Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Deepstar on August 24, 2004, 10:32:31 am

Title: Not enough Memory?
Post by: Deepstar on August 24, 2004, 10:32:31 am
Today i play Freespace 2 again, to test the translated Missions of "Revenge - Final Conflict"

I click "Start Campaign" and have the problem, that Freespace 2 crash to desktop because of "Not enough Memory". I don't know were is the problem, i have 512 DDR RAM and have 1536 MB Virtual RAM. I use the Freespace 2 Open Build T-20040822 and activated all Features to play Freespace 2 in beautiful Graphics.

But after a restart i can start the Campaign and the Mission was without any errors, work perfectly without any slow downs or so. After i end this Mission i have the same Problem with "Not enough Memory" when i want to continue. If i restart this Mission this work perfect. This problems, i have also in every other campaign, like CoW, Derelict or Homesick. So this wasn't a error within Revenge.  After i startet FS2O the Memory Usage is on 230 MB from this exe. When i continue a campaign and go to Command Briefing the Memory Usage is 290 MB and within the Game with the Graphics the Memory Usage was on 450 MB. But i have 2048 MB RAM (Physicial and Virtual) But how i can have a Message with "Not enough Memory" if i have over 1500 MB free?  I try to make the Virtual RAM smaller, but that's have no effect. I can only play more than 1 Mission if i disable the FS2O Features.

Where's my Problem?

System:
AMD Athlon 2400 XP+
GeForce 4 Ti 4200 128 MB RAM with Forceware 65.62
512 DDR 266 RAM
Windows XP Service Pack 1a
Direct X 9.0b
Title: Not enough Memory?
Post by: Johnmike on August 24, 2004, 10:34:37 am
Sounds like simple Windows deterioration.  I usually get that message A LOT before I'm forced to reformat.  Bu the way, I'd reformat at least once every six months.  Keeps stuff working.
Title: Not enough Memory?
Post by: Ace Pace on August 24, 2004, 06:00:30 pm
Do the obvious stuff, defrag, defrag memory before playing.