Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Fear on July 26, 2004, 09:33:08 am

Title: Impact decal?
Post by: Fear on July 26, 2004, 09:33:08 am
I actived it in the launcher and i cant see any black hole or anything on the ship i attack... do i need to do somethine else?
Title: Impact decal?
Post by: Taristin on July 26, 2004, 10:02:31 am
You need the graphics and modified tables... There's a thread started by Lightspeed that contains the files. You'll have to search for it, though.
Title: Impact decal?
Post by: Bobboau on July 26, 2004, 10:08:32 am
this is my data (http://freespace.volitionwatch.com/blackwater/decal_data.zip), but you should look for LS's do a forum search for decal data
Title: Impact decal?
Post by: Fear on July 26, 2004, 10:20:21 am
i need to put it in effect?
Title: Impact decal?
Post by: Flipside on July 26, 2004, 11:48:20 am
I'm finding that decals don't seem to appear if you have environment mapping on, is this known about? And does anyone else get this?
Title: Impact decal?
Post by: Fear on July 26, 2004, 04:52:09 pm
i putted the tbl in table the tga in effect. i still cant see the decals.
Title: Impact decal?
Post by: Bobboau on July 26, 2004, 08:49:03 pm
Quote
Originally posted by Flipside
?

what!?
no!
uhh..
does anyone else get this? I certanly don't, the only potental problem in the current decal implementation is some zfighting. has this been like this all along or has it croped up ina spcific build?
Title: Impact decal?
Post by: Flipside on July 26, 2004, 09:03:16 pm
I'll keep trying combinations of things Bobboau, I'm not actually sure if I've tried decal code without environment mapping, I'll try that tomorrow and let you know how it went :)
Title: Impact decal?
Post by: Fear on July 27, 2004, 07:31:02 am
why this decal thing dont work, dam it.
Title: Impact decal?
Post by: Flipside on July 27, 2004, 07:33:47 am
Remember that anything in the 'Experimental' area of the launcher is not garaunteed to work everywhere Fear, that's why it's still in the experimental stage ;)
Title: Impact decal?
Post by: Fear on July 27, 2004, 06:48:29 pm
bah this is no fun:( .

anyway i will put fs2 for a while because of the major ram leak.
any1 now when 3.7 going to come out? or just a fix?
Title: Impact decal?
Post by: Bobboau on July 27, 2004, 08:15:12 pm
we have people working on the memory leak.
Title: Impact decal?
Post by: Fear on July 28, 2004, 01:03:57 pm
im glad to hear that... Estimated time to this patch?
Title: Impact decal?
Post by: StratComm on July 28, 2004, 01:53:57 pm
When it's done :p
Title: Impact decal?
Post by: Bobboau on July 28, 2004, 07:07:52 pm
well we have it narrowed down to 'something' in the texture system
Title: Impact decal?
Post by: Taristin on July 28, 2004, 07:19:22 pm
Heh. Good enough for me. :D
Title: Impact decal?
Post by: Fear on July 28, 2004, 07:20:49 pm
:D