Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Overlord on August 17, 2004, 09:39:20 pm

Title: XviD-Support
Post by: Overlord on August 17, 2004, 09:39:20 pm
Some1 said DivX-Support is not possible because of licensing, so would http://www.xvid.org/ be an alternative?
It's open source, so it's probably i good idea to implement this.

And there was a thread about surround-sound and some1 asked for making the FS2-sounds 5.1-compatible.
Thats the solution: http://matrix-mixer.sourceforge.net/
Title: XviD-Support
Post by: phreak on August 17, 2004, 09:49:29 pm
due to the way the movie playing code is setup, as long as you have the codec to play it, the movie will work.  it may be a good idea to distribute the codecs with a campaign/cutscene that needs one.

the rule of thumb i go by is that if the movie works in windows media player, it should run in fs2_open
Title: XviD-Support
Post by: Overlord on August 17, 2004, 09:52:26 pm
And what about the 2nd thing (surround)?
Title: XviD-Support
Post by: Xelion on August 17, 2004, 11:52:10 pm
It would be a better alternative but I wouldn't recommend using XviD with cutscenes anyway, well not until another year or so. Why? XviD uses better compression than DivX, this means that lower end systems will utilize slightly more resources to playback this video and some will have trouble playing it altogether.

Surround? Its a good idea :yes:. Its also not just converting 2-channel fs2 music to 5.1-channel with defaults set. You have to mix the audio just right to make it sound like Freespace in 5.1 surround and maybe improve the audio quality as well. Personally, I think Fs2 needs a more realistic sound engine that could also be used for music but I'm not complaining about the audio in Fs2... it sounds great even on my 5.1 system.
Title: XviD-Support
Post by: karajorma on August 18, 2004, 03:38:46 am
Quote
Originally posted by PhReAk
due to the way the movie playing code is setup, as long as you have the codec to play it, the movie will work.  it may be a good idea to distribute the codecs with a campaign/cutscene that needs one.


That's the theory. Pity movies crash FS2_Open to desktop at the moment.
Title: XviD-Support
Post by: phreak on August 18, 2004, 09:46:55 am
unless you run in opengl :)
Title: XviD-Support
Post by: taylor on August 18, 2004, 11:20:40 am
Quote
Originally posted by karajorma
That's the theory. Pity movies crash FS2_Open to desktop at the moment.

Ooopps! Forgot about that. :D

It be fixered, forgot to commit it.  I'll get it added to CVS before the day is out.  It was basically just missing a simple NULL check.  Well that and I don't think anyone ever read the docs on Release(). :)

(MENTAL NOTE: figure out why MSVC++ in VMWare is so slow to link)
Title: XviD-Support
Post by: Zarax on August 18, 2004, 04:23:44 pm
I would like more to see RT work on DirectShow extended rather than any specific support... Besides that, if you make a 5.1 AC3 file you should be able to do surround at least for curscenes... There is a free AC3 filter lurking around...
Title: XviD-Support
Post by: Skippy on August 18, 2004, 04:54:05 pm
This one ? (http://ac3filter.sourceforge.net)
Title: XviD-Support
Post by: Zarax on August 18, 2004, 04:56:56 pm
Yes, it works fine with WMP...