Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kuras on July 14, 2004, 06:05:37 pm

Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: Kuras on July 14, 2004, 06:05:37 pm
I FOUND A FEW BUGS - PLEASE FIX'EM QUICKLY AS POSSIBLE !! - THX (weel, finally ive checked its scp 07072004 and 09072004 by Kazan, no parameters - I don't remember exactly which bug in which build, some in both builds)

1st bug: known as "alt-tab" bug - when minimize then try to maximize it crash out to Windows p.s. version from SCP INSTALLER 3.6 has no this bug

2nd bug: - build 07072004 and 09072004 by kazan
(http://members.lycos.co.uk/kuras5/badtransmition.jpg)

3rd bug: - build 07072004 and 09072004 by kazan
(http://members.lycos.co.uk/kuras5/noarrow.jpg)

4th bug: - build 07072004 and 09072004 by kazan
(http://members.lycos.co.uk/kuras5/noescort.jpg)

5th bug: - build 07072004 by kazan
(http://members.lycos.co.uk/kuras5/freezed.jpg)

6th bug: - build 09072004 by kazan
(http://members.lycos.co.uk/kuras5/whitesquares.jpg)

7th bug: - build 09072004 by kazan
(http://members.lycos.co.uk/kuras5/nojumpnode.jpg)

THANKS TO ALL SCP PROGRAMMERS FOR SUPPORT

P.S. we need a new lobby in game
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: WMCoolmon on July 14, 2004, 06:08:44 pm
http://fs2source.warpcore.org/exes/latest/fs2_open_C07122004.zip

Should fix the 4th and 5th bugs.
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: mrduckman on July 14, 2004, 06:09:53 pm
Ok. What build is this? The 3.6 original? Or one of the "Recent SCP Builds"? What command line parameters?
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: Kazan on July 14, 2004, 06:23:45 pm
probably looking at the 09072004 build there duck
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: JR2000Z on July 14, 2004, 07:16:51 pm
I've only enounted the #4 and #7 so far.
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: WMCoolmon on July 14, 2004, 07:20:02 pm
#5 was (I thought) was introduced by me in the first 7/12/2004 build.

I just commited the fix to CVS for about the third time. :wtf:

Edit: No, guess it is 09072004:
Quote
(scp 09072004 by Kazan, no parameters)
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: Bobboau on July 14, 2004, 07:35:55 pm
that isn't 3.6, that's some intermediary build, you should expect a few bugs, half of those I think have been fixed, the white square one for instince, no longer happens AFAIK. (the squares are probly fireballs BTW)
jump node is going to need a new model, there is one available, but I don't have the link on hand at the moment.
the only one that's news to me is 3, I've never experienced this, and have never heard of it from any one else
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: Axem on July 14, 2004, 07:44:37 pm
I've had bug #3 happen to me before, the lead indicator, and some other hud related stuff was all black, including the jump node. It went away once I updated my video drivers.
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: Tepa on July 15, 2004, 12:14:42 am
0707 had that escortlist bug which was fixed when updated to 0907 and 1207 i gave up after 3h hours trying+crashin
so far only probs i had with kazan's 0907build is missin jumpnode gfx, that damn mem usage,and ppl looses connection while missionload cuz it hungs on 3rd loaderlight..
i wonder was that 4th pic was taken in my game when he got stucked there and sucked down up to 150.000packets!!! which i seen happening few times now on SCP.

but only once inside retail fs2 during test phase on tep_mt mission base when forgot to set shivan chunk's into invul mode and they blow up inside asteroid field causin lotsa smaller explosions
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: redmenace on July 15, 2004, 06:08:15 am
:welcome:

And could someone post the link because that should go into the WIKI or into the media VP.
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: redmenace on July 15, 2004, 06:14:26 am
http://fs2source.warpcore.org/mediavps/mv_hieffects_a.exe
There. Just put that into the Freespace2 Directory or whatever directory where the fs2_open EXE is.
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: Kuras on July 15, 2004, 08:49:45 am
Im sorry I forgot to report any bugs on YOURS REPORT SYSTEM, ILL repost em here.

Im using now a WMCoolmon's C12072004 bulid - testing
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: redmenace on July 15, 2004, 12:21:35 pm
Quote
Originally posted by redmenace
http://fs2source.warpcore.org/mediavps/mv_hieffects_a.exe
There. Just put that into the Freespace2 Directory or whatever directory where the fs2_open EXE is.

oh a little better explanation. this fixes the the jump node problem. don't forget to extract the VP.
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: MetalDestroyer on July 15, 2004, 12:30:14 pm
I didn't notice any probs. Use the fs2_open 3.6 installer.
and install the others exe (from Bobboau or Kazan) later.
Normaly, you didn't encounter any prob like yours.
Title: Scp 3.6 Bugs & Errors - Important !!!
Post by: Kuras on July 15, 2004, 12:33:37 pm
hey redmenace, I though u were talking to Tepa, ok ill extract it into my fs directroy, thx to u and collmon and all