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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: magatsu1 on September 26, 2004, 06:05:50 pm

Title: Mag1's Poseidon (MK2?) Adventure
Post by: magatsu1 on September 26, 2004, 06:05:50 pm
(http://premium.uploadit.org/magatsu1/cargoship.JPG)

Need to put in some engine pods (probably above the rear shoulders) and an extra special missile turret ontop.
Hopefully some FRED trickery will allow the "claws" to open and close when appropiate.

Based on a ship from one of Alod's modeldumps.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Night Hammer on September 26, 2004, 06:07:23 pm
Not bad at all, I like how it just looks like a bigger Poseidon, Good work:nod:
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Taristin on September 26, 2004, 06:40:53 pm
I love the claws! Absolutely love them!

But this isn't the Poseidon. It'd have to be a Mk II. No biggy, though. :) :nod:
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Blitzerland on September 26, 2004, 07:52:13 pm
Oooh nice.

Magatsu, yer on a role. First, the you made for me, then the bizzare Orion, then this.

A rolling stone gathers no weasels. Remember that, remember that.

;)
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Deepblue on September 26, 2004, 08:00:46 pm
It looks like a monkey hugging a tree...
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Trivial Psychic on September 26, 2004, 08:23:46 pm
I disagree... it looks more like a sloth.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Blitzerland on September 26, 2004, 08:34:56 pm
Woah, woah. Before we diss it, let us wait for Magatsu1 to actually texture it.

Give em' a chance, you fools! I'll crush you! CRUSH!

*Deploys sinister cat army
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Deepblue on September 26, 2004, 08:36:08 pm
Your right, it does look like a sloth.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Taristin on September 26, 2004, 08:52:56 pm
A sloth with some killer cool feet.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: StratComm on September 26, 2004, 11:16:43 pm
I want to see the top before I make up my mind.  But from what I can see, it looks promising.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Black Wolf on September 27, 2004, 02:16:15 pm
Decrease the size of the cargo container and give it a really weird dockpath and it might work, but I don;t think this'll move too well when you tell it to dock with anything.

Cool feet though.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Cyker on September 27, 2004, 02:32:08 pm
Never diss a giant sloth that has a missile launcher on it's back.
:D

Looks nifty, 'tho for some bizzare reason I get Frontier: Elite2 flashbacks when I look at it :P
Title: Mag1's Poseidon (MK2?) Adventure
Post by: c914 on September 27, 2004, 03:04:16 pm
for mee it looks like dog without tail:wtf:
magatsu ...please change grabing arms
Title: Mag1's Poseidon (MK2?) Adventure
Post by: magatsu1 on September 27, 2004, 03:18:22 pm
(http://premium.uploadit.org/magatsu1/update.JPG)


doesn't take tile textures very well and I've never done  a texture map so I'm in a bit of a bind at the mo.:doubt:
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Taristin on September 27, 2004, 03:33:07 pm
You need to close the seem from the mirror a bit better.

And UVMapping isn't nearly as hard as it is boring.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Galemp on September 27, 2004, 03:58:37 pm
ooh, from the top it looks almost Shivan (FS1 style.)
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Deepblue on September 27, 2004, 04:33:40 pm
Okay that DEFINITELY looks like a sloth.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: TrashMan on September 27, 2004, 04:42:33 pm
Ship looks great, only the arms look...well..too human/animal like

First, the claws will nnot be able to open/close so you can just as well drop them.

Second..change the holding arms.
If you ask me, one pair of arms (front) in an L shape (facing the rear) should do the trick..
Title: Mag1's Poseidon (MK2?) Adventure
Post by: magatsu1 on September 27, 2004, 04:47:37 pm
I thought FRED Open's lock/rotate subsystem could make thew clamps do their thang.


Edit: hm, they would haved to rotate in opposite directions so you may be right.:doubt:
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Night Hammer on September 27, 2004, 04:55:38 pm
How do plan on texturing it?
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Blitzerland on September 27, 2004, 05:05:03 pm
Quote
Originally posted by Night Hammer
How do plan on texturing it?


Carefully?
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Mad Bomber on September 27, 2004, 05:36:43 pm
Since it's so sloth-like (read: animal-like), why is it Terran and not Vasudan?

Looks great so far, btw... done with the Victor, on to the next, eh Magatsu? :D
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Night Hammer on September 27, 2004, 05:53:18 pm
Quote
Originally posted by Blitzerland


Carefully?


No jackass, I meant like the first Posiedon or other GTVA ships...
Title: Mag1's Poseidon (MK2?) Adventure
Post by: karajorma on September 27, 2004, 05:53:47 pm
Quote
Originally posted by Black Wolf
Decrease the size of the cargo container and give it a really weird dockpath and it might work, but I don;t think this'll move too well when you tell it to dock with anything.

Cool feet though.


If you make it so that the dockpoint doesn't actually touch the skin of the ship but is instead between the claws several meters back you might be able to gt this thing to dock properly.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: StratComm on September 27, 2004, 06:10:04 pm
My first thought on the top shot is "King Kong meets Frog," which isn't exactly what you're going for I'd imagine.

