Originally posted by Swamp_Thing
I destroyed it once, allthough i don´t remember getting anything for my efforts...
Originally posted by MongooseThere should be a few campaigns on the VWatch Archives about that.
P.S. Speaking of that, has anyone ever made a campaign in which the Lucifer does destroy Earth? It would be interesting to get someone's take on what the rest of the GTA/PVN would do if "Good Luck" failed.
Originally posted by Mongoose
P.S. Speaking of that, has anyone ever made a campaign in which the Lucifer does destroy Earth? It would be interesting to get someone's take on what the rest of the GTA/PVN would do if "Good Luck" failed.
Originally posted by Black WolfI'm amazed that you remembered I was making a campaign
Theoretically, an0n is doing a campaign based around that, though, as I understand it, he's doing it somewhat sporadically.
Originally posted by Mongoose
Well, you could attempt another attack at a different node. A few destroyers could lead the Lucifer on a wild goose chase until everything was set up properly for a bigger, more well-prepared strike.
Originally posted by Ghostavo
Am I the only one to simply go to the node and jump in that mission? :nervous:
Originally posted by Goober5000
The thing with that mission is that they don't launch the Ursas or Thoths until later in the mission. One time I was in a Valkyrie and made great time to the node, but when I arrived in the next mission I had only Alpha and Beta wing. :eek:
Originally posted by Stealth
yeah. i usually tell everyone to form on my wing, put the time compression on x4, all subsystem energy to engines, and haul ass to the node...
Originally posted by Aspa
Once I hit a bug in that mission, where the Lucy doesn't depart when it reach the node, but starts spinning around, and shoots at the Bastion every time it turns in it's direction.
Originally posted by TopAce
Scouts destroying an entire planet? I mean Vasuda Prime obviously. The GTVA also needs scouts like those.
The following transmission has been intercepted coming from an Unknown location to the Lucifer:
You will fly a reconaissance mission today. Destroy Vasuda Prime and Earth and neutralise all remaining hostile forces.
Originally posted by TopAce
I do not rush to the node for several reasons:
[list=1]you like dogfighting when you're flying an ursa? :lol:
- I like dogfighting
i'm more afraid of them dying, which is why i keep telling them to form on my wing... so they don't get 0wned in the battle
- I do not trust my wingmen to defend me while I am making the run to the node.
not in an ursa it's not ;)
- Taking down Basilisks and Thoths is fun
yeah, but lots of time sitting in an ursa isn't fun
- There is a lot of time
[/list]
[/B]
Originally posted by ngtm1r
Athena can't carry it.
...I think.
Originally posted by TopAce
It is almost as sure as this is the 50th post in this thread.
Originally posted by TopAce
Direct them at that post and discuss it in their forums.
or
Ask in the FAQ! (http://www.hard-light.net/forums/index.php/topic,20303.0.html)
Originally posted by ngtm1r
I kinda like the Athena's looks, myself...but the lack of weapons compatibly is the end of it, really. It can't carry bombs, it can't carry Promethus cannon, and it can't carry Hornets.
Originally posted by Mongoose
My take on the whole T-V War bombers is that we can assume that there were other anti-capship bombers/bomb-like weapons before the development of the Medusa, Ursa, Tsunami, Harbinger, Stiletto, etc. I don't think the whole GTA was flying Apollos and using ML-16s at the start of FS1 :p. Obviously, the bombers wouldn't have been as effective, but they had to have at least some impact on capital ships. I seem to remember the Tech Room descriptions talking about Vasudan bomber capabilities with regards to capital ships. If this is true, then it's perfectly fine for the TVWP to include new bombers/bombs.
Originally posted by ngtm1r
And PVB Amuns had killed 3 Orions over the past 5 years, which implies that they were capable of kill Orions.
Originally posted by TrashMan
Considering the war lasted for 14 years and that a destruction od a destroyer is considered a big blow, I say it-s not a pathetic ratio...
The Amun is the Vasudans heaviest bomber class ship. It carries a massive payload and has been responsible for the destruction of at least 3 Orion class destroyers in the past 2 years. Fortunately, it is slow and has low maneuverability, making it an easy target for our fighters. Fighter pilots should be wary of the two turrets on this ship: they are not to be ignored.
The Amun is considered a B class threat to all cruisers and capital ships. They should be given top priority in target selection during escort operations.
Originally posted by Akalabeth Angel
If you people are arguing for or against a point you should at least check your numbers:
Originally posted by Akalabeth Angel
But the fact is, the Amun is a class-B threat to capital ships, which I'd say is significant. It's a higher threat value than the Shaitan.
The Osiris has now become the standard bomber for use in PVN operations. It has replaced the Amun, correcting many of the faults of its predecessor. It is not quite as sturdy, but it has nearly the same weapons capacity, and is faster and more maneuverable.
The Osiris should be considered a C class threat to Fenris class cruisers, and a D class threat otherwise.
