Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Corhellion on September 19, 2004, 04:59:04 pm
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It's here folks...and I'm in line to download it...:thepimp:
http://www.fileplanet.com/files/140000/145822.shtml
Some one sticky this! This is news man!
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WHy do you need to download the demo when the game has been released several days ago?
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I completed Doom3 about a month ago :nervous:
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Originally posted by Windrunner
WHy do you need to download the demo when the game has been released several days ago?
Possibly to decide whether to buy the game?
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Originally posted by aldo_14
Possibly to decide whether to buy the game?
And that's what is currently amusing me about the games industry. I guess I'd be wrong in thinking that you'd want to release the demo of the game - to help people decide if they should buy it - before it's released in full.
But I guess that's just stupid.
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Yes, it;d be like a campaign releasing a demo or mystery shots after releasing the the entire campaign ;)
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Originally posted by Corhellion
It's here folks...and I'm in line to download it...:thepimp:
http://www.fileplanet.com/files/140000/145822.shtml
Some one sticky this! This is news man!
yeah well the game came out over a month ago, so...
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...**** guys...maybe you haven't thought about it...but...uh...maybe people don't have the game yet cause of the crap reviews? (The 'It's too dark! The monsters don't do ****!' sorta thing?) Why blow your money on some POS game...
...I for one...am pretty much broke...so...this is pretty much as good as it'll get for me...until I buy it...or Half life 2...
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yeah... but i haven't heard many crap reviews about doom 3... other than its engine being extremely well designed, the graphics unbelievable, and... oh wait, those are all good reviews :rolleyes:
if someone doesn't want to pay for the game, they could just send me a private message, and i'd either send them the 3 CDs via mail, transfer the files to them, or even give them a link to download them :rolleyes:
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Originally posted by Stealth
yeah... but i haven't heard many crap reviews about doom 3... other than its engine being extremely well designed, the graphics unbelievable, and... oh wait, those are all good reviews :rolleyes:
if someone doesn't want to pay for the game, they could just send me a private message, and i'd either send them the 3 CDs via mail, transfer the files to them, or even give them a link to download them :rolleyes:
:lol: wait... 3 cd's?.... :wtf: y'know, i didn't notice it previously.. :nervous: that's weird as all hell. :shaking:
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The demo is for the benefit of the non-US people whom ID assume do not have sufficiently fast connections to have downloaded the pirated copy[ies].
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Originally posted by an0n
The demo is for the benefit of the non-US people whom ID assume do not have sufficiently fast connections to have downloaded the pirated copy[ies].
:lol: funny, but true.
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Originally posted by Turnsky
:lol: wait... 3 cd's?.... :wtf: y'know, i didn't notice it previously.. :nervous: that's weird as all hell. :shaking:
:confused:
is Doom 3 not 3 CDs? :confused:
'cause mine is. maybe it's because mine's pirated *shrugs* ;) j/k
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Had I a system that I thought would run this it would be in my DL queue right now.
In case you ain't figured it out yet, ID's last 3 or so releases have more or less been in depth tech demos for the engine they've built so that other dev houses can see, drool, and pony up the bucks.
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I've seen a lot of negative comments about Doom3 on various forums, namely that it's repetitive and dull.
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Originally posted by Flipside
I completed Doom3 about a month ago :nervous:
Yep I did finish it Month ago too
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I already have a demo. It comes on 3 CDs and has netplay disabled. I downloaded using p2p software. ;)
I'm I the only one who thinks that ID's choice to release the game and then a demo actually led to more piracy of the game?
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Originally posted by karajorma
I'm I the only one who thinks that ID's choice to release the game and then a demo actually led to more piracy of the game?
It probably didn't help them any... many people are understandably apprehensive to spend their hard earned cash on a game they've not had the oppertunity to play yet. Understandably so as well.
I felt that way about Battlefield Vietnam - robbed. I was expecting it to be at least as fun as BF1942 but it wasn't. Since there was no demo I blindly bought the game based on the fact that I'd liked BF1942. Waste of my money if you ask me.
All in all then - yeah - software publishers/devs are doing themselves no favours by holding demos back untill the game is done - or not even releasing one at all.
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Originally posted by Kalfireth
It probably didn't help them any... many people are understandably apprehensive to spend their hard earned cash on a game they've not had the oppertunity to play yet. Understandably so as well.
I felt that way about Battlefield Vietnam - robbed. I was expecting it to be at least as fun as BF1942 but it wasn't. Since there was no demo I blindly bought the game based on the fact that I'd liked BF1942. Waste of my money if you ask me.
