Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: jc4jc on July 16, 2004, 02:29:57 pm
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Our New Home......
Do to VW shuting down we are now going to be posting here until we can get our own forum or what ever. I plan on updating this thread and copying the information that is placed here. A great deal of archived progression information was lost do to VWBB going down.
Now I know alot of people may or may not have seen this but there is a TC in the makes for a Stargate SG1 convertion to Freespace 2 Called Stargate SG1: Earth's Defence. With the new season of Stargate SG1, as well as the new series Stargate Atlantis, we will most likely have alot to place in the mod. Including new weapons and ships.
At the moment their are two demo campaings in the planing:
- First, "Earth's Defence" will be about the time we have our last battle with Anubis, you will be fling in a wing abourd the X-303 Prometheus and will find out about an alliance between Anublis and a new Gou'ald. The last missions will be centered around the battle against Anublis over Antarica.
- Second, "Jaffa Rebellion" will take off from where "Earth's Defence" leaves off, this will take place before and during the meeting with the System Lord's conserning Baal's power move.
Main Campaign:
The main campaign will be centered around the new "Homeworld Security" program headed by General George Hamond. No more information will be disclosed at this time.
Also we are looking for staff to get more done. E-mail me JC4JC E-mail ([email protected]) , post below, or PM me to apply.
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Any pictures so far?
I have watched SG1...but since a long time I haven't seen it anymore.
Didn't know that their where some spaceships...except for Asgard and Gouls.
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Gou'ald you mean...
jc4jc:
I was actually going along backing up the (printable versions of) better threads on VW, but i never got a chance to get to the FS Modding before it got hacked... I had yours in mind incase you hadn't had everything, but never got close... oh well...
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You could always call it:
StarGate SG-1: Homeworld Security ;)
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Well I though of that after the new season but it has been Earth's Defence for over a year now.. I'll think about it.
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Stargate mod! W00t!
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Yes we have a Stargate mod in the making Stargate SG1: Earth's Defence (http://www.geocities.com/jc84jc00), site by me jc4jc.
We are still in the process of hiring so if anyone would like to join just post, e-mail(link is above), or PM me.
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rock on man.
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*whistles*
Here (http://nodewar.penguinbomb.com/forum), boy! C'mon. Who's a good campaign? *strokes the mod*. Yes, you're a good little campaign. Aren'tcha? Aren'tcha, boy?
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mmm... jaffas.
(http://www.simplyoz.com/i/p/8063.jpg)
on a serious note, get an ingame shot of the prometheus, then i'll be impressed ;)
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*remembers to finish that model for hte X-302
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Originally posted by Turnsky
mmm... jaffas.
(http://www.simplyoz.com/i/p/8063.jpg)
on a serious note, get an ingame shot of the prometheus, then i'll be impressed ;)
jaffa cakes pwn j00.
Anyway, this sounds very cool.
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I have been looking a the SCP stuff for some time and alot of it will
help with this mod. Balistics are one such thing as the 20mm and 30mm will be used in some but not all of the missions. Changing the Species names is another. multipule flight decks, custom load screens, and others.
There has been alot of requests for pictures, well all there is right now is weapons and using the old effects isn't the best thing to see right now. I am going to see about making new effects.
I plan on making a few new weapons for use on the asgard and tuari ships. the disruption cannons like on the frist epsiode of Season 8 where Jack uses the Ancent knowlage to create an anti-replicator weapon.
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I hope you get this done it would be really cool play it
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Originally posted by Turnsky
mmm... jaffas.
(http://www.simplyoz.com/i/p/8063.jpg)
:p
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I plan on making a few new weapons for use on the asgard and tuari ships. the disruption cannons like on the frist epsiode of Season 8 where Jack uses the Ancent knowlage to create an anti-replicator weapon.
Has season 8 started??????
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Originally posted by starbug
Has season 8 started??????
yes:p
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DAMN!!!!!!!!!!!!!!!!!!!!! i bet its started everywhere except the uk!
i would love to see a Gou'ald mothership in FS
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I want a Beliskner!!!!!!!
Good Luck guys :)
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The UK is usually the 3rd place to get it.
It usually goes
US > Internet for people with fast connection or lots of time > UK (on Sky)
:D
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No we're not dead just slow on updating, I've have new Asgarud Drone beams for fighters Screens may be avaible soon. Note of course any weapons shots will be using freespace 2 ships.
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Aside from the atrocious spelling...way to go! I look forward to seeing it completed.
Correct spelling is Asgard: http://www.pantheon.org/articles/a/asgard.html
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For the record, I want a Puddlejumper. Failing that, I want an O'neil class.
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Originally posted by karajorma
The UK is usually the 3rd place to get it.
It usually goes
US > Internet for people with fast connection or lots of time > UK (on Sky)
:D
[color=66ff00]Lots of time? It only took me...
Er.. go about your business citizen.
P.s. if anyone from the MPAA is reading this; it's a joke and I live outside your jurisdiction anyhow MUHAHAHAHA!
[/color]
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I have revised the Weapon acronims from;
-SGG - Stargate Gun to HSG - Homeworld Security Gun
-SGM/B - Stargate Missile/Bomb to HSM/B - Homeworld Security
Missile/Bomb
I am also going to start making custom effects for the weapons. Primarily for the primaries. Partical Spews will come later for those that may need them Partical Gun, Ion Cannons, EMP gun. I am also going to revise the warheads (missils and bombs) to make better use of the freespace engine.
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I have revised the Weapon acronims from;
-SGG - Stargate Gun to HSG - Homeworld Security Gun
-SGM/B - Stargate Missile/Bomb to HSM/B - Homeworld Security
Missile/Bomb
I am also going to start making custom effects for the weapons. Primarily for the primaries. Partical Spews will come later for those that may need them Partical Gun, Ion Cannons, EMP gun. I am also going to revise the warheads (missils and bombs) to make better use of the freespace engine. Don't expect update on the web site until the weapons are in full force.
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i wish someone would make a stargate mod for doom 3 or ut2004
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I have finnished a basic x-302 model and will work on textures. Knight Templar this is not to replace the one you are making, but it is to get some picutres for everyone. EVERYONE WANTS PICTURES RIGHT! well I scraped the old weapons entrys and I'm making a fresh weapons.tbl file. I have some of the effects done. I hope to have the textures completed soon it shouldn't take long.
Nuke their was a mod for Star Trek: Voyager Elite Forces, but the whole mod was droped I think.
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dude! borg on the doom 3 engine would be SCARY AS **** MAN!!!
i think i would crap my pants if they came after me!!!!!
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IF that sounds good why noy Carl the Shivan?
You just have to make a mod where you carry a special weapon that fires brownlunch bags that act as counter measures and he stops chasing you as long as the food is there... (better run though he eats pretty fast!)!
;)
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Hint: Make your site better and more people will want to see the mod.
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I'd love to help you guys in any way possible (from a conceptual standpoint) I'm not too good at modealing or modding. But I love FS2 and SG1. Over the past month I've watched the the SG movie and seasons 1-6 on Stargate SG1. I'm starting season 7 and then atlantis and season 8. Just to make sure you have all the ships, I'll make a list (and cuz Im bored)
Tauri/Terran/Earth/Etc.
X-303 Prometheus
X-302 Earth designed death glider variant
Goa'Uld
Hatak class mothership
Uh..the big ass mother-mothership (dark orange version)
Raa's pyramid variant mothership
Alkatel (not sure on spelling) bomber
Transport (name?)
Death Glider
Asgard
Baliskner (I know, it was destroyed. I mean the class)
O'Neill (two L's :D) class
Replicator
-one that attacked Apophis's mothership
-scout ship from time-bubble episode
-Asgard vessels
Remember I havent seen season 7 and newer. There are obvious advantages. A single Hatak or transports can be used as allies because of the Tokra. Asgard can be fought because of Replicators. If you stay true to the designs of the respective races, more ships can be made. For example, some sort of Alkatel variant made by earth could be used. I'll brainstorm some ideas. Gimme a PM or IM if you're interested.
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Pffff. Off the top of my head:
X/F-301 - Modified glider
X/F-302 - Tau'ri glider
X/BC-303 (Prometheus) - Tau'ri battlecruiser
Death Glider - Goa'uld fighter
Needle-Threader - Goa'uld fighter
Tel'tak - Goa'uld cargo/scout ship
GPT - Old Goa'uld tranport/scout ship (Osiris had one)
Transport - Goa'uld troop transport ship (Summit+Full Circle)
Al'kesh - Goa'uld mid-range bomber
Pyramid Ship - Goa'uld mothership (The Movie)
Ha'tak - Goa'uld mothership
Cheops - Apophis' super-ship (Exodus+Enemies)
Uber-Ship - Anubis' planet-killing super-ship (seasons 6 and 7)
Station - Goa'uld space-station capable of docking several Hataks
Science Vessel - Loki's ship
Beliskner - Thor's ship
O'Neill - Asgard warship (Thor and Freyr both have these)
"Vulture" - Replicator-infested warship (Unnatural Selection+Enemies)
Crab - Human-Form Replicator warship (New Order Pt.1+2)
Puddlejumper - Ancient scout ship
Harvester - Aschen multi-purpose ship
City-ship - Nox floating city
City-ship - Ancient space-capable city
Dart - Wraith fighter
Hive - Wraith city-ship
Then there's the Bedrosians, Serrakin and Martin's Race to consider.