Originally posted by Akalabeth Angel
I know that it's just subjective and means diddly-squat but the fact is, that the description gives the impression that the Amun is a threat to terran capital ships.
Originally posted by Akalabeth Angel
I think that three Orions _is_ a big deal, especially in the Freespace 1 era. Where several missions are based around capturing a lowly Cain cruiser of all things and where Destroyers, on any side, are seldom ever destroyed.
Originally posted by Akalabeth Angel
Yes, any sensible captain of a ship would retreat once his ship became badly damaged (assuming it could). There may have been lots of battles where Orions were damaged by bombers, but the ship got away.
Originally posted by Black Wolf
I think we're working off a flawed basis here in assuming that the only ships the Terrans and Vasudans had during the TV War were Destroyers, cruisers, fighters and bombers.
Originally posted by Black Wolf
I think we're working off a flawed basis here in assuming that the only ships the Terrans and Vasudans had during the TV War were Destroyers, cruisers, fighters and bombers. This doesn't make any logical sense, especially since, if you accept the FS1 shipset, the Vasudans only had Atens, which even in FS1 were pieces of crap. Why wouldn't they develop a larger cruiser or corvette to combat the heavy hitting firepower of the Terran Leviathan? Why did neither side seem to develop a starfighter carrier that was less than 2kms long?
It makes no sense to go from ships around 250 m long to ships almost an order of magnitude or so bigger with nothing in between, since it wouldn't take such a leap to give one side or the other the tactical advantage in ship to ship combats. Even if, for some odd reason, these vessels had all been retired by the time of FS1, bombers would still be around as an aftereffect of these smaller ships vulnerability to the two sides lighter bombs.
Originally posted by Akalabeth Angel
Getting back on the subject of bombs in FS1. Remember the Amun has been responsible for the destruction of 3 Orions in 2 years. A fact which has been belittled by some sides of the argument, but the description of the Orion seems to be disagree with the stance that it is a "pathetic" amount.
In the course of the 14 year war, very few of these have ever been lost, making the destruction of an Orion a truly horrible defeat.
Amun is pathetic as a bomber versus Capital ships, but is responsible for three truly horrible defeats for the Terrans.
I never said the Amun has inflicted a pathetic number of defeats on the Terrans. I said that its kill ratio is pathetic if that is it's main purpose. I happen to believe that the main purpose of a bomber is to tackle weaker capships and disarm destroyers. Under those circumstances 3 kills is an impressive kill ratio but if you're saying that bombers are meant to kill Orions then it is pathetic and I stand by that usage of the word.
Yes those three strikes were crippling defeats for the terrans but they were crippling defeats precisely because bombers rarely kill capships.
Originally posted by Akalabeth Angel
I don't see why a bomber has to be designed to kill any type of warship, and I've never argued that an Amun was made to kill an Orion specifically. A bomber is designed to kill ships, whether they be Poseidons, Leviathans or Orions.
Originally posted by Akalabeth Angel
If the Amun is comparable to the Medusa and the Medusa's description says "Suitable for any size target." I'd say that the Amun is designed, in part (not its main purpose) to kill Orions.
Originally posted by Akalabeth Angel
But anyways the origins of this argument lie in the fact that I believed the GTA or PVN should have anti-ship bombs prior to the Tsunami because it didn't make sense that the Athena only carries Stillettos. You've just said that the pre-shivan bombers are designed to destroy Cruisers, but if the Athena can only carry Stillettos and the only anti-warship action of the Athena is to disable a Cain it doesn't exactly fit into your argument either. Therefore there should be a smaller bomb that can be used on the Athena, as I stated in my first post
Originally posted by Akalabeth Angel
Amuns can carry Tsunamis
Originally posted by Akalabeth Angel
It seems to me that you were the one that wasn't reading my post.
Besides who says you only carry Stillettos to diable a capship? I prefer to use normal missiles most of the time so that I'm actually inflicting hull damge. Most likely athenas worked in a similar fashion. Or maybe they employed a two phase attack. Launching their Stillettos from long range and then closing to kill the now disarmed cruiser with missiles.
See? No need for a new smaller bomb class. I have no objection to the introduction of one but there certainly isn't a need.
Originally posted by Akalabeth Angel
If Bombers don't carry bombs what's the point of them even existing? An Amun is a slow moving target, if all it is going to do is carry missiles why use it at all? Why not employ Seths with large loads of missiles to destroy Orions instead?
Originally posted by Akalabeth Angel
If the chief objective is delivering missiles to the target and surviving then more-nimble, less armoured craft would be the better choice.
Originally posted by Akalabeth Angel
Maybe FS1 bombs are similar to SW bombs with little means of propulsion and are easy to shoot down, so instead you have Amuns first disabling Orion turrets and then launching bombs which are designed, in-part to kill capital ships, and that otherwise wouldn't normally get through the Orion's defensive fire. But on the whole, Amuns should be able to kill Orions on their own (with escort) without resorting to using missiles which any old fighter could bring along. A heavy bomb, for a heavy bomber.