Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Night Hammer on September 30, 2004, 10:43:30 pm

Title: Comm orders
Post by: Night Hammer on September 30, 2004, 10:43:30 pm
Is it possilbe to make orders such as guard wing and attack wing in addition to attack ship and guard ship???
Title: Comm orders
Post by: Goober5000 on October 01, 2004, 12:21:44 am
Probably.  But we'd have to put them on the second page of commands, requiring a [PgDn].
Title: Comm orders
Post by: Night Hammer on October 01, 2004, 12:40:25 am
well damn:sigh:
Title: Comm orders
Post by: Nuke on October 01, 2004, 02:31:01 am
is there a way to add commands to the comm list via sexp. it could be usefull to trigger events. youd have an event to add a command, commands to enable/disable the command. using the command would trigger an event or events. id like to see a mission where you have to fly recon for a capship and lay down waypoints for the ship to follow. for example you have to fly up behind a sathanas to lay down waypoints so a destroyer can jump into its blindspot.
Title: Comm orders
Post by: magatsu1 on October 01, 2004, 01:23:58 pm
what about -ai-add goal for wings too ?
Title: Comm orders
Post by: Goober5000 on October 01, 2004, 02:18:10 pm
You can already do that.