 06:11:57 pm
If I recall, I took a Medusa and two banks worth of Hornets, the last with Cyclops.  I found that if I went anti-fighter I could keep my wingmates alive long enough for them to actually get something done.  I would only need to contribute a few salvoes of bombs to complete the job, whether any of my wingmates survived or not.
Title: Ravana slain, but I took a beating
Post by: Jetmech Jr. on July 06, 2004, 08:01:12 pm
I never really thought that mission really hard, tbh...

If a basilisk decides to start playing around with me, i stop what Im doing to take him down. Boanerges may not be the best at dogfighting, but basilisks are some of the easiest fighters to shoot down in the game...

Just unload your cyclops, order your wingmates to bomb, take out flak and anti-fighter beams first, and you really shouldn't have any problems.
Title: Ravana slain, but I took a beating
Post by: Col. Fishguts on July 07, 2004, 02:50:07 am
Replace the BOanerges with Ursas for you and you wingmen, oder you wingman to attack the basilisks and Manticores, while you go after the wepaons subsystem. After that system is knocked out, order all wingmen to attack the Ravana and it should go down pretty quick.
Title: Ravana slain, but I took a beating
Post by: Liberator on July 07, 2004, 07:32:11 am
I have never once had additional allied warships arrive on the scene before the Ravana dies.  Basically, order your WM to attack the Ravana and then mop up the basilisks that are close.  Then deploy your ordinance and then revert to anti-fighter dealing with Manticores as they bear.
Title: Ravana slain, but I took a beating
Post by: aldo_14 on July 07, 2004, 07:34:23 am
Quote
Originally posted by kv1at3485
If I recall, I took a Medusa and two banks worth of Hornets, the last with Cyclops.  I found that if I went anti-fighter I could keep my wingmates alive long enough for them to actually get something done.  I would only need to contribute a few salvoes of bombs to complete the job, whether any of my wingmates survived or not.


I did that once - albeit IIRC I used a Zeus.
Title: Ravana slain, but I took a beating
Post by: Trivial Psychic on July 07, 2004, 01:09:28 pm
IIRC, the Zeus isn't available for that mission... that is, unless you alter the mission file.
Title: Ravana slain, but I took a beating
Post by: aldo_14 on July 07, 2004, 01:27:35 pm
Quote
Originally posted by Trivial Psychic
IIRC, the Zeus isn't available for that mission... that is, unless you alter the mission file.


I'm sure it is - I picked it as it had the highest maneuverability.
Title: Ravana slain, but I took a beating
Post by: Hippo on July 07, 2004, 01:54:32 pm
Its there...
Title: Ravana slain, but I took a beating
Post by: J3Vr6 on July 07, 2004, 01:58:57 pm
Quote
Originally posted by kv1at3485
If I recall, I took a Medusa and two banks worth of Hornets, the last with Cyclops.  I found that if I went anti-fighter I could keep my wingmates alive long enough for them to actually get something done.  I would only need to contribute a few salvoes of bombs to complete the job, whether any of my wingmates survived or not.



That's basically what I've done.  Smart boy!
Title: Ravana slain, but I took a beating
Post by: schneido on July 07, 2004, 05:42:48 pm
When launching the Cyclops at the Ravana, should they be fired in dual-fire mode or single?
Title: Ravana slain, but I took a beating
Post by: Jetmech Jr. on July 07, 2004, 05:49:00 pm
I personally always use dual-fire.
Title: Ravana slain, but I took a beating
Post by: Hippo on July 07, 2004, 06:01:06 pm
oh yes, rarely will I ever use Single fire for anything, unless i KNOW that I can get a kill using 4 hornets for example...
Title: Ravana slain, but I took a beating
Post by: .::Tin Can::. on July 07, 2004, 06:47:41 pm
Shooting down slow enemy ships is really fun when using torpedoes. Its about the only time I ever use single shot.
Title: Ravana slain, but I took a beating
Post by: Moonsword on July 07, 2004, 07:01:51 pm
That's malicious, but very funny.
Title: Ravana slain, but I took a beating
Post by: WMCoolmon on July 07, 2004, 07:13:43 pm
Quote
Originally posted by Moonsword
That's malicious, but very funny.


Lies!

It's just funny, it's their own fault if they can't drop a countermeasure fast enough. :p
Title: Ravana slain, but I took a beating
Post by: Cabbie on July 07, 2004, 08:22:46 pm
One time my cyclops actually connected to a Bal but strangely enough it did not kill it, it simply disabled it (killed all its subsystems)  and 2 other fighters near it. (A  wingmate and another bal) :)

It was funny to watch a slow moving cyclops chasing a slower moving fighter and boy can those cyclops turn.
Title: Ravana slain, but I took a beating
Post by: Hippo on July 08, 2004, 07:17:03 am
Shield factor is pretty low for a nuke...
Title: Ravana slain, but I took a beating
Post by: ChronoReverse on July 08, 2004, 11:06:00 am
That's cuz :V: weakened bomb's blastwaves since they kept killing the player dropping those damn things.
Title: Ravana slain, but I took a beating
Post by: Setekh on July 09, 2004, 05:46:11 am
Welcome to HLP, schneido. :)

:welcome:
Title: Ravana slain, but I took a beating
Post by: TopAce on July 09, 2004, 06:24:55 am
I prefer the Medusa in this mission. I prefer the Medusa in any bomber mission when available, though.
Is the Zeus only available in the simulator?
Title: Ravana slain, but I took a beating
Post by: ARothers on July 09, 2004, 06:42:50 am
I didn't use any strategy, I just kept pounding away with the Cyclops until the Ravana is killed.
Title: Ravana slain, but I took a beating
Post by: Janos on July 09, 2004, 09:24:43 am
Quote
Originally posted by ARothers
I didn't use any strategy, I just kept pounding away with the Cyclops until the Ravana is killed.


Plus almost random use of afterburner, and a lot of cursing and swearing.

I rarely have problems with Ravana, mainly because my main tactics in FS has always been just pumping maximal amount of ordnance into enemy while ignoring my dying wingmen. I'm so smooth.
Title: Ravana slain, but I took a beating
Post by: TopAce on July 09, 2004, 12:01:06 pm
Wingmen are useful in that mission.
Title: Ravana slain, but I took a beating
Post by: Hippo on July 09, 2004, 12:34:43 pm
Yeah, they are in a few, but not a lot... Usually just as diversions... Though, I usually have good luck with them, mainly in bombing missions which are time-critical... They're smart enough to drop enough bombs to weaken it to the point that i can finish it off after they're dead
Title: Ravana slain, but I took a beating
Post by: Krackers87 on July 10, 2004, 01:05:07 am
Quote
Originally posted by .::Tin Can::.
I am very sensitive about my dead wingmen. So, I never lose them, period. They usually act as bait and I just shoot them down with my 3 shot prometheus cannon. The enemy is an easy target. Once the fighters are dead, you just keep pounding it. If I feel a wingman is almost dead, I order him to depart. That way, they live to fight another day.


same here.