Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: StratComm on August 26, 2004, 04:06:38 pm

Title: Another new destroyer [img heavy]
Post by: StratComm on August 26, 2004, 04:06:38 pm
But it's not what you think, I promise ;)

This time, it's Vasudan, from the ground up.  I'll post textured pics when I have them, barring major changes.
(http://www.duke.edu/~cek6/vasdestroy1.jpg)
(http://www.duke.edu/~cek6/vasdestroy2.jpg)
(http://www.duke.edu/~cek6/vasdestroy3.jpg)
(http://www.duke.edu/~cek6/vasdestroy4.jpg)
(http://www.duke.edu/~cek6/vasdestroy5.jpg)
(http://www.duke.edu/~cek6/vasdestroy6.jpg)
Title: Another new destroyer
Post by: aldo_14 on August 26, 2004, 04:18:58 pm
Looks interesting.  Maybe a wee bit underdetailed, tho - it may look a bit bland depending on how you texture it.

Don't like the front opening, though.  Doesn't look 'right' to me.
Title: Another new destroyer
Post by: Kie99 on August 26, 2004, 04:27:25 pm
I actually like the front, not enough ships have BIG fighterbays
Title: Another new destroyer
Post by: StratComm on August 26, 2004, 04:28:49 pm
That would be a gun.  It should be yellow, but I needed to map it while working on it (symmerty issues) and didn't have a yellow version of that texture nearby.  I'm really thinking about closing it up and mounting the turret somewhere that actually gives it a field of fire.  But don't worry about the detail, it's not my first Vasudan design :)

(http://www.duke.edu/~cek6/cruisetex2b.jpg)
(http://www.duke.edu/~cek6/pharaoh1.jpg)
(http://www.duke.edu/~cek6/petbe1.jpg)
(http://www.duke.edu/~cek6/newhede1.jpg)

Smallish update, original pics updated.
Title: Another new destroyer
Post by: Trivial Psychic on August 27, 2004, 12:00:14 am
It is definitely reminiscent of the Apothesis class destroyer from Inferno.  I don't suppose you plan on making the "blade" things on the front, a rotating sub-object like on the Apthesis?

As far as the other models you showed images of, what was that first one, the one we see from the underside?  I'd like to see more of that ship.  What state is it in?
Title: Another new destroyer
Post by: Knight Templar on August 27, 2004, 12:34:35 am
I like, although I think the bigger wings would be nicer if they were swept further back instead of being so wide.
Title: Another new destroyer
Post by: pyro-manic on August 27, 2004, 11:36:08 am
Ooooooooooh....

Vasudan ships = good. Always. I like the design of this. It looks like a sensible evolution of the Hatshepsut. I agree it looks similar to the big beam destroyer from Inferno, but it's better IMO. Dunno about the superbeam thingy though - I've never really liked the idea. It's not flexible, and makes it very vulnerable in defensive situations....
Title: Another new destroyer
Post by: StratComm on August 27, 2004, 12:30:46 pm
That all depends on how the rest of the ship is armed.  The primary cannon is supposed to be about 3-5 times more powerful than the side beams, because it can be scaled up more effectively in part (spine-mounted, easier to design space around), but also because the hull won't mount many (if any) other main beams in a position that can fire directly forward.

That other ship is a Vasudan cruiser.  The top looks like the bottom, less the opening.
Title: Another new destroyer
Post by: Gloriano on August 27, 2004, 12:45:47 pm
pretty sweet desing, I like :)
Title: Another new destroyer
Post by: Zarax on August 27, 2004, 03:18:06 pm
Do you plan to release them for the community?
Title: Another new destroyer
Post by: Taristin on August 27, 2004, 03:57:23 pm
I don't like the big cross in the front. The Big x in the original image. It's... too much like a mirrored Hatshepsut. Not a fan of it. Nope. Not at all. Nope. Nope. *continues with the incessant ramblings*

The body's not all that bad, though.
Title: Another new destroyer
Post by: Deathstorm V2 on August 28, 2004, 03:39:19 am
I like it a lot.  It's got a really aggressive frame, and looks like a punisher.

