Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Zarax on August 25, 2004, 03:30:19 pm

Title: Fred 3.5.5?
Post by: Zarax on August 25, 2004, 03:30:19 pm
Hello, can anyone give me a link to FRED 3.5.5, or the last one before OGL and HTL?
Thanks.
Title: Fred 3.5.5?
Post by: Goober5000 on August 25, 2004, 03:36:10 pm
http://fs2source.warpcore.org/exes/3.5.5.zip
Title: Fred 3.5.5?
Post by: Zarax on August 25, 2004, 03:38:08 pm
Thanks Goober.
Title: Fred 3.5.5?
Post by: CP5670 on August 25, 2004, 11:43:49 pm
Note that this FRED2 will not open any missions saved in newer FRED2s at all. Probably some minor change in the mission format. I still use it a bit though, as it's the last FRED2 without any of the bugs that came with the OGL versions.
Title: wierd
Post by: Getter Robo G on August 26, 2004, 09:51:17 am
I made a NEW install for 3.6 for my Trek mod BUT when I boot up FRED it says ERROR could not open GAMEPALLETTE 1-01???? What the heck is that message about. I don't ThinkI got it before...

[EDIT] Nevermind! Idiot moved mod folder to new drive but ONLY installed 3.6, totally forgot to move a copy of the basic FS2 install (DUH!) shold be fine in 20 mins (files copying over now)... Sorry!
I tried to delete this post but it says no...
Title: Fred 3.5.5?
Post by: Zarax on August 26, 2004, 02:06:01 pm
Suggestion:
Open your FRED2 3.6 missions
Save them as FS2 Retail
Open them with 3.5.5
All settings were retained AFAIK...
Title: Fred 3.5.5?
Post by: karajorma on August 26, 2004, 02:10:59 pm
What will that do if you've used the new SEXPs?
Title: Fred 3.5.5?
Post by: Zarax on August 26, 2004, 02:12:08 pm
Not tested yet, but works for flags.
I guess it prevents only new additions to save...
Ask a coder for proof though ;)
Title: Fred 3.5.5?
Post by: Goober5000 on August 26, 2004, 03:22:37 pm
It removes all FSO-specific flags and sections (such as texture replacement), but it doesn't change any sexps.
Title: Fred 3.5.5?
Post by: Zarax on August 26, 2004, 03:23:31 pm
Beam free all global flag is kept AFAIK
Title: Fred 3.5.5?
Post by: Mr_Maniac on August 29, 2004, 08:51:57 am
Hi folks!

I have a little question...

Where can I find the newest FRED 2 Version?
Or is the version 3.5.5 the newest one?

Thank you in advance!
Title: Fred 3.5.5?
Post by: Trivial Psychic on August 29, 2004, 08:02:33 pm
The NEWEST version of FRED2_Open is here (http://www.deepbluebettas.com/fs2/28072004B_fred2_open_r.zip), but it is still buggy and IMHO, is too cumbersome to use for FREDding.  Right now, this build is better used for trying to hunt down bugs within itself, so Taylor can fix 'em quicker.  If you need to do some FREDding, but want the newest build possible, I suggest you use the build bundled with  this (http://fs2source.warpcore.org/exes/latest/C06172004.zip) build of FS2.  Its from June, but I still use it, despite the elevation line and waypoint rendering bugs and its apparent inability to display dds images.

Hope that anwers your question.

Later!
Title: Fred 3.5.5?
Post by: Mr_Maniac on August 30, 2004, 04:56:29 am
Thank you!
Yes, this answers my question ;)
I think, I will use your recommended build as well!
Title: Fred 3.5.5?
Post by: demonknight17 on September 02, 2004, 10:20:06 pm
I can't get the FRED files to open, keep getting either a message saying I can't run from a root directory or a list of call stack errors from fred, can anyone help me?
Title: Fred 3.5.5?
Post by: Trivial Psychic on September 02, 2004, 11:32:40 pm
Which FRED build are you using?
Title: Fred 3.5.5?
Post by: karajorma on September 03, 2004, 02:45:34 am
Are you running it from your Freespace2 Folder? The root directory error is caused when you try to run FRED from a different folder. All the FS2_Open executables have to be in the same folder actually.

There's such a thing as being too neat and tidy :p

If that doesn't help give us an idea of your call stack errors and we'll try to help.
Title: Fred 3.5.5?
Post by: phreak on September 04, 2004, 09:57:39 pm
if you want, you can use this version to create backgrounds and then cut and paste using notepad.  this way you don't lose features and such.

which is what im about to do now. :)


edit: unless you have less than 60 background bitmaps :(
Title: Fred 3.5.5?
Post by: InfernoGod on September 05, 2004, 09:07:21 pm
Um, yeah, I'm trying to use FRED2 OGL (or whatever it's called), and whenever i place ships, some of them turn green and start flashing. What does that mean?
Title: Fred 3.5.5?
Post by: Lightspeed on September 05, 2004, 10:21:07 pm
Once again: Here's the FRED build I use. I searched for it on the forums but couldnt find it, so I've hosted it for you guys.

fred2_open_c04282004.zip (http://www.penguinbomb.com/lightspeed/SCP/fred2_open_c04282004.zip)

Works for me, and has the new stars.tbl code in it. Briefing icons and waypoints are slightly messed up, but the rest works flawlessly (and you CAN do briefing and waypoints with it, if you know how). :)
Title: Fred 3.5.5?
Post by: demonknight17 on September 06, 2004, 11:15:14 pm
Everything is in the same folder, and I'm using the build posted right above this message.  Still getting root drive or call stack errors......