All in all then - yeah - software publishers/devs are doing themselves no favours by holding demos back untill the game is done - or not even releasing one at all.
at least relic had the right idea.
hopefully there will be demo for a few games (either on console or PC) for some of the upcoming releases, most notably Half-Life 2, and Halo 2. :nod:
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Originally posted by aldo_14
I've seen a lot of negative comments about Doom3 on various forums, namely that it's repetitive and dull.
Indeed it is. I've had D3 for a long time now and I haven't yet bothered to finish the game. The game being too dark is bull**** but its repetitive and dull after a promising start. D3 is on the same line as Painkiller. :doubt:
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Originally posted by Mr. Fury
Indeed it is. I've had D3 for a long time now and I haven't yet bothered to finish the game. The game being too dark is bull**** but its repetitive and dull after a promising start. D3 is on the same line as Painkiller. :doubt:
you're aware that
a) you have a flashlight... you can access the flashlight by pressing "F"... i'd assume that they wanted the game to be dark since, oh yeah, you're on either Mars surface, or inside a facility with hardly any lights... yeah that would make sense.
b) if it's still too bright, try raising the "brightness"... that usually raises the overall lighting
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Originally posted by Mr. Fury
The game being too dark is bull****
Read first, post then.
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To be really fair - the game is dark. However you're equiped with a flashlight, there are mods on the internet to allow each weapon to have a flashlight mounted on it - and on top of it all - it's part of the point of the game that it's dark. It's not a nice bright facility - it's been taken over by the hordes of hell and of course the power is out in most places. Big suprise then - that it's dark.
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It seems like every time I turn a corner in that game I shoot at my own shadow. They need to fix that somehow. Other than that its really a great game.
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My only real complaints were that it needed more monster types, and that you weren't in Hell for long enough, and seemed by simply be following your nose when you were.
That said, it was a damn good game :)
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I think it did become repetitive - it relied on the same scare tactics over and over. As someone observed on another forum - monsters either:
a. Attack as soon as you open a door/enter an area.
b. Wait untill you pick something up / walk past a certain point in a room.
It never changes from that formula.
In addition - imps are heavily used - as are human infantry - where a lot of other kind of monsters could've been used.
Hell could've seen more variety... considering there are no "laws" as such for how it should look. Also it seemed to rely upon taking all your weapons away as opposed to spending much time there. Likewise there were a lot of corridors and such in the Mars facility... more variety there could've been good as well. Docking bays... warehouses... science labs... accomadation for the workers...
Meh, I'm getting picky. It was a good game but could've been better.
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I liked the game, personally. To echo everyone else, yes, it did get repetitive. I stopped playing it and moved onto modding and other things before I even reached Hell however (altho I was just about there)....the game was fun, but definately not an all-nighter (not to mention how scary it would be to do that! :nervous: :D)
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can someone help me?
I've just gotten a new video card, one capable of running Doom3. So I download the demo, and after the installation bar gets to 100%, it just hangs there, apparently copying readme.txt. I leave it for like 10 or so minutes, and then sometimes it tells me there is not enough space, even though there is, and sometimes it just freezes the comp. I even downloaded the file from two different places, just to make sure it wasn't corrupt.
I've been looking forward to Doom as long as everyone else, and now I can't even get the demo to work. Any help would be appreciated.
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Originally posted by Kalfireth
I think it did become repetitive - it relied on the same scare tactics over and over. As someone observed on another forum - monsters either:
a. Attack as soon as you open a door/enter an area.
b. Wait untill you pick something up / walk past a certain point in a room.
It never changes from that formula.
In addition - imps are heavily used - as are human infantry - where a lot of other kind of monsters could've been used.
Hell could've seen more variety... considering there are no "laws" as such for how it should look. Also it seemed to rely upon taking all your weapons away as opposed to spending much time there. Likewise there were a lot of corridors and such in the Mars facility... more variety there could've been good as well. Docking bays... warehouses... science labs... accomadation for the workers...
Meh, I'm getting picky. It was a good game but could've been better.
That has to be the most irritating game tactic ever - letting you get half-way / 3 quarters of the way through then taking all your guns away.
:hopping:
I mean, if I wanted to piss away 15 hours of preserving ammo for the harder bits, I'd restart the ****ing game. Later levels need more, bigger guns, not restarting with a pistol because the developers couldn't be arsed designing anything new and wanted to go back to the old, easy enemies.
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In all fairness, you do get them back pretty quickly, though, I found the Guardian a lot harder to kill than Sarge.