BTW: In that four-pic post, ("That would be a gun") Are the two middle ships public release?
Title: Another new destroyer
Post by: Janos on August 28, 2004, 07:41:57 am
Surprisingly, the top view picture gives me Shivanesque shivers.
Title: Another new destroyer
Post by: StratComm on September 03, 2004, 04:48:53 pm
Unfortunately, other than the last of those ships I posted up earlier, none have been converted.  I did dig up the cruiser though, and have more renders of it, as well as a heavier variant that I may settle on instead.

The old:
(http://www.duke.edu/~cek6/vascruiser1.jpg)
(http://www.duke.edu/~cek6/vascruiser2.jpg)
(http://www.duke.edu/~cek6/vascruiser3.jpg)
And the new:
(http://www.duke.edu/~cek6/vascruiseb1.jpg)
(http://www.duke.edu/~cek6/vascruiseb2.jpg)
(http://www.duke.edu/~cek6/vascruiseb3.jpg)
(http://www.duke.edu/~cek6/vascruiseb4.jpg)
(http://www.duke.edu/~cek6/vascruiseb5.jpg)
(http://www.duke.edu/~cek6/vascruiseb6.jpg)
(http://www.duke.edu/~cek6/vascruiseb7.jpg)
Title: Another new destroyer
Post by: StratComm on September 05, 2004, 12:43:22 am
This is another bump I know, but I promised a proper update on the destroyer.

(http://www.duke.edu/~cek6/vasdestroytex1.jpg)
(http://www.duke.edu/~cek6/vasdestroytex2.jpg)
(http://www.duke.edu/~cek6/vasdestroytex3.jpg)
(http://www.duke.edu/~cek6/vasdestroytex4.jpg)
(http://www.duke.edu/~cek6/vasdestroytex5.jpg)
(http://www.duke.edu/~cek6/vasdestroytex6.jpg)
Title: Another new destroyer
Post by: StratComm on September 05, 2004, 12:44:29 am
And the complete fleet with proportions.  This is why I need someone with MAX 5 who can get Styxx's plugin to work to help me with conversion.
(http://www.duke.edu/~cek6/vasfleetside.jpg)
(http://www.duke.edu/~cek6/vasfleettop.jpg)
(http://www.duke.edu/~cek6/vasfleetfront.jpg)
(http://www.duke.edu/~cek6/vasfleetprofile1.jpg)
(http://www.duke.edu/~cek6/vasfleetprofile2.jpg)
(http://www.duke.edu/~cek6/vasfleetprofile3.jpg)
Title: Another new destroyer
Post by: Singh on September 05, 2004, 12:47:06 am
ok. I hate to say this....but hte front textures. Suck. They plain Suck.

The design is excellent, the body is beutiful and the angles are good. But the textures PLAIN SUCK.
Title: Another new destroyer
Post by: StratComm on September 05, 2004, 01:17:51 am
ok, top or bottom then?  Those textures are overused already, so I'm trying to use something a little different (though I'm limited by the Cairo windows texture variant for the main hull)
(http://www.duke.edu/~cek6/split.jpg)
Title: Another new destroyer
Post by: Liberator on September 05, 2004, 02:43:05 am
much better, but the fins need something....
Title: Another new destroyer
Post by: Gloriano on September 05, 2004, 03:24:20 am
Looking good :)
Title: Another new destroyer
Post by: GT-Keravnos on September 05, 2004, 04:33:49 am
Yes, the most "Vasudan" vasudans I have seen!!!
Title: Another new destroyer
Post by: DaBrain on September 05, 2004, 04:47:03 am
:yes: :yes: :yes:

Very good. But even the new texture is only slightly better...
Title: Another new destroyer
Post by: aldo_14 on September 05, 2004, 04:51:58 am
Why not just draw new textures?
Title: Another new destroyer
Post by: Black Wolf on September 05, 2004, 05:04:28 am
Quote
Originally posted by aldo_14
Why not just draw new textures?


