Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Black Wolf on September 15, 2004, 12:01:49 pm
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*Thwack*
Go to SG every so often, kay?
Anyway, as you've no doubt figured by now, TI has released some screenies. Six of 'em in fact. Get 'em via the website (http://www.sectorgame.com/twistedinfinities), specifically the Screenshots (http://www.sectorgame.com/twistedinfinities/screenshots.php) page. The site is sporadically updated and we don;t always tell people so checking back whenever you remember is also reccomended. :nod:
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Lookin good man
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Nice screens:)
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The Vasudan fighter is stunning. The rest is cool too, but that fighter made my drool.
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Great work :yes:
Will we get some ground shots too?
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Originally posted by StratComm
The Vasudan fighter is stunning. The rest is cool too, but that fighter made my drool.
Really? I think it looks a little bloated from what I can tell... and the design seems rather uninspired. (sorry)
Seems I have really high standards for user made vasudan ships, though. Because some of these usermade ones are pure ugliness, but everyone raves over them... (Not anyone's work in specific, tho...)
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Well, dunno about it being bloated - it's actually fairly thin in game, which seems to help the wingmen survive and get hefty killcounts. :p
Here's some Aurora pics of it with better lighting (my fault with the site one - I took the screenie :nervous: )
(http://www.sectorfiles.com/ti-file-dump/VasudanAdmiral/WebScreens/Kauket1.jpg)
http://www.sectorfiles.com/ti-file-dump/VasudanAdmiral/WebScreens/Kauket2.jpg
http://www.sectorfiles.com/ti-file-dump/VasudanAdmiral/WebScreens/Kauket3.jpg
But there's no disguising the fact that it's an old model and the textures just pulled from existing fighters. (That said, they do seem to work for it quite decently :) )
Anyways, no ground shots for the time being, as we're still experimenting in that area, but suffice to say that there's a lot of interesting advancements that will come into play in those missions and many others. They've evolved significantly since the last batch of screenies. :D
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isnt that the old Ancients fighter, AF Kato, just reskinned?
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Nope, Bobs Kato had a similar profile for sure, but was also fairly different:
http://www.geocities.com/vasudanad/Kato.txt
Good spotting tho. :) IIRC the kaukets concept drawing was done before TI, and was initially going to be an Ancient interceptor. I probably even used the Kato as a vague design reference.
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Oh yeah significant difference for sure, good work on the kauket:nod:
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You guys have been working on the "Ground Mod" ?
I'm curious as to [IF - permission wise] and [HOW - technical explination] that other campaigns can impliment this, as I need a opening scene where SDF-1 in on the ground and a bizillion battlepods are crawling all over macross island... ;)
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The Starfox mod will also have groud missions.
What's so hard about it?