Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Akalabeth Angel on September 03, 2004, 01:37:36 am
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So, after some abscence I've checked out what was going on around here, downloaded a few trailers and regained some interest in working on my campaign. After flying through the missions I've completed, one of them didn't quite work as it used to (which may in part be due to the fact that I installed a new copy of Freespace, and moved all my campaign stuff over there to keep the other clutter away from it).
Anyway, so some ships don't fire in the mission. I open it up with FRED but I get this wierd error. Anyone know what the deal is? My Freespace copy is installed on drive D for one thing, so I don't even know what the heck its referring to. Also I did put in the ver1.2 patch so that's all good.
Error: Can't open palette file
File:C:\projects\freespace2\code\Palman\PalMan.cpp
Line: 317
Call stack:
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:) Let me guess you're opening a subspace mission? :D
From the FAQ
My mission keeps crashing when I try to set the mission in subspace.
The subspace mission stuff is in FS2 but the problem is that FS2 is looking for a file that isn't installed. You can download a MOD from Volition Watch's archives It's only a couple of k in size. Remember to tell anyone who plays your mission that they'll need the file (considering it's size you might as well include it with your campaign or mission).
The mod is actually a PCX file called gamepalette-subspace.pcx which you place in your data\effects folder. You can use any PCX file you like for this. FRED2 and FS2 look for the file but neither actually display it in any way so you only need it to avoid this bug.
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Let me guess you're opening a subspace mission?
Don't worry, it's not as noobish as it sounds. I know the community's general dislike of subspace missions and how a lot of people want to do them because they're "cool"
The mod is actually a PCX file called gamepalette-subspace.pcx which you place in your data\effects folder. You can use any PCX file you like for this. FRED2 and FS2 look for the file but neither actually display it in any way so you only need it to avoid this bug.
So I can just grab any ole PCX file, rename it to that and stick it in there? Or should I get the PCX file from the web. I think it didn't screw up before because I had derelict somewhat installed (or at least the vp was around anyway) and as that had a subspace mission, the PCX file mighta been in the VP.
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Any PCX will do. I only linked to one in the FAQ cause it's easier to do that and a 2k file won't take long to download :)
As for the subspace mission being noobish, I wasn't implying any such thing. I was just smiling cause I was willing to bet I had a handle on your exact problem :)
BTW the bug was fixed early on in FS2_Open. You might want to consider using that instead anyway :)