Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: übermetroid on August 31, 2004, 02:25:23 am
-
(http://swooh.com/peon/ubermetroid/pics/lots.jpg)
(http://swooh.com/peon/ubermetroid/pics/lots 2.jpg)
um.... :D
-
hmm, you upped the refire rate on capship turrets...
-
its fun! and Im still learning how to add more.
-
Well it's a fairly basic table mod but fair enough :) We all learn by taking small steps at first :)
-
KaraJorma, the link in your FAQ to the tables is missing......
-
Which link? GE's VPView Tutorial? or something else?
-
Neat
-
Originally posted by karajorma
Well it's a fairly basic table mod but fair enough :) We all learn by taking small steps at first :)
Exactly. Kudos to him I say. First you have fun playing with tables, then you learn about modelview reskinning (or, these days, FRED reskinning) and bang, you can make ship varients with new weapons. Then you want to use these cool new varients, so you learn to FRED, then to model, texture etc.
Keep it up I say. :nod:
-
Originally posted by karajorma
Which link? GE's VPView Tutorial? or something else?
http://www.3dactionplanet.com/hlp/hosted/fsport/tutorial/tables.html
From here
http://homepage.ntlworld.com/karajorma/freespace/modding.html
-
Hey! The same way I was learning modding, too :)
Yes, we all make little steps on a very large ladder... :)
-
Originally posted by ubermetroid
http://www.3dactionplanet.com/hlp/hosted/fsport/tutorial/tables.html
From here
http://homepage.ntlworld.com/karajorma/freespace/modding.html
That's a link to GE's VPView tutorial (which contained a whole bunch of tabling stuff) I thought I'd caught them all when I updated the side menu but I must have missed one :)
-
I hate doing tables.
-
Tables = teh easy
My new MODing hate: Finding out why **** doesn't work the way it should.
-
Originally posted by Knight Templar
Tables = teh easy
My new MODing hate: Finding out why **** doesn't work the way it should.
Too true. In my first instance of trying to edit the ship tables I kept being reset as a Uly. I still don't know what I did wrong to this date, but it doesn't happen that much anymore...
Table editing can be the most easy, but also the most tedious. Especially when adding 30 new ships or you accidently miswrite something several times and have to change all of them back...
-
Table mods are fun. I can make ub3r beams using it too :drevil:
Ship tables are not as fun though.......
-
so who has the most powerful weapon? :D
-
I have. (http://koti.mbnet.fi/fury/misc/screen00.jpg)
Sorry, couldn't resist. :drevil:
The weapon belongs to another ship than what is in the screenie though.
-
Ah. I know what that is. Had to think about it. :D
-
dang, my B5 info is not that strong... What is it?
-
Looks like a Narn energy mine.
Or a shot from a Shadow spitfire, hmm....maby not it's to big.
-
Nope, it's Centauri mass driver.
-
Originally posted by Mr. Fury
I have. (http://koti.mbnet.fi/fury/misc/screen00.jpg)
Sorry, couldn't resist. :drevil:
The weapon belongs to another ship than what is in the screenie though.
Damn that's cool looking. Is it animated?
-
No it is not, but it looks like it is though. :)
-
Originally posted by Mr. Fury
Nope, it's Centauri mass driver.
I thought they fired 'roids?
-
At least they used asteroids in Narn homeworld bombardment. The effect is quite close to what was seen during those scenes.
http://koti.mbnet.fi/fury/tbp/reference/centauri%20mass%20driver/
Its not quite clear how Centauri mass driver actually works. So we can be creative and also use the mass driver as a special long-range weapon in ship-to-ship battle like Narn energy mines.
Maybe you guys should visit TBP forums sometimes so that you can see the occasional screenshots and status updates. :D
-
Originally posted by Mr. Fury
Maybe you guys should visit TBP forums sometimes so that you can see the occasional screenshots and status updates. :D
What makes you think i don't?
Albeit I haven't actually downloaded anything. From any mod project. Ever.
-
I thought it was stated somewhere that they used asteroids with a high metal content, thus accelerating them via EM-fields.
-
Mass drivers using artificial gravity technology AFAIK. Which may or may not mean they had to be metal-rich.
-
You mean magnetic acceleration surely, if they could generate gravity then it presumably wouldn't need metal at all. :)
-
Originally posted by SadisticSid
You mean magnetic acceleration surely, if they could generate gravity then it presumably wouldn't need metal at all. :)
me? Nope - IIRC the more advanced races in B5 uses an engine system that utilises the magnetic fields of planets, and thus allows artificial gravity fields to be used without rotating sections on the ships.
Not sure if this is powerful / controlled enough to accelerate a bog-standard rock asteroid into a planet, though. It may be that you'd need some form of magnetic acceleration. Plus i'm not sure how artigrav tech would work, i.e. maybe it requires metal in some form or the other. (aren;t all starships in B5 metal..?)
-
Not magnetic, they use either conventional engines or gravimetric engines. Or a hybrid. (with exception of FirstOne ships) I don't ever remember anyone mentioning anything about engine systems utilizing magnetic fields of planets. I would most likely remember something that odd. :)
-
Some races, like the Centauri and the Minbari, use drive systems built to varying degrees on magnetic and gravitational forces; some of them don't so much go to a planet as create a situation where they are drawn toward it. One of the side effects of this is a field allowing for artificial gravity. Earth doesn't have this level of technology, however.
http://www.midwinter.com/lurk/countries/us/guide/042.html
So...depends on your interpretation, I guess.
-
Originally posted by Mr. Fury
I have. (http://koti.mbnet.fi/fury/misc/screen00.jpg)
Sorry, couldn't resist. :drevil:
The weapon belongs to another ship than what is in the screenie though.
I would think not (www.swooh.com/peon/Singh/spatzi.jpg)
:drevil:
-
Well, if we're going to get into this......
(http://www.3dactionplanet.com/hlp/hosted/casofwar/screens/finsc12.jpg)
-
pffft......:p
(http://img35.photobucket.com/albums/v107/anandraj/beamcolors5.jpg)
-
All the pretty lines! :D
-
ohhh lot beams
-
I personally like the uber Frenis of doom.
(http://swooh.com/peon/ubermetroid/pics/beamss.jpg)
:D
-
Bah. XD I was just about to propose a similar mod to this. It was gonna phase out anti-fighter beams in favor of better laser turrets. XD But now you're done the work for me. :D BWAHAHA! Er, I mean, thank you. >>
-
I would have thought modding like that would have stopped a few good years back. :doubt:
Even a ten years old can edit some table values and make yet another Beams of Doom™.
Its nothing personal, I have just seen too many of those already.