Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Rictor on August 16, 2004, 11:39:06 am
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http://www.physorg.com/news785.html
The expected cost of the Atomic Holographic DVR disc drive will be from $570 to $750 with the replacement discs for $45.
One 10 terabyte to 100 terabyte 3.5 in FEdisk would be EQUAL to a 10,000 to 100,000 Gigabyte disk drive. That's greater 1,000 times any State of the Art hard disk technology with 100 Gigabytes on one disk. 2 EXABYTES of NEW data is generated every year world wide, and growing.
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Ah. If this is the same holographic data storage technology I did some research on a while back, then...
I have been expecting this for a while.
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That's just obscene. Cool, but obscene.
BTW, how much of that 2 exabytes is actually useful information and how much is drivel on someones blog.
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Probably about 1/1000th of it useful, 3/4ths of it porn, and the rest just trash....
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Hmm. I'd like to have one of these in my PC. That way I could actually not worry about space for eons...
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Nobody is poling MY ferroelectric non-linear photonic bandgap crystals with any non-contact UV photon induced electric field if I have anything to say about it!
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o.O @ Ford
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still not enough porn
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Does anyone else think that http://colossalstorage.net/ is a bit..... odd?
And neither they nor the people from physorg know how to spell.
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I think I fond me a good plase to wurk
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yeah, it is kind of suspicous. I mean, their website sucks, they apparently don't show up on any google search's and they're offering a rather outrageous invention. I'm hoping thats it not a front or something, cause I really wanna get my hands on one of those drives.
oh yeah, and check their website, they also outline their plans to provide crazy fast broadband. Hmm, I smell fraud.
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1) The price predictions are absolutely unlikely
2) Google doesn't know much about it
3) The website is obviously amateur work. They don't know how to spell or build a serious website. Instead, they plaster the place with thousands of different colours and styles, and pixelated images that make little or no sense.
4) Their 'info text' is contradicting itself on various points
5) If this were real, do you really think you'd get to know that much "inside information"?
7) I can conclude this is just a funny fake. Ridiculously bad-done, to say the least.
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But what about that non-contact UV photon induced electric field poling of ferroelectric non-linear photonic bandgap crystals?! You only get that with top quality!
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Originally posted by Lightspeed
1) The price predictions are absolutely unlikely
2) Google doesn't know much about it
3) The website is obviously amateur work. They don't know how to spell or build a serious website. Instead, they plaster the place with thousands of different colours and styles, and pixelated images that make little or no sense.
4) Their 'info text' is contradicting itself on various points
5) If this were real, do you really think you'd get to know that much "inside information"?
7) I can conclude this is just a funny fake. Ridiculously bad-done, to say the least.
Anyhow it would be impractical at this point in software technology. What file system would you use? It would take like all day for your computer to read the index to the drive to get to the file you want. Also, you would need a connection that could HAUL ass like nothing before it (much faster than USB, FIrewire.) I just dont think it could be possible right now. I would at least give it 5 years, but who knows?
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I'm going to found the Sirius Cybernetics Coorporation and produce cool products with non-contact UV photon induced electric field poling of ferroelectric non-linear photonic bandgap crystals. I'm gonna be rich!
Interested, Ford? :)
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That's gold, Jerry! Gold!
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Mmmmmm.... crystals....
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Originally posted by Liberator
That's just obscene. Cool, but obscene.
BTW, how much of that 2 exabytes is actually useful information and how much is drivel on someones blog.
You won't be saying that in ten years when games cost 100 Gigs per install.
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iiiiiii
... highly doubt that
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3D Volume Holographic Optical Storage Nanotechnology
And you guys expected this to be real? If we lived in the Star Trek universe maybe :p Sounds like a Borg assimilated hard drive :D
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I like it:
[q]August 11, 2004...
...Today's PC has on average 64 megabytes of cache and 20 to 60 gigabyte hard drives.[/q]
:wtf: :lol:
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But but but.... it has an animated gif on the frontpage! How can it not be quality?