The sloth likeness is really a bit much.  I love the concept, but I'm not sure how well it'll do in practice.  It needs more reference to the original Poseidon I think.  A more defined "head," fatter arms, a more defined (and less leg-like) engine assembly.  As it stands, the skinny arms and little claws look too animal-like without getting enough practical function out of them.  The Poseidon, for example has some kind of (magnetic?) locking mechanism on the ends of its arms, which lock in with the sides of the contianer that it picks up.  Something like that would make this thing look much better.  Save the claws for manipulator arms on a drone of some kind; they're pretty good but completely out of place on a freighter.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: aldo_14 on September 27, 2004, 06:33:32 pm
I don't like the front much (too....diagonal, er, what I mean is that it's undetailed and I'd prefer something distinct), and I'd advice enlarging the lower 'claws' to have a wider base, but pretty neat.
Title: he he
Post by: Getter Robo G on September 27, 2004, 06:41:09 pm
(Parody mode on)...


   "The Sloth" is a mis-nomer... The design itself was NOT intended to represent the Earth animal, it was merely an unforseen effect. In actuality it was supposed to emulate a Vasudan design to enable the Nightmares to secretly infiltrate GTVA space as cargo merchants. With the defeat of their ex-minions (the Shivans) The Nightmares have decided to do some intel recon before moving against the Vasudan and Terran threats. "The Sloth" is just one of MANY disguised vehicles they plan on seeding into key systems as a sort of "5th Column" or "Trojan Sloth- er HORSE!" Once the invasion signal has been given and the main fleet begins it's assualt on a particular system, those pre-seeded units will strike in concert, thus insuing sabotage, distraction, and utter chaos!

   (Parody mode off)...


  Looks like an Aldo type of design to me, that's why I thought of the Nightmares... (fromhis model dumps, or was that Raven?)
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Night Hammer on September 27, 2004, 06:49:34 pm
Nope Nightmare is Recip. stuff.....so Aldo, unless Raven was there n i didnt know it:o
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Taristin on September 27, 2004, 07:19:44 pm
Doesn't look nightmarish to me... by either meaning of that statement.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: magatsu1 on September 28, 2004, 02:45:28 am
Quote
Originally posted by Mad Bomber
Since it's so sloth-like (read: animal-like), why is it Terran and not Vasudan?

Looks great so far, btw... done with the Victor, on to the next, eh Magatsu? :D


You have no idea....:D

I actually thought it looked like a Gorilla...
Title: Mag1's Poseidon (MK2?) Adventure
Post by: TrashMan on September 28, 2004, 08:45:38 am
Here's what I toguth you should do with the arms
(http://img63.exs.cx/img63/4108/transportArms.jpg)
Title: Re: he he
Post by: aldo_14 on September 28, 2004, 09:06:28 am
Quote
Originally posted by Getter Robo G

  Looks like an Aldo type of design to me, that's why I thought of the Nightmares... (fromhis model dumps, or was that Raven?)


I've never publicly released any complete Nightmare model (and that means completed mesh), BTW.

The front of that hauler does slightly resemble that of the Njord and also the Holler, I believe.  And maybe one of the older Svalin dropship/transports, albeit i'm not sure if I dumped or just deleted those.
Title: sorry
Post by: Getter Robo G on September 28, 2004, 09:28:41 am
The Reci download with them was one of the first mods I got when I came here so if you took it down I didn't realize some people wouldn't remember them (Jug, battleship/destroyer,carrier, and fighter)..  That was almost 3 years ago... I don't remember HALF the stuff I dl'ed from HLP, I'm always rediscovering something on my comp as I am not organized for pure FS2 stuff, I've drifted into the realm of the crossovers (and there's no comming back baby!). :D
Title: Re: sorry
Post by: aldo_14 on September 28, 2004, 09:49:20 am
Quote
Originally posted by Getter Robo G
The Reci download with them was one of the first mods I got when I came here so if you took it down I didn't realize some people wouldn't remember them (Jug, battleship/destroyer,carrier, and fighter)..  That was almost 3 years ago... I don't remember HALF the stuff I dl'ed from HLP, I'm always rediscovering something on my comp as I am not organized for pure FS2 stuff, I've drifted into the realm of the crossovers (and there's no comming back baby!). :D


no, I just don't consider those as being Nightmares, because the concept & design changed so much.
Title: Re: Re: he he
Post by: magatsu1 on September 28, 2004, 12:03:54 pm
Quote
Originally posted by aldo_14


I've never publicly released any complete Nightmare model (and that means completed mesh), BTW.

The front of that hauler does slightly resemble that of the Njord and also the Holler, I believe.  And maybe one of the older Svalin dropship/transports, albeit i'm not sure if I dumped or just deleted those.


Dropship from one of your dumps. :nod:

I actually really like the Dropship. Might do somethin' else if/when I get tired of this one.

Actually, I think I am already..
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Deepblue on September 28, 2004, 01:08:23 pm
Hey, Aldo, I still have most of the new gen Reci mods floating around my comp, do you mind if I keep them, I always thought they were rather cool.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: aldo_14 on September 28, 2004, 04:47:02 pm
Quote
Originally posted by Deepblue
Hey, Aldo, I still have most of the new gen Reci mods floating around my comp, do you mind if I keep them, I always thought they were rather cool.


Yeah, but I did give someone (forget who) exclusive use of them when Reci went down, so I'd prefer it if you didn't show any screens or whatnot for a while.
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Deepblue on September 28, 2004, 04:50:46 pm
Sure. :D
Title: Mag1's Poseidon (MK2?) Adventure
Post by: Psychoo on September 29, 2004, 04:53:08 am
Shape is very nice. I'm waiting for release.  :)