Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: magatsu1 on September 07, 2004, 03:36:11 pm

Title: FRED prob (this is new on me)
Post by: magatsu1 on September 07, 2004, 03:36:11 pm
FRED build 280720048 (the one recommended by Lightspeed), if I try to add a Fighter to the mission, or switch a current ship to a fighter (from a destroyer, say) FRED hangs. I then have to task manager my way out. So far Terran fighters, but not bombers or caps, though i haven't tried 'em all.

(FS T-20040802 build BTW) and I've gotm the htl flag on.

I'm using windows xp with a geforce 4mx.
Title: FRED prob (this is new on me)
Post by: Lightspeed on September 07, 2004, 03:51:12 pm
that's odd. Doesn't happen for me :wtf:
Title: FRED prob (this is new on me)
Post by: magatsu1 on September 07, 2004, 04:13:53 pm
I tried another FRED build and got all the usual dispaly errors when you don't apply FREDhtl

WTF?? It's okay last night!
Title: FRED prob (this is new on me)
Post by: magatsu1 on September 07, 2004, 04:26:52 pm
I've done some testing and the problem seems to be the Perseus.

Any ideas anyone ?
Title: FRED prob (this is new on me)
Post by: karajorma on September 07, 2004, 04:47:20 pm
You wouldn't happen to be using Nico's high poly Perseus by any chance?

Not that I'm maligning his ship but it could be an explaination :)
Title: FRED prob (this is new on me)
Post by: magatsu1 on September 07, 2004, 04:49:13 pm
Nope. Clean install, no mods bar 3.6 stuff (nothin experimental, off the top of my head), and taylors optional vp with his build in the Release Forum.

edit: my_ibx.vp
Title: FRED prob (this is new on me)
Post by: magatsu1 on September 07, 2004, 04:56:29 pm
Okay, I removed my_kpack.vp (by Krackers I think) and FRED nolonger hangs! Hurrah! Guess this means I won't be using Bob's high poly Perseus but it's a start.
Title: FRED prob (this is new on me)
Post by: magatsu1 on September 07, 2004, 05:46:23 pm
Only it isn't 'cos now FRED crashs (generic "Please tell Microsoft yadda ya") when I load a mission.

This is startin' to f****** p*** me off.

and now FS_open CTDs
Title: FRED prob (this is new on me)
Post by: Taristin on September 07, 2004, 06:04:35 pm
Quote
Originally posted by karajorma
You wouldn't happen to be using Nico's high poly Perseus by any chance?

Not that I'm maligning his ship but it could be an explaination :)


He released it? :wtf:

Edit: Bugger! I should have looked before!
Title: FRED prob (this is new on me)
Post by: karajorma on September 08, 2004, 05:47:13 am
Quote
Originally posted by Raa


He released it? :wtf:

Edit: Bugger! I should have looked before!


On the thread where he said goodbye.  Released a couple of other ships too :)
Title: FRED prob (this is new on me)
Post by: Lightspeed on September 08, 2004, 06:25:23 am
Quote
Originally posted by Raa


He released it? :wtf:

Edit: Bugger! I should have looked before!


Yes :)

Now go and make a version with an ordinary cockpit of it and you'll make me very happy. :)
Title: FRED prob (this is new on me)
Post by: magatsu1 on September 08, 2004, 01:28:22 pm
@Lightspeed: does the FRED build you use display ships properly ? I'm finding it shows Lod1 unless the ship is right up against the camera (even with -fredhtl)
Title: FRED prob (this is new on me)
Post by: SadisticSid on September 08, 2004, 03:09:16 pm
All the new builds do that, and have ridiculous rotation and movement degrees which are nothing like the old FRED - I still use an old Inferno limit build dated April 11th, because all the new ones have become progressively worse when using HTL.
Title: FRED prob (this is new on me)
Post by: magatsu1 on September 08, 2004, 04:55:01 pm
Gets frustrating though 'cos the latest game builds look friggin' fantastic. I'm not really arsed about the display I just want a stable platform to work on.