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[color=66ff00]Site was probably thrown together by an illiterate Startrek fanboi.
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Originally posted by Maeglamor
[color=66ff00]Site was probably thrown together by an illiterate Startrek fanboi.
[/color]
Nah, an illiterate Jedi being forced to make a public fool of himself by rabid Trekkie fanbois :p
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Originally posted by Tiara
Nah, an illiterate Jedi being forced to make a public fool of himself by rabid Trekkie fanbois :p
[color=66ff00]Errrrmmm. That doesn't make much sense. You can at least blame some Trek wannabe on the technobabble.
Unless you're just defending Trek again.
Ok, repeat after me: 'Startrek is just not very good of late'.
;)
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Originally posted by Maeglamor
[color=66ff00]Errrrmmm. That doesn't make much sense. You can at least blame some Trek wannabe on the technobabble.[/color]
If you think Trekkies technobabble much, you haven't really visited the SB.com forums in the VS debates :D
[color=66ff00]Unless you're just defending Trek again.
Ok, repeat after me: 'Startrek is just not very good of late'.
;)
[/color] [/B]
No, it's just that Warsies always use those big figures :p Apparantly, a Stardestroyers has numerous 200GT weapons, multi GT weapons. And hundreds of them on a single ship.
I could only see the correlation between the 100 Terabyte and a Warsies ability to make stuff ridiculously stupendously large.
:D
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"More Porn Bandwagon"
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Originally posted by Tiara
If you think Trekkies technobabble much, you haven't really visited the SB.com forums in the VS debates :D
No, it's just that Warsies always use those big figures :p Apparantly, a Stardestroyers has numerous 200GT weapons, multi GT weapons. And hundreds of them on a single ship.
I could only see the correlation between the 100 Terabyte and a Warsies ability to make stuff ridiculously stupendously large.
:D
[color=66ff00]Heheh ok I have seen that before. I remember some guy trying to figure out the output of a turbolaser based on the fact that it can destroy an iron based asteriod.
Turned out that it was some obscene number. :lol:
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"Colossal Storage Corporation has exclusive licenses to dominant patents the first patents issued in any field that details the discovery of something totally new."
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So.... is the storage COLOSSAL, or is it the corporation which is COLOSSAL?
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I would even be satisfied with a single Terrabyte winchester(AKA hard drive :)). That space is simply impossible to take up. They are trying to kill 10 birds with a single bullet, it is no use.
That's a competitive hardware:
(http://www.swooh.com/peon/TopAce/competition.jpg)
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give some people a few weeks, and i'll bet they could fill that thing up with porn
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Perhaps it was designed for that purpose. ;7
OK, I will shut up.
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i don't know how you can fill it up any way else!
There aren't 100 TB of MP3s on the whole planet. The only thing that could fill up 100 TB is porn.
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Every single stills of the Lord of the Rings trilogy, in BMP format. :)
Forgive a piece of Maths to me: :)
100 Terrabyte is : 104857600 Megabytes.
So, even if you have a 512 Kb/sec download connection, you wouldn't be able to seize that much space since even the downloads would take more than two weeks:
------------------------------------------------------------------------------
The downloads would take 104857600 x 2 seconds, so 209715200 seconds. It means 58254 hours, which equals 2427! days. so estimatedly, 7 years.
My calculations may be incorrect(and I am not sure about it, I am not good at maths).
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Originally posted by Maeglamor
[color=66ff00]Heheh ok I have seen that before. I remember some guy trying to figure out the output of a turbolaser based on the fact that it can destroy an iron based asteriod.
Turned out that it was some obscene number. :lol:
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Exactly :p While in most instances they barely dent the armor on a fighter. Or merely create a 5 meter in diameter hole on the planet surface. :p
Not that I care... I don't like SW anyhow. :ick:
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[color=66ff00]You know T, I think you'd be lost without that tounge smiley. ;)
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A Terabyte probably isn't that much in terms of mass storage i.e. archiving. I belive that the attempt to back up the US national library of congress (or something similar - national library, anyways) onto digital takes up multiple terabytes. And that's excluding backups.