And the non-ship items like the Tobin mines.
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Man you killed me there. I'm gonna get to work on a small design doc. Don't think you have to use it. I'd really love to help with this project, though.
Oh I also found a nice site with SG fonts on it. I.E. one font has the earth point of origin (poo) symbol for use as an A. And the other one contains all 39 stargate symbols plus abydos's symbol. Here (http://home.kendra.com/urania/stargate_sg1/sg1_font.htm)
coobots
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First, an0n The site is in the infent stage, and is 100% hand-coded including CSS, XHTML, HTML(Both Strict and Tranitional), JavaScript(the buttons, and later the guest page I'm hoping), and the graphics are lslaped together. The sit was for a HTML class I touch last semester. I intend on upgrading it: Better Graphics, better pages, more content, etc. Give me a break.
Second most of the ships on the site will not make it to the demo, which do to populer demand, may have Atlantis ships in it.
Ships edit from an0n's list:
X/F-301 - Modified glider *not until Release 1
X/F-302 - Tau'ri glider *Demo
X/BC-303 (Prometheus) - Tau'ri battlecruiser *I never thought of BC I just though that sense the series calls it a cruiser it would be a cruiser, but not in the flag sense mind you.
Death Glider - Goa'uld fighter *Demo
Needle-Threader - Goa'uld fighter *R1
Tel'tak - Goa'uld cargo/scout ship *Demo
GPT - Old Goa'uld tranport/scout ship (Osiris had one) *Release 1 or 2
Transport - Goa'uld troop transport ship (Summit+Full Circle) * this is an over sized Al'kesh if I remember correctly
Al'kesh - Goa'uld mid-range bomber *demo / R1
Pyramid Ship - Goa'uld mothership (The Movie) *R1/2
Ha'tak - Goa'uld mothership *Demo/R1
Cheops - Apophis' super-ship (Exodus+Enemies) *R/2 I though it was the cloakable cruisers - thanks
Uber-Ship - Anubis' planet-killing super-ship (seasons 6 and 7) *R2
Station - Goa'uld space-station capable of docking several Hataks *R2
Science Vessel - Loki's ship *R1/2 Cruiser from site, the Daniel Jackson
Beliskner - Thor's ship *R1 destroyer from site
O'Neill - Asgard warship (Thor and Freyr both have these) *R2 juggernought from site
"Vulture" - Replicator-infested warship (Unnatural Selection+Enemies) *R1/2. Same ship that attacked Apophis. Asgard vessel, corvette level from site, drone carrier.
Crab - Human-Form Replicator warship (New Order Pt.1+2) *R2
Puddlejumper - Ancient scout ship *maybe in demo
Harvester - Aschen multi-purpose ship *R2 May be Aschen Cruiser in a combat configuration.
City-ship - Nox floating city * maybe R2
City-ship - Ancient space-capable city *R2
Dart - Wraith fighter *maybe in demo
Hive - Wraith city-ship *R2
Then there's the Bedrosians, Serrakin and Martin's Race to consider. *Give me episode info. I can remember the name of all the races.
And the non-ship items like the Tobin mines. *R1/2
Other Ships/Stations/Etc:
Harsesis dream Anti-Gou'ald Turrets. R1/2
non-cannon ships from site:
X-302 Beta - bomber varient of X-302 *R2
Asgard Drone Fighter - counter to Gliders for Asgard *R1
Other Possible non-cannon Ships:
X-304 Al'kesh size human bomber with viable hyperdrive.*R2
note that all release notation is subject to change and is to give an idea of what will been released when.
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Bedrosians = New Ground
Serrakin = Forsaken + Space Race
Martin's Race = Point Of No Return + Wormhole X-Treme!
Bedrosians are the guys with the half-Goa'uld technology, like the staffs and the shuttles that project force-fields from their bellies to trap hostiles.
Serrakin are the Unas-looking ones.
Martin is the guy who calls Teal'c 'Murray'.
As for the 'Absolute Power' orbital platforms, they're totally fake. There are intentional inconsistencies in that episode when Daniel is talking to Carter. He mentions liquid Naquadah and Carter is all "Huh?" but she's seen liquid Naquadah powering Goa'uld staff weapons. And then there's the matter of them being WAY beyond the Goa'uld. All the tech in that episode was basically playing off Daniel's ideas of what would make the perfect defence against the Goa'uld as opposed to what he could ACTUALLY come up with, had Shifu put the knowledge in his head.
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As for the 'Absolute Power' orbital platforms, they're totally fake. There are intentional inconsistencies in that episode when Daniel is talking to Carter. He mentions liquid Naquadah and Carter is all "Huh?" but she's seen liquid Naquadah powering Goa'uld staff weapons. And then there's the matter of them being WAY beyond the Goa'uld. All the tech in that episode was basically playing off Daniel's ideas of what would make the perfect defence against the Goa'uld as opposed to what he could ACTUALLY come up with, had Shifu put the knowledge in his head.
[\Qoute]
I know that.... But would it not be cool if they touch Daniels report and handed it over to the techs a area 51. Use the information they have accured about gou'ald tech and make a Human variant of the platforms.... I'm just saying that it would be cool to have them no.
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can you say "tauri sentry gun"?
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exactly my point. Also a note:
X-302 model is failing...
Knight Templar how is the model you are making coming along....
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Also, there's the two types of Goa'Uld escape pods. Theres the coffin type that Daniel escapes the summit in, and there's the saucer that Anubis escaped Collona in. I just watched the Space Race last night. Serrakin do have some nice source material, but why would they get involved. I'm only halfway through season 7 so dont yell at me iif something already happened to it, but in Avenger 2.0, Teal'c and Jack get an Al'Kesh. Reverse engineering a-la Death Gliders/X-302's anyone?
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There's nothing aboard an Al'kesh that they don't already know about.
They've captured glider-guns, built their own hyperdrives, been given Asgard shield and weapons technology, figured out crystal technology.
The only thing an Al'kesh could give them would be the possibility of cloaking technology (assuming that Al'kesh even had it).
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If the Alkesh is an efficient design, then having one to work off of would be good. Its always best to have one already made, or at least a model, than doing it from scratch. Besides they might not have the right bomb technology.
What I'd love to see out of this is entire fleets of different vessels. Certainly the Prometheus proves that they dont need to copy something for it to be good. Right now the Tauri design s basically slap together all the technologies they have available with minimal flaws. Of course, the whole Naquadria hyperdrive malfunctioning and stranding the X-303 isnt exactly a minimal flaw.
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They didn't malfunction. The first time they got lost was because the NID morons can't navigate. The second time they weren't lost, just knocked out of the window with blown drives.
The ship's hyperspace window was intersected by the gravity well of a collapsing star. IE - A proto-blackhole ****ed up hyperspace and stranded them without an energy-buffer for the unstable naquadriah core.
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I though of having an Al'kesh alternet for the tau'ri maybe the x-304 and a heavy assalt fighter/bomber variant of the x-302. giving the tau'ri some major punch.
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SInce the Tauri are probably the main focus of the mod, you need to expand it even more than just 3 or 4 ships. The prometheus is proof that it doesnt have to have the look of another ship, therefore you can easily make up ships. Of course they all need to use the same technologies and general look (trinium plating, Asgard shields, Naquadah, etc.) We know they have escape pods (Episode 713, Grace), and I'll try to remember to look and see if it actually displays a schematic. It probably resembles something like Goa'Uld ones. Or maybe it doesnt. I jsut finished season 7 last night, so I'll be downloading individual season 8 episodes to bring myself up to speed.
Edit: There's also the alien ship from the episode mentioned above.
Edit again: I just checked the episode. There's a row of 8 escape pods on one side of the Prometheus, presumably 8 on the other side as well. There IS a picture of the escape pods. Kinda like the one R2D2 and C3PO ride in Star Wars.
Edit No. 3: I've been meaning to mention this; there is an actual connection between Stargate and Freespace. Ronny Cox, who plays Senator/Vice President Kinsey, was the voice of Bosch. Funny, eh?
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Well:
(1)Prometheus - Cruiser by name but have the Corvette flag
(2) X-302
(3)X-302 Beta - light bomber variant of X-302
(4) Al'kesh alternative - Suggested name X-302 Gamma [or what ever anyone would think to be a good name] larger varient of the X-302 Beta
(5) We would also need support vehical - alternative of Gou'ald Cargo Ship and it needs a name.
(6)I was thinking of having a Tau'ri Frigate Possable X-304 - A smaller gunbout like vessel that would be smaller than the X-303 but larger than the Al'kesh. It would act like an Fighter/Bomber platform, so the X-303 would be able to handel the Hat'ak's , Cheops, and Uber-Superships as An0n put it. It would be able to carry X-302's(4-6), X-302 beta's(2-4 what ever you guyes think), the Al'kesh alternative/X-302 Gamma(1-2 again what do you people think), or the Support Transports(1-2). Energy Flak Guns, Partical Beam Generators (AAA), Hyperdrive using refined Naquadria Drive tech.
X-302 Gamma's could hace a clamp to hold to an X-302 and use a refined Naquadria Hyperdrive to tavel out side the X-303 in hyperspace.
