Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Lynx on July 25, 2004, 10:59:44 am

Title: TS is being bloody annoying(again)
Post by: Lynx on July 25, 2004, 10:59:44 am
On a model I'm working on, I have to select a few faces to give them a seperate UV-map. Whenever I rotate this UV-map, and then deselect the faces, the UV map jumps back to it's original state with the wrong rotation. It's driving me crazy. Can anyone here help keeping me sane?
Title: TS is being bloody annoying(again)
Post by: magatsu1 on July 25, 2004, 01:50:27 pm
why are you deselecting the faces ?
Title: TS is being bloody annoying(again)
Post by: Lynx on July 25, 2004, 01:59:35 pm
I want to do something else, e.g UVmap a another separate part of the model - where the same procedure suddenly works as it should:wtf:
Title: TS is being bloody annoying(again)
Post by: StratComm on July 26, 2004, 09:47:48 am
Ah the joys of truespace.  Good luck with that, all I can suggest is holding your mouth in a different way when you try mapping that section again.
Title: TS is being bloody annoying(again)
Post by: magatsu1 on July 26, 2004, 12:13:16 pm
maybe it doesn't like the type of mapping your using. That's a total guess BTW.