Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Cyker on July 29, 2004, 04:22:03 pm

Title: Weapon convergence
Post by: Cyker on July 29, 2004, 04:22:03 pm
Hey guys I just had a thought - How difficult would it be to add weapons convergence?

So far the only game that has it to my knowledge is X-Wing Alliance, but it does make hitting things with an X-Wing's weapons a lot easier than without.

The only downside is that it could unbalance some craft a bit - e.g. A big Plus of the Valk over the Perseus is that it's nose weapons are close together which allow for higher precision aiming, but weapon convergence, espescially if it's automatic and not fixed distance, will take away that advantage.
Title: Weapon convergence
Post by: Bobboau on July 29, 2004, 05:40:11 pm
some one should realy implement this it realy wouldn't be that hard to do.
Title: Weapon convergence
Post by: Fractux on July 29, 2004, 06:12:03 pm
I'll put my vote in for this one too. :)