There, 6 ships. I like the idea of the gunbout.
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I think that it would probably be better to call it something other than X-302 Gamma or something of the sort. X-302 is based on death gliders. X-303 is unique design, obviously. I suggest if we make a different ship, like Alkesh variant, it is X-304. Then a transport variant would be X-305, and so on. The model number is what design the model is based on.
I think that the transport would be best used like Elysiums are in FS1. Light troop transport, cargo, non combatant. I cant think of any instances in the series where it has any serious weapons.
The need for a support vessel is real. Like in 722 (Lost City Part 2) when the X-302's are out of missiles and they have to disengage. There's the reason for the development of the X-30(insert # here). Prometheus proves that Tauri can make efficient, unique vessels. That leaves the door open for us to design our own support unit.
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The 302 was a Death-Glider. They just slapped a USAF sticker on the side.
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That was the 301.
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Dammit.
Low blood sugar != Smart an0n
I was counting back from 304 c'z he mentioned it a bunch of times.
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Sorry! Ok:
(1) X-302 Fighter/Intercepter
(2) X-303 Crusier(Corvette Flag)
(3) X-304 Cargo and Support
(4) X-305 Heavy Assalt Fighter or Light Bomber
(5) X-306 Frigate(Cruiser flag) - I suggest the name X-306 Trogen, sorry about spelling, after the Trogen Horse.
(6) X-307 Heavy Bomber - al'kesh alternet
Well what do you think. I put them in order of what would be needed.
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The 303 is a BattleCruiser.
Thus the Prometheus' official designation of BC-303.
If I were you, I'd name combat craft 30*, science ships 40* and support ship 50*.
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Actually jc4, it's "Trojan" And I will go with an0n on this one, keep the numbers dintinct from one role to another.
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Oh and if you're looking for a new site, I could probably adapt my "Fu[color=3412][/color]ck you, Anaz" version of the AOTD Site (http://www.penguinbomb.com/aotd).
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Here's my version of the list:
X-302 Death Glider Variant - Fighter/Interceptor
X-303 Battlecruiser "Prometheus"
X-304 Death Glider Variant - Heavy Assault/Light Bomber
X-305 Al'Kesh Variant - Heavy Bomber
X-306 Assault Frigate "Trojan"*
X-401 Support Craft
X-402 Goa'Uld Transport
Any ideas, folks?
*The reason that the Prometheus is named so is because Prometheus was a Greek demi-god that was a friend to man. I assume that the X-303 was named Prometheus because the technology it was built with was supplied by friends of man, such as the Tokra and the Asgard. While the Trojan may sound kinda cool, I'd suggest a better name. Besides trojans are already a well known brand of birth control...
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O...K... Scrach Trojan... I see your points with the alternet numbering system. X-306 Assault Frigate "Hephaestus" after the god of fire and forging, and he makes the weapons and armor for the gods. I look this up, but site I found this at said he is kind and peace loving. As far as the site is conserned I am going to be doing some major refiting on it. starting with the graphics. I also though of having a carrier that could carry a large number of ships. This would allow large scale attacks on Gou'ald forces.
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I looked some things up and found a name for the carrier - X-307 Epimetheus. Even though Epimetheus was the stupid titan he did create all the animals, his name means afterthough so I though interesting if General Hamond ask why they didn't create a carrier before the frigate, and so sense the Pentagon thought of this as an afternote they would call it the Epimetheus. It will have the same energy flak that the Hephaestus has and would have energy cannons that could rivel even the might Cheops, thanks to the Asgard of coures.
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Ok I know I just posted and edited but here:
(Fighters and bombers need names)
X/F-302 Fighter/Intercepter Human/Alien hybred.
X/BC-303 Prometheus Battlecrusier Human/Alien hybred.
X/F/A-304 Heavy Assault/Light Bomber Human/Alien hybred.
X/B-305 Heavy Bomber Human/Alien hybred.
X/FG-306 Hephaestus Frigate Human/Alien hybred.
X/CA-307 Epimetheus Carrier Human/Alien hybred.
X/S-401 Atlas Support Vessel
X/TR-402 Cargo/Troop Transport
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Well I dont think you actually need all the names. Think about it this way: The title X/BC-303 is like the title GTD Orion. The title Prometheus is like Galatea. Meaning that if there were to be another X/BC-303, you could name it something other than Prometheus. So the fighters and bombers dont need names. And its spelled hybrid. ;)
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Perhaps concentrating on model making/procuration would be an idea before naming all these classes and succumbing to feature creep. Concentrate on the Glider, 302, 303 and Goauld Mothership first.
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I cant model. :blah: I just suck at it, horribly. I'd be more than happy to piece together pictures of the various ships for any modellers to work off of. I have every episode (not including season 8 and atlantis) downloaded and at my disposal. So any canon research thats needed, I can do. I wish I could do more.
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You wouldn't happen to be the old Black Wolf I know from Voltion Watch forums would you.
I see your point Striker Very well that is how it was going to be anyway.
As for the canon reaserch I could use as many veiws of the Glider, 302 for starters.
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Okay give me your email address and I'll get on it tomorrow.
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Here you go [email protected] .
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(http://members.chello.at/mythage/DeathG.jpg)
After a lot of looking around for downloadable SG1 meshes (fruitlessly I might add) I came across this one at www.sg-online.net. It looks like the guy might be willing to share, in exchange for texturing, whichg I can do. Someone else will have to do the lodding and poffing and suchlike though, assuming everything comes through.
[EDIT]Got it :D. UVMapping now.
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http://www.scifi-meshes.com/forums/showthread.php?t=17409&highlight=stargate
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I saw that one, but since it wasn't finished/downloadable, and you'd already spoken to the guy, I skipped overit. Incidentally, your link to HLP gives a 404.
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currently I'm in the process of typing up an excel sheet with each known ship and its appearance by episode. That will help myself and anyone with access to the episodes to see where to look for the designs. Then I'll start using it to find each picture.
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This is great stuff. Would you all like to be placed on the site as staff members or just un-offical help.
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well I'd love to be official staff. Add one thing to my boring siggy. I really like this project already.
BTW I'd also like to help with finding music and stuff. I'm pretty good with sounds and voice editing. In fact a little experiment I've recently been putting off was figuring out how to do the Goa'Uld effect on a voice. I've got a small bit of Stargate music on my comp already, but its hard to find. Once I get some cash I may try to get the soundtracks.
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I'm fine being unofficial. I dunno how much time I'll be able to commit to this once the DG is textured, so I don't want to get too deeply involved TBH.
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I have finished my preliminary spreadsheet documenting the appearance of each ship. That was done using my memory and synopsis's of each episode. Now I get to go into each one that I am unsure of and record all ships in it. I'll probably be done by week's end.
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ok I'll add this to my list of staff:
Black Wolf - unoffical
Striker - 'what would you like to be under'
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A willing modeller may have just surfaced. He contacted me via Sci Fi meshes, goes by "Viker". He sent me this pic, and is interested in joinging up as a modeller. I'll direct him here.
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I'll help out in my capacity as a professional lay-about.
I can actually do things (of varying quality) now I've got XP and can run MAX6 and PS8 (among other things).
And if you agree to delete that old site and never again allow the horror to see the light of day, I'll give you hosting at PenguinBomb.
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I guess I'd like the jobs of "(Lead?) Research" and "Sound FX" I'll be able to rip sounds straight from the episodes. But there's background noise, dialogue, and music to deal with. I'm also more than happy to test builds. I've already got ideas for the campaign so I'd love to be on as a writer. Example: The Tokra are asking us to escort a top ranking member. You're flying with their cargo transport, a wing of Tauri bombers and Gliders, and a carrier or Prometheus or something. Half of your bombers or fighters go Zatark, and you have to fight them to keep them from killing the Tokra. Of course, then a Ha'tak jumps in and releases its wings of Gliders into the chaos.
I just wanna help any way I can. I'd love to be able to IM you or something JC, just get AIM or something so we can trade ideas.
Oh and there's a way to fit Raa's pyramid ship into the mod. Heur-Ur uses them in Secrets (Season 2). Although he was killed by Apophis, there's bound to be another Goa'uld that took over his men and ships. So there ya go.
That thing Viker did looks like good work. Point him here, pweez.
Status update on my ship appearance list: I'm about 60% done now, probably finish tonight. Then I'll be typing up a few brief ideas/descriptions concerning any that are unfamiliar to the casual SG1 viewer.
Once I get the lists done, what ships should I work on getting pictures of? Gimme a list of priorities (just like the top 5) The best source material for any ships is the Goa'Uld transport, the Prometheus, the Ha'tak, and the Death Gliders. Transport is easy to get down to the last detail.
PS if anyone knows a Torrent for Season 8, please tell me. I'd really like to be able to catch up. Same for Atlantis. I need stuff on puddlejumper and the wraith ships. Thanks in advance.
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Double post. Well I'm not gonna be done tonight. But I found episode 401 (small victories) has great Asgard source material. There's a lot of potential in the ships flying around the O'Neill.
I figured out that the Bedrosians are of little use to us. Their commander says "space travel is impossible", which means that they dont have it. So we cant really use them anyway. The Serrakin are not bad, but they just need a motive. Anyway that was just a quick update on whats going on. Peace.