Indeed, if you can. This vessel is crying out for some. Maybe even if you look for some downloadable ones.
Title: Another new destroyer
Post by: DaBrain on September 05, 2004, 05:37:13 am
Tile maps?

I'm not sure what I don't like about this textures....
Pehaps they are too low res.

Try one of these:

(http://img73.exs.cx/img73/8743/VCtile1A_1remix.jpg) (I like the color...)

(http://img73.exs.cx/img73/1868/VCtile1A_2remix.jpg)
Title: Another new destroyer
Post by: magatsu1 on September 05, 2004, 07:27:58 am
I don't have a working Max->pof converter, but I'll do the Hedetet cob->pof if you like.
Title: Another new destroyer
Post by: aldo_14 on September 05, 2004, 07:47:21 am
Quote
Originally posted by DaBrain
Tile maps?

I'm not sure what I don't like about this textures....
Pehaps they are too low res.

Try one of these:

http://img73.exs.cx/img73/8743/VCtile1A_1remix.jpg(I like the color...)

http://img73.exs.cx/img73/1868/VCtile1A_2remix.jpg


Think lines are too dark, IMO.  Either that or the inner tiling needs more shading work... I'm not a fan of high-contrast, it looks unnatural to me.
Title: Another new destroyer
Post by: DaBrain on September 05, 2004, 07:54:36 am
Too dark? The lines are not even really black... it's more like dark gray IMO. Especially in the secon pic.
Title: Another new destroyer
Post by: aldo_14 on September 05, 2004, 07:58:07 am
uh-huh.  Still, I think it's too dark, like a crack or hole rather than a point of joining.
Title: Another new destroyer
Post by: DaBrain on September 05, 2004, 08:03:09 am
It's not too dark :D :ha:


Btw is this spam already?
Title: Another new destroyer
Post by: StratComm on September 05, 2004, 01:06:49 pm
Eh, it's personal preference DaBrain.  If you want it to use those maps when I release it you can simply change the texture or have the high-res tile override the lower-res version.  I'd make up some new Vas maps if I had the talent, but my skills in that department are sorely lacking.  And as I said, I'm already limited in what I use for the main hull texture because I'm using a variant of the Cairo window texture on the underside that uses the same base texture.  I'll see about adding some detail to the fins.
Title: Another new destroyer
Post by: aldo_14 on September 05, 2004, 05:06:31 pm
You could-template map parts of it to use less textures, too.  (albeit, less of a problem with Vasudan ships than Terran, because there's less need for 'sensible' detail)
Title: Another new destroyer
Post by: StratComm on September 10, 2004, 01:01:02 am
Bump.

Ok, I think it's in a finalish state for LOD0.  The fin details are actually cut out so they should stand out with spec.  Comments?
(http://www.duke.edu/~cek6/xdetail1.jpg)
(http://www.duke.edu/~cek6/xdetail2.jpg)
(http://www.duke.edu/~cek6/xdetail3.jpg)
(http://www.duke.edu/~cek6/xdetail4.jpg)
Title: Another new destroyer
Post by: Zarax on September 10, 2004, 01:05:44 am
Wow... This one rocks!
Title: Another new destroyer
Post by: Jetmech Jr. on September 10, 2004, 03:58:27 am
Nice :cool:
Title: Another new destroyer
Post by: aldi on September 10, 2004, 04:38:42 pm
wow that's the best ship i've seen are you going to release it.
Title: Another new destroyer
Post by: InfernoGod on September 10, 2004, 05:10:16 pm
More MODs to play with! :p
Yes, the Vasudan collection is looking quite interesting.
Title: Another new destroyer
Post by: Woolie Wool on September 13, 2004, 12:19:35 pm
Oh my god!:eek:
Title: Another new destroyer
Post by: Fergus on September 13, 2004, 02:48:40 pm
It is both curvy AND pointy.  Very Impressive.
Title: Another new destroyer
Post by: SadisticSid on September 13, 2004, 03:22:52 pm
You have Vasudan design philosophy down to a V, as usual! F*cking great model SC.
Title: Another new destroyer
Post by: Galemp on September 13, 2004, 03:31:17 pm
Good lord! Strat, your Vasudan designs are outstanding. All of them are worthy of the highest praise.

