Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Target on July 17, 2004, 11:53:10 am
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A countdown timer similar to the supernova one. Just without the expanding sun and likely death. :)
Did a search and found that this was talked about at one time. Has it been forgotten or is it not possible?
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I believe I mentioned this once.
I haven't been looking at the HUD changes WMCoolmon made but if you can now display a variable on-screen this can be done already.
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K, thanks. I'll check that out.
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It should be possible if there are SEXPs that deal with time, or a way to decrement a variable depending on how much time has passed.
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just simply use
every time
-true
-modify variable
--Counter
-- -
---counter
---1
With a high repeat count and a 1 second interval
(ie subtract one off of a variable called counter every second)
:D
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Originally posted by karajorma
just simply use
every time
-true
-modify variable
--Counter
-- -
---counter
---1
With a high repeat count and a 1 second interval
(ie subtract one off of a variable called counter every second)
:D
NB - Attempting a similar sexp setup to this (I was adding, but it shouldn't matter) was one of the first times I encountered the variable destroying bug. If you get it, please report it to Goober so he doesn't think I'm crazy :)