Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Deepblue on September 30, 2004, 09:23:18 am
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1st release is out, you can get it of a bittorrent link on the starshatter forums under a thread calld "b5 update." This looks truly awesome.
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What is it, like?
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What is it, even? :p
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What is it, odd?
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I think it's about that link :
http://holdtheline.game-host.org/
I found the thread but, it seems very old :
http://www.starshatter.com/forum/thread.php?topic=1863
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They moved the forums to matrix games found here: http://www.matrixgames.com/forums/tt.asp?forumid=115
Heres a link to the HTL website: http://project7studios.game-host.org/modules.php?name=Forums
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Originally posted by MetalDestroyer
I think it's about that link :
http://holdtheline.game-host.org/
I found the thread but, it seems very old :
http://www.starshatter.com/forum/thread.php?topic=1863
Thats waaaay out of date. Since I am on a school computer I cant access the matrix games forums and link to some screenies, but if you look you will find.
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This stuff isnt current but it will give you an idea of the mod:
http://www.starshatter.com/forum/thread.php?topic=1783 (http://)
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Hum, the Babylon 5 : Hold The Line, is a stand alone game ? or a mods for a game ?
If it is a mod, so, is it for StarShatter ??
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the webpage went down, server blow up, I would have something else up but i'm really sick, this is the first time I have managed to get out of bed for the last two days
once I am up and about I"l put up a webpage and setup screens and stuff
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Bittorrent still works, so there is hope.
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http://hoxdna.org/b5/Babylon5HoldTheLine.torrent
is the link you want. Also, if you do download from there, you lucky DSL'ers, leave it on for the rest of the people some. Thanks!
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I forgot to add
if you guys who download this could sent a short review of it to [email protected] that would really help us fix some things or tweak whats wrong
interface, dynamic campaigns ship specific systens, working jumpgates and the such are comming down the line so no need to mention those(i so know about them lol)
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TTIWWP
(http://members.shaw.ca/storageb/1/14.jpg)
An old an purportedly "awful" model according to Damocles
(http://members.shaw.ca/storageb/1/12.jpg)
A newer WIP for his Dilgar War mod
Both were lifted from his temporary site at http://members.shaw.ca/holdtheline/
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Meh, his starfury still looks better than what I am trying to make for TBP.
Any chance that we'll be able to borrow some models? :D
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The music/compass addon is up at the site
as for that fury, I made it like 3 years ago, its something insane like 4.5k polys.
ss works a lot different then freespace, the battles move a hell of a lot faster so there is nearly no chance you will have 2 fighters close enough to load the lod0 models, this enables you to make a very high detailed lod0 model
still, if I ever get around to it id love to cut it down by like 2500 or so.
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My starfury mesh is fine, but the mappin sux. I'm using canon material which looks crappy without a great lighting system.
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Tell me about mapping... as soon as you think you have the big boys who make the games beat... something like jump to lightspeed comes out and you have to up it AGAIN.... eventually it gets to the point where you just cant spend that amount of time...
I rarly use cannon anything, I prefer to make all the textures even the base from scratch, takes a LOT more work but when you are done its something unique, kind of like the hyperion maps.
I dunno if the maps would fit your model at all but I will post a shrunk version here for you to see.
I unwrap basically every face on models when I texture, so the maps generally look a bit wierd.
(http://members.shaw.ca/DamoclesX/MAIN.jpg)
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Those're awesome, dude. I might have to wait till there's a non-Torrent download, though. :nervous:
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you can get it off newsgroups if that helps? I dont know how to use them myself LOL
id run an ftp but my isp would come over to my house and beat me to death with my hdd
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I've said this before, but your textures are so much better than the b5 originals. I really love them :nod:
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Heheh thanks
I've never been one for copying textures point by point and trying to make something 100% cannon.. ive always thought you should improve/change and so on, its how stuff gets better
Been spending time on some dilgar ships for the next mod, for starshatter or freespace 2, depends on how hard freespace2 is and what kind of support I can get for it.
MKI and MKV Dartfighters
(http://members.shaw.ca/DamoclesX/mkI.jpg)
(http://members.shaw.ca/DamoclesX/mkV.jpg)