Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: Thorn on July 31, 2004, 03:55:42 pm
-
...the Spacedock?
(http://www.lwg3d.com/upload/wip/2004/07/31-306339_tn.jpg) (http://www.lwg3d.org/upload/wip/2004/07/31-306339.jpg)
I'm definitely getting rid of the container hauling workbee. Doesn't work for me.
I'm slowly adding more workers and other small craft in and around the drydock, I'm aiming for a very "busy" looking scene.
If you think I should keep the "Mushroom", should I leave it where it is, or move iit?
I honestly don't know. If I take it out, then I end up wanting something to fill that space. If I leave it, then I'm never happy with where it is.
I've been at this since 10AM this morning (it's now 6PM). This sets a new record for the longest I've sat at my comp using only Lightwave in the past year.
C&C most definitely welcome.
-
Badger, badger, MUSHROOM: Put it up straight. The docking facility is always aligned with the station.
With or without: [size=99]BOTH[/size]
:p
-
Neither? :p
The only productive thing I think I've got to add is that I thought the spacedock was greyish.
-
Minor updates. Playing with the lighting mostly. May move the spacedock off to the left (yes, I know there's still a shadow on it).
(http://www.lwg3d.com/upload/wip/2004/08/01-367251_tn.jpg) (http://www.lwg3d.org/upload/wip/2004/08/01-367251.jpg)
Need to play with the blur/orientation of the workbee, or replace it with something else....
-
[color=66ff00]I'd say without, it draws the eye away from the main focus of the render IMHO.
Tres nice BTW. :nod:
[/color]