For high-performance rendering, i.e. CGI, I'd imagine a similarly huge amount of memory is required per film.
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Originally posted by Maeglamor
[color=66ff00]You know T, I think you'd be lost without that tounge smiley. ;)
[/color]
Yeah, I do that automatically... :p (once again :p... ugh...)
:) - I got an axe
:p - Riiight...
:) - And I'm going to chop you...
:p - Riiight...
(http://www.abfnet.com/forum/images/smilies/axechop.gif)
:) - Told ya...
Okayyy... That was random :D
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A Terabyte isn't much... at all... believe me when I tell you that you can fill +\- 1/3 of a Terabyte HDD in no time (aprox. 4, 5 days!).
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Originally posted by aldo_14
A Terabyte probably isn't that much in terms of mass storage i.e. archiving. I belive that the attempt to back up the US national library of congress (or something similar - national library, anyways) onto digital takes up multiple terabytes. And that's excluding backups.
For high-performance rendering, i.e. CGI, I'd imagine a similarly huge amount of memory is required per film.
yeah, but it seems this product is geared more toward the home user. i'm sure the government has tools like this readily available to them as soon as they're developed.
and even ONE terabyte is a HELL of a lot for a regular home user.
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[color=66ff00]Thinking in volumes of TB's almost validates that noob term 'I'm going to go download the internet'. :)
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Originally posted by Maeglamor
[color=66ff00]Thinking in volumes of TB's almost validates that noob term 'I'm going to go download the internet'. :)
[/color]
Not by a LONG shot. One single average DC hub alone has about 5 TB. Thats about 100 average DC users. :p And the Internet is WAY bigger then all DC hubs combined.
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Originally posted by Stealth
yeah, but it seems this product is geared more toward the home user. i'm sure the government has tools like this readily available to them as soon as they're developed.
and even ONE terabyte is a HELL of a lot for a regular home user.
Well, as time progresses the home user will require greater and greater storage for their vast collection of po... gentlemans reading material.
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Originally posted by aldo_14
Well, as time progresses the home user will require greater and greater storage for their vast collection of po... gentlemans reading material.
Wait, what? You can read it?
Wonders never cease in this marvellous day and age.
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Originally posted by Stealth
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and even ONE terabyte is a HELL of a lot for a regular home user.
I can hardly fill my 40 GB hard drive. Shall I invest into a 1 Terabyte HD? :nod:
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Originally posted by TopAce
I can hardly fill my 40 GB hard drive.
There is something wrong with you, sir.
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Originally posted by TopAce
I can hardly fill my 40 GB hard drive. Shall I invest into a 1 Terabyte HD? :nod:
Give it to me then, and you can have my old 12 GB :P
I'm scrounging for space with the 40 total I have...
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I got a 80 GB and a 40 GB drive. And still a lack of space. Thankfully I just got a laptop with 80 GB space :D
Thats what I get for downloading the entire series of ST DS9, TNG, Stargate, etc etc :p
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[color=66ff00]I have 40 gigs of HDD space devoted to SG1 until I can get a bunch of blank DVD-R's.
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meh...
3x120GB HDD's...
recording DVD's and CD's daily....
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Originally posted by Stealth
iiiiiii
... highly doubt that
Well, let's do some calculations:
Doom II (1994) took 20 megabytes of HD space. Unreal Tournament 2004 (2004) grabbed 5500...
5500/20 = 275
5500 * 275 = 151250
That's 151 gigabytes for a top-end game in 2014. Holy Jesus.
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Originally posted by Sandwich
I like it:
[q]August 11, 2004...
...Today's PC has on average 64 megabytes of cache and 20 to 60 gigabyte hard drives.[/q]
:wtf: :lol:
If cache = system memory, I have 512 MB (the only cache I'm really familiar with is the one for my browser). Plus 60 gigs of HD space.