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Hmm. I can be a tester...And I can also do video editing and recording for when you need demos and stuff like that. Striker and I have been friends for awhile and he can vouch for my Stargate-ness.
In regards to the naming I think that the ships should have a number designator to allow for more naming flexibility.
Also using different numbers 30x, 40x, 50x would help organization
Please contact me if you would like another person on the team.
Daishiknyte
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First: Black Wolf great find on Viker. PLease send him our regards and our hopes of his joining up. Second: Stiker - Lead Research and Sound FX, Fresh Ideas are great to have. I already have three campaigns in mind thus far:
(1) Earth's Defence will be a short introductory campaign to the mod; The X-303 Prometheus has another gravity distortion accident and is stranded in a system not far from an allie to Anubis, this is shortly before Anubis' attack on Earth. The X-303's systems aren't as bad as on 'Memento.' SG-1 is in bad shape so the few X-302's must keep the Prometheus from danger. After a few incounters with Ramses' Forces(see site for background story) The Prometheus is repaired in time to leave for Earth and get repaires before Anubis Attacks. the last mission will be in the large engagment from 'The Lost City (Part 2)'.
(2)Jaffa Rebellion picks up from where Earth's Defence leaves of where the Rebellion fights as a 'Fifth Colume' among Yu's forces in order to mantain the current balance of power. It is made public knowlage that Anubis is dead and the rebellion continues the fight as power is shifted to Baal and and ends with a battle with Baals forces after Moloc's death in 'Sacrifices' as Baal calmes Molocs territory.
(3)Homeworld Secruity is the big campaign. It is planned to revolve around an all out war with the Gou'ald, which may accualty happen in the near future.
Also a good motive for the Serrakin could be that the Gou'lad is threating their worlds and that they are prepared to help Earth with drives and weapons in exchange for information and assitance on their lines of defence.
Now, Daishiknyte: we can always use testers. Videos and recordings may very well be a large part of Earth's Defence.
Now I saved this for last because it first I thought the remarkes were mere joking, but I mush defend my work - hard work at that. an0n I respect your opinon and I welcome input short of over critisizem. I know that the Web site isn't the best in the world, but I take pride in it. That site was about 4 or 5 monhs in the making. I have always intended to change the site's look. I am unsure as to what brough about the way you commented on the site. As I said I respect your opinon, but I stand over the fact that the site is just for information at the time it was make, not for show and full presentation. I am in the process of creating new graphics and layout. Tha is all I have to say. I have no hard feelings toured anyone, not even you. I must let that be known.
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Looks like you're finally getting some Staff together for this JC. Glad to see that. :) I've been hoping to see this project get off the ground for a long while. :)
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Originally posted by Black Wolf
A willing modeller may have just surfaced. He contacted me via Sci Fi meshes, goes by "Viker". He sent me this pic, and is interested in joinging up as a modeller. I'll direct him here.
Tell 'im he's wasting polys with the central split while you're at it :D
Anyone got a good all 6-sides image set of the Prom, BTW?
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I can get you the images sometime later today. Daish is a long time friend of mine. WHile I think I have better concept ideas (where story and certain details of that are concerned), he definitely has a more Sci-FI mind. Daish is our man where weapons and ships are concerned. Plus hes got a kick ass computer.
Personally, I kinda like the site. It's got a nice SG feel to it. It's not full on professional work, but its pretty damn good compared to some new mod sites.Thats my 2 cents.
I've got about 20 episodes to skim over and record ships from. Its in an Excel sheet so..yeah. It actually is only the 1st version. The second one that I make will include details on each ships as well as Season 8 and Atlantis ships.
Serrakin are probably not too smart to use as a full on race. I'm sure we could squeeze in a mission or two where maybe the Prometheus is sent to help them fend off the Goa'Uld. THey have some nice technologies, such as the unmanned drones that attack the ships. Nice kinda movable sentry gun. Would make for interesting fight. You enter the area, detect em, think nothing of em. They suddenly click on, big dogfight with little, fast moving drones. Or it could be a way to train pilots, especially how they turn off once their target has been disables.
Everything's starting to come together. I'm glad I get to be involved in this.
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Originally posted by aldo_14
Tell 'im he's wasting polys with the central split while you're at it :D
Anyone got a good all 6-sides image set of the Prom, BTW?
They're hard to find, as is anyone with a downloadable model in a viewable format. Grace is a good episode to pull images from, but I'd imagine so is almost every other prometheus based ep (Grace was just on, so I'm somewhat biased I guess.
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Originally posted by Black Wolf
They're hard to find, as is anyone with a downloadable model in a viewable format. Grace is a good episode to pull images from, but I'd imagine so is almost every other prometheus based ep (Grace was just on, so I'm somewhat biased I guess.
That would imply me having access to said episodes :D
NB: didn;t say i'd actually make the damn thing, just that I'd like a look at it. My time is somewhat short when it comes to modelling nowadays.
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"Lost City" (Part 2) is the best episode for Prometheus. As is "Prometheus", "Grace", and that other one where Prometheus is stuck on the military planet. As I said before, I'll eventually have composites of every ship that has reasonable material around it. I might as well put up my latest list of USABLE canon ships known at the end of Season 7. THis is off memory (I'm at school)
Tauri
X/F-302
X/BC-303 Prometheus)
Prometheus escape pods
AG3 Harsesis Defense guns (not as powerful, of course)
Cloned Goa'Uld ship ("Night Walkers")
Goa'Uld
Ha'tak Mothership (standard)
Cheops (Apophis's ship)
Anubis supership
Apophis suership (never finished, destroyed by SG-1 in "Upgrades)
Transport/Cargo
Death Glider
Al'Kesh
Troop transport (oversized Al'Kesh)
escape pod (cargo ship)
Anubis escape pod
Needle Threader
Pyramid Ship (Raa/Heur-Ur)
Asgard
O'Neill
Baliskner (the class isnt mentioned)
Stronger version Baliskner*
Science Vessel (Loki's)
-there's also a lot of ships buzzing around the O'Neill in "Small Victories"
Serrakin
Warrick's ship
Plane thingy (it's in "Space Race")
Attack drones
Prison ship
Ardenans
Colony ship
Replicators
attack ship (attacks Apophis's Cheops in "Enemies"
scout ship ("Unnatural Selection")
Baliskner (and presumably any other Asgard ship)
-and I've heard they have a lot of good stuff in season 8
Unknown
Attack ship ("Grace")
Marty's Race
Large vessel ("Wormhole X-Treme!")
Escape ship
Tobin
Mines
There's plenty more. And remember this is USABLE ships. Stuff like the X-301 isnt included in this list. It will be in my excel sheet.
* In the episode where Thor is captured, the Freyr and the other Asgard arrive in vessels that he says are "much stronger than the Baliskner" This suggests a Fenris - Leviathan relationship between the Baliskner and these other vessels. One model, two ships.
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Buh?
You're basing that on what, exactly?
And Freyr's ships are O'Neills.
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Daish? oh you mean Daishiknyte. Thst can save alot of time typing. Well how about names for the primary weapons, and some alternets for the secondaries, or do we just want to keep a basic 20mm, 30mm, Gou'ald Engery cannon, Tua'ri Energy cannon, etc. Also, Striker Could you come up with some weapon sounds of the Gou'ald Energy weapons fighter, capital, rail gun on anubis' ship, asgard beams, human projectiles the big, human missiles, etc. Thanks in addvance. Well, at this time I would like to thank karajorma for his kind comment. Well that is all for now.
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Originally posted by an0n
Buh?
You're basing that on what, exactly?
And Freyr's ships are O'Neills.
Freyr's ship these days is an O'Neill, but the three ships that he and the others arrived in were not. They looked exactly like Baliskners.
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Did anyone notice in Lost City 2 the 302s dont have energy weapons? The 302as also ran out of ammo really fast.
As for weapons here are some ideas:
A pulse version of the energy connons
Railguns
PPC (Particle Projection Cannon. Similar to the energy cannons but uses very hot, highly charged particles that when the make contact can short out systems and melt/weld/semi-vaporize meetal surfaces)
And dont forget the "weapon" used in the Serrakin space race episode to knock out the lead ship. I believe it used sonic wave but am unsure.
Maybe energy "flechettes" could work? Take a staff weapon but instead of 1 big emitter make it several...like a shotgun.
And for kicks, maybe we should have something where it shoots a replicator onto the ship...what fun what fun...
Daishiknyte
PS: Bragging time (I cant help myself)
Pentium4 [email protected]
1gb Kingston HyperX RAM
2 Raptors in RAID0
geforce 6800gt@400/1100
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See what I mean about the comp? And about the tech know-how? Anyway I just got a torrent for season 8 episodes 1-8 and watched episodes 1 and 2. Good stuff in there. The Daniel Jackson as well as the Replicator ship are great. Any way, back to work on THE LIST.
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Striker I have an edit for the list. If you look closely the replacator ships: attack ship (attacks Apophis's Cheops in "Enemies") and the
scout ship ("Unnatural Selection") are both vary much like asgard vessels. which means that they would make great ships for the asgard fleet. Also did you see my request for sounds. I wasn't sure sense I posed after you.
Daish. Have you looked at the site. Most of what you posted I already have. They are great ideas. I have textures and I'm looking making into impact effects.
