Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: magatsu1 on August 18, 2004, 10:43:39 am
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*hate to keep posting "help me" threads but my baby's nearly ready*
my rotating objects ain't workin' properly. The radar just doesn't move, and the turrets are hit 'n' miss. I followed karajorma's w/through to the letter, which I'm inclined to believe is right.
So do Rotating turrets and other sub-objects require a special table entry or something ?
and do turrets need a rotational speed like radar ?
Thanks!