Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Taristin on September 20, 2004, 08:33:21 pm

Title: What happened to this?
Post by: Taristin on September 20, 2004, 08:33:21 pm
(http://www.aqsx85.dsl.pipex.com/images/screen2.jpg)

Remember these engine trails? I tried implementing them in the tables, and came up with nothing. Has this been disabled in the code? Can it be resurected? Or is my one voice not enough to sway this?
Title: What happened to this?
Post by: Night Hammer on September 20, 2004, 08:44:29 pm
I tried to see if they worked with Raa n no go either so its not jsut him.
Title: What happened to this?
Post by: Bobboau on September 22, 2004, 11:59:32 am
they should still be there, but it wouldn't suprise me that it got broken and nobody noticed it until now becase nobody had used them
Title: What happened to this?
Post by: terren on September 22, 2004, 08:00:06 pm
I liked them, can we bring them back?
Title: What happened to this?
Post by: Jetmech Jr. on September 22, 2004, 08:07:33 pm
For me, the problem is no one has made really good ones. Maybe I'll wait for Bobbaou/Lightspeed/Dabrain/Turamber to make some.
Title: What happened to this?
Post by: phreak on September 22, 2004, 09:42:52 pm
http://dynamic4.gamespy.com/~freespace/fsdoc/index.php/Particle%20Thrusters
Title: What happened to this?
Post by: deep_eyes on September 22, 2004, 11:59:36 pm
is that only for the myrmydon or fighter/bomber class or caps can use it too?
Title: What happened to this?
Post by: Taristin on September 23, 2004, 08:37:02 am
Quote
Originally posted by PhReAk
http://dynamic4.gamespy.com/~freespace/fsdoc/index.php/Particle%20Thrusters


Yeah, thanks. :rolleyes: As you can see, I'm the one who put that there... :p And it still doesn't work for me.
Title: What happened to this?
Post by: phreak on September 23, 2004, 09:36:35 am
i can check the code and see whats going on.

its going to take a bit since i don't get home for another 6 hours or so.
Title: What happened to this?
Post by: Bobboau on September 23, 2004, 11:57:33 am
you might want to post your data/table entree in the mean time
Title: What happened to this?
Post by: Taristin on September 23, 2004, 12:17:19 pm
Code: [Select]

$Name:                          GTF Kisou
$Short name:                    TFight UD-3
$Species:                       Terran
+Type:                          XSTR("Stealth Interceptor", 2975)
+Maneuverability:               XSTR("Excellent", 2976)
+Armor:                         XSTR("Light", 2977)
+Manufacturer:                  XSTR("Nankam Aeronautical", 2978)
+Description: XSTR(" ", 2979)
$end_multi_text
+Tech Description:
XSTR("Tech Entry Here.", 2980)
$end_multi_text
+Length: 18 m
+Gun Mounts: 4
+Missile Banks: 1

$POF file:                  perspeg.pof
$Detail distance: (0, 180, 300, 1100)
$ND: 74 73 246
$ND: 46 46 242
$ND: 60 58 213
$Show damage: YES
$Density:                   1
$Damp:                      0.2
$Rotdamp:                   0.35
$Max Velocity: 0.0, 0.0, 100.0                  ;; in x/y/z -- z only specified forward.  use special tokens for backward movement
$Rotation time: 2.5, 2.6, 2.0
$Rear Velocity: 0.0
$Forward accel: 2.0
$Forward decel: 1.5
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 25.0
$Expl outer rad: 75.0
$Expl damage: 25.0
$Expl blast: 1000.0
$Expl Propagates: NO                                                      ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed: 0.0                                             ;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks: ( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus R" "Prometheus S" "UD-8 Kayser" )
$Allowed Dogfight PBanks: ( "Subach HL-D" "Prometheus D" )
$Default PBanks: ( "Subach HL-7" "UD-8 Kayser" )
$Allowed SBanks: ( "Rockeye"  "Tempest" "TAG-A" "TAG-B" "Harpoon" "Trebuchet" "Hornet" "Tornado" "Hornet#Weak" "EMP Adv." )
$Allowed Dogfight SBanks: ( "Rockeye D" "Tempest D" "Hornet D" )
$Default SBanks: ( "Harpoon" )
$SBank Capacity: ( 30 )
$Shields:                   390
$Shield Color: 100 100 255
$Power Output: 3.0
$Max Oclk Speed: 130.0
$Max Weapon Eng: 150.0
$Hitpoints:                 300
$Flags:                     ( "player_ship""in tech database" "default_player_ship" "fighter")
$AI Class:                  Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 190.0
+Aburn For accel:       0.7
+Aburn Fuel:            300.0
+Aburn Burn Rate:       60.0
+Aburn Rec Rate:        25.0
$Countermeasures: 40
$Scan time:                 2000
$EngineSnd: 126                   ;; Engine sound of ship
$Closeup_pos: 0.0, 0.0, -30
$Closeup_zoom: 0.5
$Shield_icon: shieldft-01
$Ship_icon:                 iconfighter2t-01
$Ship_anim:                 ssfighter2t-01
$Ship_overhead: loadfighter2t-01
$Score: 10
$Stealth:
$Thruster Particles:
$Thruster Particle Bitmap: Akheton_Impact
$Min Radius: 0.2
$Max Radius: 1.2
$Min created: 15
$Max created: 25
$Variance: 0.05
$Thruster Particles:
$Thruster Particle Bitmap: Lamprey_Particle
$Min Radius: 0.5
$Max Radius: 1.6
$Min created: 15
$Max created: 40
$Variance: 0.05
$Thruster Particles:
$Afterburner Particle Bitmap: morningstar_particle
$Min Radius: 0.2
$Max Radius: 1.2
$Min created: 25
$Max created: 60
$Variance: 0.1
$Trail:
+Offset: 9.56 -2.22 -1.31
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -9.56 -2.22 -1.31
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Subsystem:                 sensors,                                10,0.0
$Subsystem:                 communications, 10,0.0
$Subsystem:                 weapons,                                10,0.0
$Subsystem:                 navigation,                     10,0.0
$Subsystem:                 engine,                         35,0.0


I was using Lighty's effects as a test to see if it'd work...
Title: What happened to this?
Post by: Taristin on September 24, 2004, 08:01:29 pm
Nothing? :sigh: :(
Title: What happened to this?
Post by: phreak on September 25, 2004, 11:15:16 am
aha!

it should go after $score: but before $stealth:
Title: What happened to this?
Post by: Taristin on September 25, 2004, 08:21:07 pm
...oh. Silly me. Thank you.
Title: What happened to this?
Post by: phreak on September 26, 2004, 09:02:11 pm
ok raa said its working now.  i've updated the wiki regarding this topic.