Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Unknown Target on August 17, 2004, 08:53:41 pm

Title: Packaging and releasing the SCP.
Post by: Unknown Target on August 17, 2004, 08:53:41 pm
Would it be possible to package and release the SCP as, um, something else? Like, could I package all the files needed to run Freespace 2 with my mod and release it (for free)?

All you need are the main VP files, the launcher, the data folder and all the sub-folders inside, the FRED2 3.5.5 exe, and the FS2 Open exe.
Title: Packaging and releasing the SCP.
Post by: StratComm on August 17, 2004, 08:59:52 pm
It's dubious, but I think it's ok so long as no one makes any money off of it and there is absolutely no content from Vanilla FS2 inside (or any derived work; sound, textures and models) included.  A TC could probably be done this way with nothing to really be concerned over as far as copyright goes; a campaign/extension of the FS story would be somewhat more complicated and (depending on who ends up with the Interplay end of the license) potentially risky, though in the hands of interplay it may be ok.
Title: Packaging and releasing the SCP.
Post by: Styxx on August 17, 2004, 09:30:17 pm
You can release the SCP with any content you made for your own project, but you can't distribute the original FS2 content for free. In theory.
Title: Packaging and releasing the SCP.
Post by: Night Hammer on August 18, 2004, 12:09:37 am
Doesnt the HOTU thing make that invalid though?
Title: Packaging and releasing the SCP.
Post by: karajorma on August 18, 2004, 03:28:21 am
Nope. You can do it but you can't do it legally.
Title: Packaging and releasing the SCP.
Post by: aldo_14 on August 18, 2004, 03:45:23 am
There are a number of TC projects, though.  It'd be nice to have a community effort to create a 'template' FS2, i.e. a generic set of interface art .. but it's quite a time-consuming piece of work, so I guess it's pretty unlikely.  

There are probably enough mods now to out-and-out replace every FS2 ship (several times over).
Title: Packaging and releasing the SCP.
Post by: Cabbie on August 18, 2004, 07:07:25 am
I'd be nice if a game mag would pick up SCP and all the goodies and distribute it in their CD
Title: Packaging and releasing the SCP.
Post by: Fury on August 18, 2004, 07:18:38 am
TBP R3 still has terran pilot images, squad logos, a few effects, HUD files, interface files, maps, models and sounds remaining.
Only a minority of original FS2 files but we still intend to include those with R3.
Title: Packaging and releasing the SCP.
Post by: aldo_14 on August 18, 2004, 11:10:28 am
Quote
Originally posted by Mr. Fury
TBP R3 still has terran pilot images, squad logos, a few effects, HUD files, interface files, maps, models and sounds remaining.
Only a minority of original FS2 files but we still intend to include those with R3.


Problem is that you can't get a mag to distribute TBP because it uses copyrighted stuff.  (I think?)

That said, TBP is a bloody good ambassador for the FS2 community as (oddly enough) WC should be.
Title: Packaging and releasing the SCP.
Post by: Moonsword on August 18, 2004, 11:49:38 am
It'll at least show off the engine and some of us are trying to at least keep the number of flame wars on the topic down... not that it's terribly successful sometimes.  There's a lot of bad blood on both sides.

Not everyone over at the CIC hates FS2, though.  Just keep that in mind.
Title: Packaging and releasing the SCP.
Post by: Fury on August 18, 2004, 12:08:43 pm
Quote
Originally posted by aldo_14
Problem is that you can't get a mag to distribute TBP

Maybe, but we aren't concerned about that.
Title: Packaging and releasing the SCP.
Post by: aldo_14 on August 19, 2004, 08:10:52 am
Quote
Originally posted by Mr. Fury

Maybe, but we aren't concerned about that.


t'would be nice, though, you have to admit :)
Title: Packaging and releasing the SCP.
Post by: karajorma on August 19, 2004, 10:19:21 am
Do we actually have any TC's that aren't infringing copywrite somewhere?

I mean we can't distribute TBP or WCP. Is there anything we can?
Title: Packaging and releasing the SCP.
Post by: Hippo on August 19, 2004, 12:14:54 pm
the SWC uses all staff-made artwork, models, and stuff... only thing that could be a problem with that, is the names of ship classes...
Title: Packaging and releasing the SCP.
Post by: StratComm on August 19, 2004, 12:25:01 pm
But it's still copyrighted material, no matter who made it.  Like the SCP itself, distributing the thing for free isn't likely to get you in to any trouble, but if anyone along the line makes money off of the deal (even to defray costs) then you get into a sticky area.  What we'd need is a completely original universe, and I don't think we've got anyone working on one of those.
Title: Packaging and releasing the SCP.
Post by: Black Wolf on August 19, 2004, 12:38:28 pm
We do - I just don't suspect many of them will ever be finished. Law enforcer, Woolie Wool, Killfrenzy leap to mind initially.
Title: Packaging and releasing the SCP.
Post by: aldo_14 on August 19, 2004, 12:51:42 pm
You'd need more than one person to make even the most basic alternate universe SCP based game.
Title: Packaging and releasing the SCP.
Post by: Black Wolf on August 19, 2004, 12:55:55 pm
Almost certainly - those were just the first names I could think of who I knew had been working on it.
Title: Packaging and releasing the SCP.
Post by: Goober5000 on August 19, 2004, 01:00:09 pm
Well, wait a minute.  TBP and WC are works of fan fiction, which means they're legal to distribute as long as you don't make any money off it.  (See www.starshipexeter.com.)  You can do pretty much whatever you want as long as you make your own models and write your own missions.