Edit list oringaly by Daish:
-A pulse version of the energy connons -- Gou'alds Energy Cannons(Fighter, Cap., Rail from Anubis' ship, Heavy from Apophsis' supership.)
-Railguns -- (X-303 energy rail, 40mm projectile, Gou'ald Energy Rail)
-PPC (Particle Projection Cannon. Similar to the energy cannons but uses very hot, highly charged particles that when the make contact can short out systems and melt/weld/semi-vaporize meetal surfaces) -- This would be the PBG(Paritcal Beam Generator) from A Hundred Days based on the weapon used by Sok'ar in Serpent's Song in his attemp to kill Apophis. I have also made a PPG/C(Partical Pulse Generator/Cannon).
And dont forget the "weapon" used in the Serrakin space race episode to knock out the lead ship. I believe it used sonic wave but am unsure. - This was a 'beam' weapon that disrupted the ships systems. On a side note in order for it to have been sonic they would need air, space is an almost empty vaccum.
Maybe energy "flechettes" could work? This would be like a rail gun almost... But it could be useful on the X-303 Battlecruiser, X-306 Frigate(non-canon), and the X-307 Carrier(also non-canon)
Take a staff weapon but instead of 1 big emitter make it several...like a shotgun. - This is an interesting Idea, we could us it on the X-306 Frigate and the X-307 Carrier. A fighter version would be empratical, but that is my opinon what does everyone else think.
And for kicks, maybe we should have something where it shoots a replicator onto the ship...what fun what fun... This would be a missile no doute and it would most likely use the TAG tag along with Sext to change over.
in an case.... that is all.
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(http://www.fattonys.com/images/ascaps.jpg)
The first one is a Beliskner, the rest are O'Neills.
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Hey all !
I am really glad u liked my model of the X.302. I would love to make some more models for the mod. I want too greet every creative mind in here :P
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First of all, welcome VIker. Glad to ahve you here. Second, I got Fraps working (WMP10 w00t), so I've already got some great shots. I'll look at the Asgard-like vessel and try to get some good shots of it.
I didnt even mention that Daish was the one that got me into Stargate. Just a thought. I gotta go. Schoolwork calls my name. Agh!
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First off all i think that if we are going to work on this together we have to find a better way to comunicate. I can be always reached on MSN [email protected] .
I suggest that we meet on an IRC from time to time. If u like the idea tell me and we set up at channel. so that we can comunicate better :)
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First: WELCOME VIKER. I would know like to extend an invatation to be placed on the staff fo Stargate TC's for Freespace 2.(Mods include SG-1 Earth's Defence, and Atlantis[Name Pinding]) I unforcantly do not have ICQ. I do, however, have YahooIM and AIM.
Just for refrence how famirlar are you with FS2.
Second Great shots an0n, that should be very usefull.
Now Black Wolf how is the Death Glider, looking good I hope.
I'm am in the process, as I have said, of redoing the web site and maybe relocating it to another site name at geocites until we can get a new home either here at HLP or else where. But for now it will be as it is.
Weapon effects are looking good I hope to have screen shots soon.
I have yeat to work in ani's for the new partical spew stuff with FSO. As soon as models are avalible I can begin work on distrbuting files for everyone to test.
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Just now looked at the wewbsite. It looks like you have most of the major weapon systems covered. Unfortunatly until the development progresses and we get a website with active forums I don't much for me to do. Makes me feel like some lazy bum...
I will be on aim most of tomorrow if you can get on.
Daishiknyte
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Originally posted by Viker
Hey all !
I am really glad u liked my model of the X.302. I would love to make some more models for the mod. I want too greet every creative mind in here :P
:welcome:
Always nice to have another modeller around. :)
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Originally posted by an0n
(http://www.fattonys.com/images/ascaps.jpg)
The first one is a Beliskner, the rest are O'Neills.
i think all this talk of a Stargate mod has made An0n a very happy boy:p
mind you, i like the idea too, it's pretty damn cool. :nod:
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To be honest I can't understand why there wasn't more support for this earlier.
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Originally posted by karajorma
To be honest I can't understand why there wasn't more support for this earlier.
Hard to place SG-1 in a Starfighting concept IMO, it's almost always been about ground shooting for me.
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I am sure this has been tried but worth trying again. to do ground attak style missions can't we make a model of the ground and give it unlimited health?
But yea, I think the atlantis part of the game will be easier to fit in with the spacefighting. I think it might be easier to not involve sg1 in this simply so we dont have any conflicts.
Just some 2 cents
Daishiknyte
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Well answering the question about freespace, i dont know much about it. but i am soon finding out :)
And i really dont see a problem for SG in space :)
The things that we Should look for is scales :)
I mean an X302 is basicaly a Death Glider, But a Gou'ld mother ship is Waayyyy Biged. You getting my idea. As long everything looks good, i guess we will be safe :P
As for Yahoo MS. I will try to contact u :)
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Originally posted by Daishiknyte
I am sure this has been tried but worth trying again. to do ground attak style missions can't we make a model of the ground and give it unlimited health?
But yea, I think the atlantis part of the game will be easier to fit in with the spacefighting. I think it might be easier to not involve sg1 in this simply so we dont have any conflicts.
Just some 2 cents
Daishiknyte
No gravity (i.e. to affect wreckage in particular)
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I don't think gravity would be that big of a deal. Have the wreckage auto disappear after a couple seconds "because it well to the ground"
I am on aol messenger now.
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Viker, dont worry about scale. I'm getting great shots of i all.
A note on the Goa'Uld troop transport: while in the first episode it is shown, Episode 515, it looks like a giant Al'Kesh. But in the opening scene of the next episode (it was a 2-parter) it's replaced with a darker variant that has a different bridge. THe shot I got has a Death Glider parked right next to it for reference.
Also, I'm concepting an Asgard drone. I dunno if you have a look for it, but here's my ideas:
-One rapid-fire laser pod in center/front
-Shells on top and bottom that fold like a cocoon for storage
-About 3 feet tall, 2 feet wide, and 5 feet long
-No room for shield generator, so cheap cost and shells act as shields
-No cargo bay in Asgard cruisers; deployed by teleportation
-Controlled using group-mind technology acquired by the Replicator war
-Concepted by Leiutenant Colonel Carter
Remember, "it was your stupid idea."
In my corner of this project, everything's coming together. I was just blessed with a printer/scanner so I can scan images with my concept drawings (however pathetic they are). I also procured a nice little RIP of Paint shop pro for any editing work needed. Back in the day i wasnt half bad with it, so I'll be fixing up the images I've collected. I've got about 5 episodes scoured of any possible pictures. Plenty more left to go.
I want to reemphasize my point earlier : I really need to know what ships you guys want to work on first. I need a focus point for this and I'd love to get it going.
By the way, the picture collections of the Goa'Uld Troop Transport and Tobin Mines are complete. If JC wants me to, I'll zip em up and send em over to him to post on the site. Woohoo.
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Yes, please Striker, go aheasd an send them.
I am almost done with the new site graphics. Better Gate, new buttons, Chervon bullets. Just to find out, do you all prefure the green interface I have on the old or should I use a more of a blue color.
As for ground missions it will be a nessesay, especaly for the 'Earth's Defence' Campaign, our pilot Campaign. Their will be about 3 mission that use ground. This may change.
It any rate, I am very pleased with the support and input.
Also Striker I need a 360 X 96 picture of the Artice Battle for the website, a 115 X 115 picture of the: X-302, X-303, Death Glider, and Hat'ak all in jpg format, I may need more.
Viker Could you make some wire frame pictures of the X-302 please, one from the side(either one), one from the front, one from the top.
Black Wolf could you get me that smae angles for the Death Glider. Thanks to all of you ahead of time.
Also I would like to now how big the demo campaign sould be, and I'll go things from their.
Diash I have something for you if your up to it. I need tech room pictures, ani's or, AVI animations of two different guns for the 20mm and the 30mm projectile launchers for the site as well. Right know I am using the FS2 Items and don't think that they will cut it.
Striker one more thing Um concept for the drone..... I love it . It is a great deal like what I had in mind. the teleaporting is a great idea. I figured that the "-Controlled using group-mind technology acquired by the Replicator war" would be a requirement. On the old tbl ,I had that they where controled by AI, but maybe the Asgard have enough brain power to control them like that. The laser pod Idea is good but it will have to be a beam. I made the weapon for the drone a rapid firing beam weapon. Um if you can get a good look at the smaller ships around the ummmmm, O'neill we could use that configuation as a basis and just and the shells, what do you mean by shells. I will also need a good view of the missiles that were fired by the X-303 in "Grace" and "Lost City part 2", the missiles on the X-301 in "Tangent", the missiles that the X/F-302 fire in "Fallen" and "Lost City part 2" and the missiles fired by the Airforce in "The Serpent's Lair." This is so I can get some missile weapons models. Well that is all.
Again thanks to all a head of time, I know it's alot but hey we can have a good time going it.
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Yeh sure, u ll haave the wires soon. By a day or 2. The problem is that i still havent made any engines. As soon as they are done all post u the wire and some renders. Btw how about we meet on irc and discuss all this in real time :P
BTW i need to know what more models do u need ?
Do u have a 303 ?? ??