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Originally posted by Woolie Wool
Well, let's do some calculations:
Doom II (1994) took 20 megabytes of HD space. Unreal Tournament 2004 (2004) grabbed 5500...
5500/20 = 275
5500 * 275 = 151250
That's 151 gigabytes for a top-end game in 2014. Holy Jesus.
You should realize that Unreal Tournament 2004 was able to bring more advancaments to Doom 2, but the a future game won't be able to provide anything new compared to Unreal Tournament 2004, only graphics and a couple of half-clone ideas. Even the graphical changes won't be as significant as they were in the case of Doom 2 and UT2004.
As I promised yesterday, I rephrased it.
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[color=66ff00]I don't think games will go that way Woolie, there's only so much the eye can make out thus it's more likely that effects, which require more processing power will improve and models to a point.
Textures and videos are what's taking up most of today's game volume and as everyone is aware you can get near DVD quality vids using DivX/XviD and texture compression is improving too.
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Woolie: That's assuming games increase in size year by year, at a constant. which is not true.
if anything, game size will decrease as new technology is developed and improved that will allow the game to run at its potential, but not taking GBs of space.
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We'll end up with terabyte hard drives and highly compressed multi-MB sized games :p MORE ROOM FOR PR0N!!!!1111oneoneoneone :D
Seriously, I wanna see the day that we can create graphics that can't be distinguished from real objects :)
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Originally posted by Tiara
Seriously, I wanna see the day that we can create graphics that can't be distinguished from real objects :)
We already can with current software, we just dont have the hardware to do it in real time.
(http://www.newtek.com/products/lightwave/lw-gallery/albums/Visualization/923.jpg)
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Originally posted by Tiara
We'll end up with terabyte hard drives and highly compressed multi-MB sized games :p MORE ROOM FOR PR0N!!!!1111oneoneoneone :D
Seriously, I wanna see the day that we can create graphics that can't be distinguished from real objects :)
[color=66ff00]More to the point, I wonder what kind of pr0n you keep on your HDD? :p
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well she is in holand, so there are a lot of posabilities
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most of which are probably illegal in the States
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Originally posted by Woolie Wool
If cache = system memory, I have 512 MB (the only cache I'm really familiar with is the one for my browser). Plus 60 gigs of HD space.
I don't think I've ever even seen system RAM referred to as cache, before. Cache, insofar as I understand, refers to the on-chip fast memory* - and IIRC the highest for home PCs is something 1-2MB(?).
( *Cache is used to temp store data, so the chip can fetch it locally - and thus very quickly - rather than having to go all the way across the data bus to fetch from RAM. Recently accessed data is backed up - from RAM - onto the cache.
The CPU first checks the cache before going all the way to RAM to fetch data. Cache is normally over 2 levels. Level 1 is, IIRC, direct mapped so that every cache address directly corresponds to a RAM address range. This gives fast search time, but reduces free memory as each cache address is constrained to a set of data. Level 2 is fully associative IIRC - i.e. it's a generic pool where data from any address on RAM can be put in any cache address. It's slower to search, but you can put the data anywhere within it, so it's more space efficient. The CPU will search L1 then L2 then RAM.
Of course, you can have more than 2 cache levels, but I think the convention is currently to use 2.
See also 'cache' at http://www.2002.arspentia.org/8lb3oz/gamecube which is decent explanation of L1 & L2 caching on the Gamecube.
Cache also exists on HDDs (reduce seek time by local storage on the HDD cache) and I believe on GPUs as well. )
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Originally posted by Thorn
We already can with current software, we just dont have the hardware to do it in real time.
(http://www.newtek.com/products/lightwave/lw-gallery/albums/Visualization/923.jpg)
Ok, now with Humans that can't be distinguished from reality. :p I wanna be able to play games with such level of reality... :D
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Yeah - then they can finally complete the good run ST TOS had! De and James aren't dead! :D
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Crikey, i'm gonna start learning lightwave again.