Will you be changing the textures on the interior of the main cannon? I have something with animated glowmaps you might be able to use.

I think this ship looks like a Vasudan dreadnaught, with one huge primary beam cannon. We don't have too many of those.

The leading edges of the front fins still seem too bland... perhaps extend the darker crescents of the top fins to cover 2/3 of the underneath of those fins instead of the current 1/4.
For the bottom fins, maybe extend the two recessed areas on the bottom towards the middle and connect them.

Can we have a rear view?
Title: Another new destroyer
Post by: StratComm on September 13, 2004, 05:06:32 pm
GE, I'd love to know a little more about what you had in mind for the front cannon.  It's still something I'm somewhat uncertain about.  As for the issues with the front fins, well, I'm still poking with those too.  It's been a rough week class-wise, thus the lack of updates, and it doesn't show any signs of slacking off, but I'll get some time to fiddle sooner or later.
Title: Another new destroyer
Post by: StratComm on September 14, 2004, 01:41:49 am
Bump.  Got a few free minutes, so I changed the lower cutouts.  May be too big now, but I'll put it up for debate.

(http://www.duke.edu/~cek6/xdetail5.jpg)
(http://www.duke.edu/~cek6/xdetail6.jpg)
(http://www.duke.edu/~cek6/xdetail7.jpg)

And as a bonus, a rear profile.  The full rear shot is the least interesting shot I could give you.

(http://www.duke.edu/~cek6/xdetail8.jpg)
Title: Another new destroyer
Post by: Trivial Psychic on September 14, 2004, 03:24:51 am
Put a slit down the leading edge of each blade.  Perhaps have an animated glowmap within the slit so that they all pulse from the outer tip of each slit, towards the center.  Other possiblilty would be to glow-point said pattern, to reduce the ram-load of an ani.
Title: Another new destroyer
Post by: Darkage on September 14, 2004, 03:31:58 pm
very cool dude!:yes:

Maby you can put some small AAAF turrets on the fins just like the GVD Psamtik has.
Title: Another new destroyer
Post by: Eviscerator on October 03, 2004, 12:09:55 pm
Where would one find these awesome models for download?
Title: Another new destroyer
Post by: StratComm on October 03, 2004, 12:23:23 pm
When they are finished, I'll post links.  They aren't yet.
Title: Another new destroyer
Post by: TrashMan on October 03, 2004, 01:58:11 pm
I like the Pharaoh better...
Title: Another new destroyer
Post by: Black Wolf on October 03, 2004, 10:43:10 pm
I'm tentatively starting to like this one, even with the standard texs, though I think you're using the grey ovals texture a bit... well, not ideally in a few places IMO. Notably on the leading edge of the lower rear protrusion and the little spot of it in the bottom middle of the head fins, (both best visible in this pic http://www.duke.edu/~cek6/xdetail6.jpg). My advice would be to continue using the pharoh texture on the leading edge and extrude (inwards) the polies in the centre of the forward fins. The new edges could then be run around with the grey as trim, which is what I think it was mainly meant to be used as anyway.
Title: Another new destroyer
Post by: StratComm on October 03, 2004, 11:18:50 pm
That's actually a good idea.  I'll look at changing that.
Title: Another new destroyer
Post by: Black Wolf on October 03, 2004, 11:20:25 pm
Quote
Originally posted by StratComm
That's actually a good idea.


You make it sound so... surprising. :p
Title: Another new destroyer
Post by: StratComm on October 03, 2004, 11:32:15 pm
Hardly :)  You know I take your texture advice very seriously ;)