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Alright, JC4JC! Wow it's sso cool seeing you put us to work like that (no, I'm not being sarcastic.) I wish I could get to work on that stuff, but I'm afraid that my dad's dragging me to a football game. I'll hopefully be home by 10, at which point I'll work on it as much as possible. In the last half hour I've been working on a little background jsut for fun and to get myself re-oriented with Paint Shop Pro. I'll send it to you, JC when I get home.
Edit: Just got home, working on stuff as we speak.
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I am not clear on what you want me to do jc. I can record stuff from the tech room in-game but I cannot make weapons.
I just need a little more clarification o' leader.
Daishiknyte
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Nope. no 303. I was going to ask after you finished the 302.
Great, thanks for your confadence Striker.
Daish, I need you to make techroom animations for the game. Ooohh. will you be needing models or something to make them?
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Yurr 'ee go.
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Very nice modeling guys. If you keep it up I might actualy have trouble recording high quality film when the time comes :)
This should be a really nice looking mod.
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Yes, J. I still need an answer about the comunication.
We can just keep on comunicating this way (Forum) we need some realtime meeting i am suggesting IRC.
I will be ideling in #sg1earthdef @EFNET
so join when u have the time.
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diash and I have AIM. I really dont want to do IRC. AIM is easy. But as project lead, it's JC's descision. Good work, btw. And once again guys PLEASE tell me what ships you want pictures of.
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We Need X-303 and Hat'ak Shots. We need capital ships now that the two basic fighters we need are in place.I looked at the shots you sent me they are great. I plan on making GIF's for the site with them you will get full credit. For now IM, what ever you have, and e-mail will be fine until a I have more information this IRC before I make a disicion. I have always used AIM and YahooIM, with E-mail for file transfer.
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For reference purposes:
(http://www.fattonys.com/images/hatak1.jpg)
(http://www.fattonys.com/images/hatak2.jpg)
(http://www.fattonys.com/images/hatak3.jpg)
(http://www.fattonys.com/images/hatak4.jpg)
(http://www.fattonys.com/images/hatak5.jpg)
(http://www.fattonys.com/images/hatak6.jpg)
(http://www.fattonys.com/images/hatak7.jpg)
(http://www.fattonys.com/images/hatak8.jpg)
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What is the class of that big daddy in the middle of the Hat'taks in the last image?
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Anubis' uber-mega-ship-o-death, maybe? Either that or Apothesis' flagship. I think the former.
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It's Apophis' ship, from the battle with Heru'ur.
Or possibly Exodus. I'm not entirely sure.
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I like the mega uber ship of death. It sounds so...l337...:hopping:
I havent seen anyone other than Striker on AIM today and would like to get in touch with the rest of you guys. My aim is :
Daishiknyte
Later
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That would be a Cheops class. It was first used (in the show) by Apophis after he took control of Sokar's forces. So obviously that meant Sokar either had them or had the plans to them. Some (if not all) of them have cloaking technology. He used it as his flagship, presumably waiting for his own supership to be built. Luckily for us, SG-1 destroyed the first one of the superships before it was finished. So Apophis continued to use Cheops'.
That one's from the "battle" with Heur-Ur's forces, if you want to call it that. I found it to be more like "Im Apophis. pwned"
I win :thepimp:
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Hey Viker Black Wolf Could you send me the models in cob format.
Striker as soon as you have the pictures for the modelers could you start on SFX's for the Energy cannon(gou'ald and tau'ri. ummmm send different Ideas for the tua'ri version), as well as for the 20mm and 30mm. Also what is the sound for the shots used by the Prometheus in Lost City (Part 2).
an0n if all is good, and um want it would you like to be in the staff. If do what do you want your tile to be.
I also thought of a really cool way to use IR targeting, make a targeting laser like the one that comes with freespace 2 an give it the tag flag. Then what ever missile we have that uses IR targeting will have the new tag-only flag. Thus, effectively, we have IR targeting.
Another Idea that I came up with was the ring trasporter effect. Have a beam with no damage, mass, etc. and use the sexp to induce the transport. We make a special texture that uses a bulbis area we use tileing with texture movement. we have the effect last long enough fo a proper transport.
We could use the same idea with asgard transport beams they would go in revurse away from where ever the target was.
Daish umm I may be on AIM tomorrow but I'm not positve.
Well that is all for know.
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The Hatak's can cloak. But the Cheops does not, at any point, cloak and/or decloak.
It comes in visible and leaves visible.
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Truespace file format - Caligari OBject
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Im basing this "guess" off of actual footage from the show. SG-1 Flies away from Apophis's Cheops and Heur-Ur, only to find ANOTHER CHEOPS along with soem Ha'Taks uncloaking around on the other side of the planet. Watch the episode. I'm tempted to bad mouth you right now and point out your bigotry, but seriously, do I need to bother? This forum is for the developement of the mod, not for you trying to bicker over a fact set in stone (or rather film).
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At not point throughout the entire episode do SG-1 even go anywhere near the Tobin homeworld. If I recall correctly, none of the motherships in that episode even move.
And in Exodus, they hide behind Vorash's star when Apophis' Cheops jumps in, then send out a squadron of gliders on remote to draw his fleet away from the planet so they can go grab O'Neill and (as far as they know) Teal'c.
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Would it help if you had 3d models to reference?
(not use)
These are from a WIP ArmadaII Mod
http://pg.photos.yahoo.com/ph/getter_robo_g_2004/detail?.dir=a628&.dnm=a7e8.jpg
So far I messed around with the Alkesh bombers, the rest are in cob format but won't convert... I had the picture models labeled but forgot to save before uploading (oops!)...
enjoy!
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Bah. I have no interest in fighting. I just don't like people telling me I'm wrong when I'm clearly right. Especially in regards to sci-fi, of which I know everything.
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An0n i admire your stubbornes to prove that you are right. Striker you were wrong and thats that. But this discussion ends here , i don't want to close this thread.
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WindRunner:
If you can do the rest of the mod team and clean up the last two pages of said discussion jc and I would be most appreciative.
Sorry for the trouble and inconvinience.
Daishiknyte
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Buh-bye screencap....
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So the player flies an X-302? I like it...
Sign me up to test.
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This is what I have so far for the staff page:
-Stirker Offical Lead Research and SFX
-Black Wolf Unoffical
-karajorma Unoffical
-Daishiknyte Offical Tester Video Editing and Recording
-an0n Status Unconfermed Research
-Viker Offical Lead Modeller
-Annorax Status Unconfermed Tester
If anyone else would like to be on the staff or I have you down wrong please post the correction.
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I think of myself as more of a Consultant.
Basically, I'll show up every so often and do something random.
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Edited Staff List
-Stirker Offical Lead Research and SFX
-Black Wolf Unoffical
-karajorma Unoffical
-Daishiknyte Offical Tester Video Editing and Recording
-an0n Status Unconfermed Consultant
-Viker Offical Lead Modeller
-Annorax Status Unconfermed Tester
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if you need modller here is one:)
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You'd be wise to take him on JC. C914 is a pretty good modeller :)
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Ok. Well, karajorma's word is good enough for me. Unless anyone has an objection welcome aboard c914.
edit: I was wondering if you could start on something. Black Wolf is working on the Death Glider, Viker is working on the x-302. Could you start on either the Hat'ak or the Al'kesh. I have some screens and there are some a few pages back. If you need some more I'm sure Striker can get some with no problem.
Also striker, I need to know what the name of that missile was on "Tangent" Jack calles out the name when he gives Crater the idea to use the missiles for thrust for a slingshot around Jupiter. As well as the name of the rockets from "In the Serpents Liar."
I'm short on time and every little thing I do costs me a little more.
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The X-301 mounted 2 Aim 128A air-to-air missiles.
And the nukes from Serpent's Lair were refered to simply as nukes, but I think they nicknamed them 'Goa'uld-busters'.
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Could you start on either the Hat'ak or the Al'kesh. I have some screens and there are some a few pages back.
Just PM me or send on [email protected] those screens.
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*coughs*
(http://www.penguinbomb.com/images/hatak1.jpg)
(http://www.penguinbomb.com/images/hatak2.jpg)
(http://www.penguinbomb.com/images/hatak3.jpg)
(http://www.penguinbomb.com/images/hatak4.jpg)
(http://www.penguinbomb.com/images/hatak5.jpg)
(http://www.penguinbomb.com/images/hatak6.jpg)
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Those are some nice pics. Great angles too. I hope that "*cough*" was c914's hint to get to work and not the other reason...*cough cough*...
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Originally posted by Daishiknyte
Those are some nice pics. Great angles too. I hope that "*cough*" was c914's hint to get to work and not the other reason...*cough cough*...
The other reason being... He has SARS?
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Originally posted by Daishiknyte
Those are some nice pics. Great angles too. I hope that "*cough*" was c914's hint to get to work and not the other reason...*cough cough*...
It was c'z I already posted them, and a bunch of others, but Windrunner killed them when he chopped out the argument.
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Where is jc? If he died can I have his computer.
Back on topic...My motherboard came in and I am now back up and running. I am starting to work on some loading screens, menu screen, etc. Is there a particular format I need to use for the main menu?
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No I'm not dead, and not you can't have my computer. I have been busy. I have some nice goodies to show off.
