Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Deathstorm V2 on August 30, 2004, 12:32:47 pm
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Because my borther's machine is a bit of a weakling, I gave him an old copy of open 3.5, so he could enjoy glowmaps without having to play aound with disabling other options in the launcher - and the wierdest thing happened.
If you try to put a Tempest missile into a Myrmidon's middle missile bank, you get the warning that:
"A GTF Myrmidon is unable to carry Tempest weaponry in bank 5."
Oddly enough, the lower missile bank can carry Tempests, but won't take Rockeyes.
Is this a known bug, or is it something to do with his machine being a wreck? (Duron 800, 32Mb GF2 400, 128Mb PC100, W98 FE)
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win98 FE? :wtf:
Anywho, give him a 3.6 exe and once the launchers are set up once, they'll run from the exe every time after.
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[offtopic]probably Windows 98 Fu**ed Edition :lol:[/offtopic]
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This was one of the many bugs in 3.5 that was fixed later on.
If you want to show him a modern build that works well and has fewer options, use 3.5.5.
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Maybe one of Taylor's new builds, but with one of the lite mv effects pack. The other mv effects packs are extremely memory hungry.
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Use 3.6 with the effects turned off.
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I did and it still used too much memory.