Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Hollewanderer on July 12, 2004, 08:42:23 am

Title: A small problem with FRED, 3.6, Fenris and Leviathan
Post by: Hollewanderer on July 12, 2004, 08:42:23 am
When I try to place Fenris or Leviathan in FRED, the whole thing messes up [lots of errors... to long of a list to post screenshots, to be honest. It misses Orff texture for some reason and has some problems with turret splines or something like that], and it dumps me to the desktop as a result. What is happening?

I use "normal" 3.6.
Title: A small problem with FRED, 3.6, Fenris and Leviathan
Post by: karajorma on July 12, 2004, 09:46:11 am
Suspects the HTL Fenris model is to blame somehow.

Try it again after moving the media.vp files and see what happens.
Title: A small problem with FRED, 3.6, Fenris and Leviathan
Post by: WMCoolmon on July 12, 2004, 05:15:17 pm
You're absolutely right, can someone provide a replacement 'Orff' texture or remove it altogether from the model?

(Preferably the replacement, since I'm guessing it's right where you'd want to put a nameplate. I can probably remove the texture myself.)
Title: A small problem with FRED, 3.6, Fenris and Leviathan
Post by: Night Hammer on July 13, 2004, 04:22:58 pm
Yeah Im having this problem too, what do I do?
Title: A small problem with FRED, 3.6, Fenris and Leviathan
Post by: WMCoolmon on July 13, 2004, 05:39:46 pm
This'll be fixed in the mv_models VP I'm releasing this week, here's a texture which *should* take care of the error...although I'm not sure if it will, as I think you need to use alpha for ship textures.
Title: A small problem with FRED, 3.6, Fenris and Leviathan
Post by: TopAce on July 14, 2004, 10:07:10 am
This error does not disturb me. Click on Cancel and it will not come up again.