(http://www.geocities.com/jc84jc00/missleshow.jpg)
From left ot right: X-302 missile, X-301 missile, 'Gou'ald Busters', x-303 Torpedo(Grace), x-303 missile(Lost City Part 2).
Well what do you think.
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Those missiles are sweet! (especially the first two on the left!)
Have you done a secondary replacement yet? I have had trouble getting any of my new secondaries to have their textures show... Which is bizarre, casue in Star trek mod they work fine, it's the same build and all (exact).
Do your new secondaries show up fine in game?
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Yes they do very well. It didn't take long to convert when I modeled them but.... It is cool. Some things that have come to my attenction:
1) This was a problem I saw early on - how are we going to deal with missiles on the 302 and later on the 301.
2) IF we do get gravity from FSO then how will the prometheus stay in the air when it is stoped.
we that is all for now.
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Have the prometheus have no wieght but still have mass (is that possible)
Also, the goa'uld busters need to be much bigger. The Sidewinder missles used by the fighters are much smaller than a nuke capable of reaching space.
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The picture is before I converted them. I resized them in Truespace. Believe me I would not make that mistake unless I was tired.
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yeah and dont worry about it's debris haveing weight, because if the Prometheus is destroyed, its game over. They have anti-gravity too in case you meant a literal way to have it up. They have artificial gravity on the ship, so if they can make gravity without centrifugal force, they probably can take it away. Besides there arent any regular engines on the bottom of Prometheus.
The way I think we should do secondaries is to make them 2 or 4 depending on the fighter and make em really friggin powerful. Only the X-302 has em. The Prometheus has probably somewhere around 8 missile bays, 4 on each end. Or possibly mounted on the wing-ish things on turrets. Because we know it can fire directly behind itself. Remember that 2 X-302 missiles took out an Anubis supership's reactor/shields/whatever so they have to be pretty damn powerful.
We shouldnt have any support ships, IMHO. We're making Stargate, not Freespace with Stargate ships. The only support ships are the carriers/cruisers' fighterbays. But I guess support ships are possible. Just remember, they'd have to physically put the missiles back on the wings. SPeaking of which, how are we going to get the missiles OFF the wings in the first place?
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Getting the missiles of is what I am tring to ask. Do we put missile boxes, missile hosters.
If you remember on ... ummmm ... Fallen The 302 destroyed 2 fighters and still had about 4 missile to deal with the cooling duct on Anubises ship. Which I don't think would take a great deal of punch.
Well depending on size we couldn't put a monsterus amount of power in to the missiles. Each missile will have to have a specific function.
AIM-128A will be a long range Anti-fighter missile. It could have a seoncdary function to punch through shields and do direct damage to the Hat'ak hull by use of naquada.
The Hawking(non-canon) will be a medium range missile for anti fighter actions. This would be real good for dogfights that get in close.
The Slingshot (non-canon) would be a another weapon fo doing damage through sheilds. Maybe as a direct anti-bomber/trasport weapon.
The Rampage(non-canon) would be like an anti subsystem weapon like the steleto to the disrupter.
The Swarmer(non-canon) would be good for the ground mission. taking out enemy ground unites. it could also be a quick way to to heavy damage on striffing runs on the larger ships.
The Fragmen(non-canon) would be the heavy hitter missile. It our boost the most damage. This would be the Anti- HAt'ak weapon causing tons of damage.
The Slasher(non-canon) would be the Cluster bomb. Taking out wings of gliders and doing massive damage to al'kesh bombers.
The Bullsey(non-canon) would be the anti- cheops/gou'ald station weapon.
The Clayman(non-canon) would be the anti Anublis ship weapons. no telling how many of those juggernought he built.
these are all up for change if you have any input please input.
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I like it. Does anyone know the limit on how many secondary banks a ship can have?
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3 Secondary Banks, 2 primary, ala Myrmidon.
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Can you use more military sounding names?
Slasher (for example) IMO doesn't have the seem feel as Sidewinder, Javelin or Maverick. :)
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I remind you that O'Neill wanted to call the Earth's prototype warship "The Enterprise".
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Since "Enterprise," despite being tainted forever from the rest of Sci-Fi by Trek, didn't have any sort of military history whatsoever :rolleyes:
Some of the weapon names are very suspect though, I've got to go with Aldo that they should be a little more warlike. "Hawking," while historically relevant, would be much better by the more generic "Hawkeye", "Clayman" as "Claymore". They are close, but just don't have the feel of a weapon name.
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Enterprise, in most if it's various forms (1701, 1701-A/B/C/D/E, USS, Revolutionary, CV-6, HMS, NX-01), has been a warship involved in the kicking of many asses.
Though I very much doubt that was O'Neills reason for choosing it.
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Originally posted by StratComm
Since "Enterprise," despite being tainted forever from the rest of Sci-Fi by Trek, didn't have any sort of military history whatsoever :rolleyes:
aircraft carrier
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Ok The names can change.
I don't know of a weapon called the 'Hawkeye' And I durived Clayman from Claymore if that is what you are saying.
Well can any one come up with some names. or are their some I listed you liked. Should some of the names be appointed to another weapon. I also need to know if we are going to give names to the primary weapons or are we just going to call it the 20mm cannon, 30mm cannon, PPGC(Partical Pulse Generator Cannon), EMP Cannon, Tua'ri Energy Cannon. OR would names like Vim(tua'ri energy cannon) or Parcel(PArtical Pulse Generator Cannon be better.
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Stick with the basics in my opinion. Seriously, would you want to call a 30mm canon something long? Short and sweet is better.
Such as the PPGC. Instread of something complicated call it a PPC or Particle Projection Canon or something similar.
Just my 20cents
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Blamo Cannon.
Something should definitely be called the Blamo Cannon, and make it secret. Like if you blow the **** outta a certain worthless ship in a certain mission, you get this super-powered Replicator gun that can blow a hole straight through a Cheops.
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Originally posted by aldo_14
aircraft carrier
sarcasm :p
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We need a weap that shoots a replicator onto a ship and starts tearing away components. Think of all the glorious mayhem of a multiplaye battle with this wepaon...*shivers*
I need some info on the main menu screen ingame. I would like to know what format it needs to be designed in.
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IT will have to be in 8bit PCX format. Unless the SCP allows jgp and TGA Menus know. Hey VIker where are you man. HAs anyone seen him lately. Oh well. We will have to what on the 302 for a while until he comes back.
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If they made a weapon that shoots cruisers then replicators will be a sinch!
If you guys are interested I was planningon using this ship for a reptillian or snake type race so if you want a new ship this was gonna be either a carrier or a cruiser. I called it the Mamba. If your not looking for non cannon no problem I was just thought it was cool. It is From Gevetter Lar's model dump model. Been holding onto this for a while.
(http://img49.exs.cx/img49/4708/Mamba1.jpg)
L8tr!
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Hey sorry for no updates recently, but everyone knows how it is with school.... I hope evryone knows how it is..... gulp. Um just for full I created a Black Hole Devise weapon for the asgard. this would be a great weaon ti use against the relpcators. The devise is best used against the target. area effect isn't what I had hoped. I'll work on it. I have also completed the folloing weapons.
20mm
30mm
PPC (Partical Pulse Cannon)
EMP Cannon
TEnergy Cannon
P+ Ion Cannon
E- Ion Cannon
Laser (Tag flaged targeting weapon for laser guided weapons. May scrap unless sensor laser is created from SCP)
Asgard Drone Beam
GEnergy Cannon
Tua'ri Rail Cannon
Energy Flak (New Flak Explosion by me - I am revising them)
Asgard Meduim Beam
Rail Energy Cannon
Medium Energy Cannon
Tua'ri Proton Ion Cannon - Many for use on 303
Asgard Heavy Beam
Asgard Heavy Energy Cannon
Heavy Energy Cannon
Aim-129A - has Pierce Shield flag, anti' fighter version. Alternet planed for Bomber and Captial versions.
HSM-20X (Hawking) - need new name.
HSM-25X (Slingshot) - need new name.
BH Devise
Tua'ri Torpedo - Grace missile
Gou'ald Buster - will give Pierce Shields flag for better effect.
Tua'ri Anti-Fighter Missile - Lost City Part 2 Missile.
That's all fokes!!!
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Cool my old models reapear everywhere ^_^
Intersting "texture"?
Oh on a sidenote...its upside down..at least from what I thought should be the top ^_^
Well if this makes it into the SG mod it seams I have to play that although just to see it ingame.
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Great job all! That is a beautifil model and we might be able to make up something for it to fit in.
You've been busy jc! I am almost done with one version of the menu. I may need to start over though because I forgot to tell the program to not compress on EVERY save...
Daishiknyte
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You told me it was "upside down" last time when I had the little thingy on top, now I got teh hood up and you still say it's upside down???
FINE this time I will post it SIDE WAYS!!! :lol:
Not only that , I'll put a little vanity plate on the rear saying:
"We break for snakes"...
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gevatter Lars what exatly was the ship suppose to be, because with some different textures it could pass for an Ashen carrier/crusier. Well It seems that the board is back. Um, I have created a basic replicator missile " New Order (Part Two)" that will have the Tag and the Pierce Shields flags. SEXP will allow for turn over, especialy converting ships to replicator versions ingame. This will allow upgradable weapons to the converted ships.
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@StarDragon
Well it dosn't matter that much which side is top it looks good in both ways ^_^
@jc4jc
Its was supposed to be a Vasuden like ship build with two different classes based on the same frame.
The first was a carrier, very fast, little armor protection, long range weapons against caps and some short range, but powerfull anti-fighter beams. Best designed for raid missions against smaller forces.
The other design sacrifieses the fighterbays and room for heavy armor, additinal powerplants and armament but keeps the high speed. The balance was meant to be 2 cruiser to 1 carrier. (Don't know what FS has for the size so is from the Wing Commander classification
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I'd suggest against using the Ashen as big race. In my opinion, that looks almost like it might belong to the race that attack Prometheus in Grace. Just slap on some nice purplish/bluish textures and its good. Ashen are pretty powerful and considering that they needed the stargates so badly, they probably arent that big on space travel. You could argue that they are pretty interested considering that in 2010, they have a solar observatory and the capability to turn Jupiter into a star. But if Ashen are in the game, it'd have to be in their territory, because if they got a hold of earth's location in space, they probably would come after it. ANd yes, I know they prolly would have already discerned it from the address they have. Which brings up a question: why havent they attacked us? Anyway do what you will.
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There was talk about making another Aschen episode to round out the arc where they come to attack Earth in ships. It was originally slated for season 8 but I don't think it made it onto the bill.
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Ok so what do call the race. the unknowns, whos side are the on what do they want. can we make assumptions before they make another episode about theis new race. or do we make the ship a parto of a race tha would give a rip and help fight the Gou'ald.
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j4, how do you get your models that you create in MS3D into Truespace?
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I export to .obj and convert in an older version of 3d exportation. then open in Truespace. I have ben working on the site and I think it is coming along very well. I hope to have 3d concept art in the screenshots soon.
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If I can get some of the models even if they dont have skins that would be nice. (and the name of a free 3d model viewer).
I had to start from scratch on the menu pic because I was stupid and forgot to tell the program not to compress on every save...
I might try my hand at skins too if someone can give me a few pointers.
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Well there is always the chance that the people makin SG will bring in the race again. Hell, they could have the Prometheus get destroyed and send the whole mod to hell. But we just have to make it with what we have right now and just hope that they dont change anything too much.
They seem to have technology close to the Asgard. They have remote teleportation as well as auto tracking energy weapons aboard their ships (either that or gunners that are realllllly good). But whatever the case, I'd say they're neutral. The Goa'Uld may have infringed on their territory and pulled out because they were too powerful. They certainly dont have any interest in making friends, considering they fired upon the Prometheus without being attacked first, even when they were hailed peacefully. We know they understood because when Carter hailed them and made the little deal to get out of the gas cloud. We also know that they aren't a race hell-bent on killing everything in sight, because they actually complied with the deal and didnt blast Prometheus as soon as they got out.
My guess is that they dont really care for other races. They probably abducted the crew for scientific study or something like that.
The availability for expansion is pretty large, actually. We could say that while Carter was alone, the Prometheus picked up distress signals from the craft whch were later discovered and decoded, allowing for better communication. They could have been saying something like, "this is (race name) vessel (vessel's name/ID/whatever) ..." Maybe one of our smaller ships (the one's we're making up for this mod) goes to their systems broadcasting a peaceful signal and making friends. Maybe they are like the Tollan, who will be friends but aren't gonna share anything with us. It all depends on what we feel like making them.
As for the Aschen, I say we hold out until that episode Black Wolf was talking about comes out. It's the safest path, plus it would have great source material.
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I know this is a double post, but considering the last time I posted was before the down time, I think it's ok. Anyway I'm glad HLP is back up (as are we all) so we can continue the good contact that we've had so far. Since downtime, I got season 7 on DVD so I can take much better pix from those episodes. So I hope we can resume progress, although school is getting harder and harder for me so I dont know how much time I can devote to this. Curse you, "real life."
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Well I think that an update is in order. Even with the boards being down I have tryed to stay in contact with the team. The only main contacts have been BW, Striker, and Daish. I'm in the process of selecting some of the sounds for the weapons. I am working to get some consept models textured so you can see them in FS and the weapons are in proper context. Well that is all for now hope to be going full tilt soon
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Not Much to report other than school has impeded progress.. Just trying to keep the thread alive until we can get our own space...
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Due to Most of the Team being out of contact for some time I am forced to take action..... No the mod is not scraped. We are still in the beginning stages. Without models the mod is at a stand still. I am under the impression that until the middle of December, like when ever school ends, the mod will take little movement forward. Therefor I will try to contact the team members again informing them that the forum is back up and that I need an update. I will be trying to put the finishing touches on the new website, which will have four options, image heavy(800x600 size screen), image medium, image light, very few images. Most of the site is .gif and .jpg at the moment but I have not begun on the rest so bare with me. I will also be over halling the over all out look of the sites strucher. I will also be giving the team a time line of what I believe we will need for the demo which I hope to be released before the end of fall, Feb. or Mar. Thank you for your time and support.
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For what it's worth, with exams and stuff on ATM, I'm not even working on TI stuff presently. My exams finish in two days, however, after which begins 3 months of basically free time.
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Same here with TI, Real Life came around and delivered it's usual kick in the nuts for a while :(
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Well hopefully in the next few weeks things will get to were work on free time stuff will be more. That means I have twice the work on my hands.....oh well I guess that is what I get for helping with one mod and starting another... But I feel that this will be worth while.
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MGM somehow actually caught me downloading SG:A episodes...so that's out of the question for me right now. I do, however, now possess the Season 7 DVD's and after Real Life releases my balls from its cold death grip, I can probably help out again.
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Hasy anyone seen Viker resently. BW you found him any way you can get word to him that I need to speack with him. I tryed E-mail but he hasn't replyed. Oh well I'll see about some weapons or something.
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School is almost over and that means more time to sleep, eat, and mod. With the up coming weeks I hope that we can get in gear for a mod revelution. I too hope to have time to Oristrat this great group of people. Hope to have more soon.
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Well with school out I can start working on my mods. Right now I am trying to get back in touch with the team so don't count us out yeat. I am still redoing the site which at the moment I am unwilling to upload do to the desire to change site locations. Right now I am considering redoing the effects because some look stupid but I am going to get a second opinion first. Well see you all in about a week I have to go to my Grandmothers house for Christmas. Really. I'll try to see what is going on if I can.
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Well I hate to say it but The only person I am getting anthing from is striker. We are looking at getting hosted else where from getcities. Well until I can get in touch with anyone else the mod is at a stand still. and school has started for the public system I hVE TO START back on tuseday. well I have other duties to deal with right now so we are under going stand still period until the tam is back in contact. I'll do what i can to get screen shots of the weapons to the public.
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great project yoy've got going here. good luck to you!
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Well I haven't had much time to reamy do anything for many of the mods other than test the stuff we have but I'm working on it.
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Well, I have been looking into sounds for some of the effects and looking at some other things, but all in all things are still developing as fast as a snale. The team is scatered, I've been able to contact some, but they are few and far between.
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Well We are now hosted athttp://www.gamewarden.com. The forum is up but the site will take some more time. The old site is still up at geocities, however I'm am in the process of finishing a much better site. I would like some input on resolutions so I can determane how many version to create. I also hope to hear from other members of the team soon.
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Oh boy, this is GREAT!
I've always wanted to see a stargate MOD.
Keep up the good work.
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You're gonna have to do better than that if you wish to beat spartan_0214's record.
Edit: Pardon my mistake. I meant cole's 'record'. In any case, necroing isn't cool. Also, from now on, I shan't be posting anywhere but General Discussion. I will succeed where Dark RevenantX failed.
Edit2: Nah, that's too dumb.
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Can it is be ban time for necromancy now please?
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I've always wanted to see a stargate MOD.
How I love the unconscious application of sodium chloride on the collective gaping woinds of the community's flesh... :blah:
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You're gonna have to do better than that if you wish to beat spartan_0214's record.
666 Lobo.
I believe that I have the record for the longest necro, I'll see if I can find it.
EDIT: http://www.hard-light.net/forums/index.php/topic,2779.msg978965.html#msg978965
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Please don't. The last thing we need is for people to think they can become celebrities from doing this sort of thing.
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Time for the padlock....
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Oh boy, this is GREAT!
I've always wanted to see a stargate MOD.
Keep up the good work.
(http://www.gardenofeden.net/lil/failboat.jpg)
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You're gonna have to do better than that if you wish to beat spartan_0214's record.
666 Lobo.
I believe that I have the record for the longest necro, I'll see if I can find it.
EDIT: http://www.hard-light.net/forums/index.php/topic,2779.msg978965.html#msg978965
That is nothing to be proud of. Frankly, necro'ing six year old threads is basically one of the worst things you can do here, and it really makes you look like a complete idiot. (Next time, please look at the dates first.)
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I'm surprised the this hasn't been locked already. Oh well, it will be. Our posts have nothing to do with the topic and the mod has apparently died so there's really no reason to keep this **** unlocked.
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Wait: I'm sorry, I posted in the wrong forums. The SG-1 forums are on game warden. My mistake.
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:blah:
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Actually the SG1 forums on GW are active. (somewhat)