Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Deepblue on October 05, 2004, 08:04:02 pm

Title: Because...
Post by: Deepblue on October 05, 2004, 08:04:02 pm
It didn't get ANY attention...

BEHOLD!!!! :devil:

Quote
Originally posted by Deepblue
Here are some screens:

(http://server5.uploadit.org/files/DeepblueWA-AuroraORIGINAL.jpg)

(http://server5.uploadit.org/files/DeepblueWA-AuroraLINE.jpg)

(http://server5.uploadit.org/files/DeepblueWA-AuroraOMEGA.jpg)

(http://server5.uploadit.org/files/DeepblueWA-AuroraESCORT.jpg)

(http://server5.uploadit.org/files/DeepblueWA-AuroraSINCLAIR.jpg)

(http://server5.uploadit.org/files/DeepblueWA-AuroraSHERIDAN.jpg)

(http://server5.uploadit.org/files/DeepblueWA-AuroraIVANOVA.jpg)

I personally believe this is highlight worthy material.

Now, lets do that Thunderbolt...  ;7
Title: Because...
Post by: Corsair on October 05, 2004, 08:14:49 pm
Eh...I hate to ask, but what is that?
Title: Because...
Post by: Hippo on October 05, 2004, 08:14:59 pm
Interesting... A Breifing background?
Title: Because...
Post by: Rictor on October 05, 2004, 08:19:08 pm
woah, awesome.
Title: Because...
Post by: Deepblue on October 05, 2004, 08:25:36 pm
Babylon 5 Aurora Starfury... Those of you who downloaded R2 and played will notice the difference.
Title: Because...
Post by: Aspa on October 05, 2004, 08:30:27 pm
Am I totally wrong here, or is this looking quite a bit better than in the series?
Title: Because...
Post by: Deepblue on October 05, 2004, 08:42:19 pm
Except for 3d cockpits you may not be far from the truth. In one of the DVD featurettes, one of the 3d guys was saying that games today have better graphics today than they did when they first produced Babylon 5.
Title: Because...
Post by: Blitzerland on October 05, 2004, 09:27:24 pm
Amazing. Is that a 3D briefing?! Can't be...no...no...
Title: Because...
Post by: Rictor on October 05, 2004, 09:33:17 pm
looks like a reworked techroom
Title: Because...
Post by: Blitzerland on October 05, 2004, 09:35:15 pm
Quote
Originally posted by Rictor
looks like a reworked techroom



Oh. Well....that's cool, too. ;)
Title: Because...
Post by: Deepblue on October 05, 2004, 09:41:51 pm
The hell? Do you guys read anything I post?
Title: Because...
Post by: Deepblue on October 05, 2004, 09:42:42 pm
Quote
Originally posted by Deepblue
Babylon 5 Aurora Starfury... Those of you who downloaded R2 and played will notice the difference.
Title: Because...
Post by: Rictor on October 05, 2004, 09:44:05 pm
yes I do read. Obviously, its an ingame model, I'm just trying to figure out where you took the screenshot, it looks like the techroom.
Title: Because...
Post by: Blitzerland on October 05, 2004, 09:46:00 pm
Quote
Originally posted by Deepblue
The hell? Do you guys read anything I post?


Dude...are you attenton starved?
Title: Because...
Post by: Deepblue on October 05, 2004, 09:50:00 pm
Quote
Originally posted by Rictor
yes I do read. Obviously, its an ingame model, I'm just trying to figure out where you took the screenshot, it looks like the techroom.

Ah... sorry. It just sounded like you thought that I had made some cool new techroom background and am posting screenies for that.
Title: Because...
Post by: Bobboau on October 05, 2004, 10:41:04 pm
have you people never played TBP!? :wtf:!!!?
Title: Because...
Post by: aldo_14 on October 06, 2004, 03:33:39 am
Is the number 02 suppossed to be mirrored on that second Starfury?
Title: Because...
Post by: magatsu1 on October 06, 2004, 08:45:16 am
Quote
Originally posted by Deepblue
The hell? Do you guys read anything I post?



you haven't posted anything to read ....

you're gonna haved to spell it out to us.
Title: Because...
Post by: Ransom on October 06, 2004, 08:53:47 am
Quote
Originally posted by magatsu1
you haven't posted anything to read ....

Yes he did.

Quote
Originally posted by Deepblue
Babylon 5 Aurora Starfury... Those of you who downloaded R2 and played will notice the difference.
Title: Because...
Post by: an0n on October 06, 2004, 08:54:53 am
Wow, that's cool.

What game is that for?
Title: Because...
Post by: Deepblue on October 06, 2004, 09:21:20 am
not funny...
Title: Because...
Post by: Deepblue on October 06, 2004, 09:22:08 am
Quote
Originally posted by aldo_14
Is the number 02 suppossed to be mirrored on that second Starfury?


Its not. Its "20" and is read correctly when you are looking at the StarFury from behind it.
Title: Because...
Post by: aldo_14 on October 06, 2004, 09:41:35 am
Quote
Originally posted by Deepblue


Its not. Its "20" and is read correctly when you are looking at the StarFury from behind it.


Ok, then the '2' is mirrored.  If it's 20, then the bottom dash on the 2 should point towards the 0, not towards the wings.
Title: Because...
Post by: Falcon on October 06, 2004, 12:10:42 pm
Why is it posted on the General Discussion shouldn't this be in Freespace modding or Freespace General?
Title: Because...
Post by: Deepblue on October 06, 2004, 01:02:00 pm
Ah, your right, I'll have to fix that.
Title: Because...
Post by: Unknown Target on October 06, 2004, 01:14:06 pm
:rolleyes:

Guys, it's a bunch of the Bab 5 starfuries in the tech room, using the shadow build.
Title: Because...
Post by: ionia23 on October 06, 2004, 02:56:58 pm
Isn't Kazan working on a new physics engine for this?  Something that will allow that neat trick when the Whitestars spin around while still coasting forward?
Title: Because...
Post by: Unknown Target on October 06, 2004, 03:21:56 pm
...which is sorta already do-able by playing with the tables.
Title: Because...
Post by: ionia23 on October 06, 2004, 03:40:45 pm
He mentioned something about re-writing the physics entirely.  Better control of drift and whatnot.  Hit your afterburners, spin around, blast away.
Title: Because...
Post by: Deepblue on October 06, 2004, 06:25:17 pm
Quote
Originally posted by Unknown Target
...which is sorta already do-able by playing with the tables.


How?
Title: Because...
Post by: Hippo on October 06, 2004, 07:45:02 pm
rotdamp i think... just hit control-f and type wing commander in the ships table, and you'll find it...
Title: Because...
Post by: Deepblue on October 07, 2004, 12:43:03 pm
Wing commander?
Title: Because...
Post by: aldo_14 on October 07, 2004, 12:49:23 pm
There's a comment along the lines of 'set this 0 to have no wing commander physics' or something.
Title: Because...
Post by: Deepblue on October 07, 2004, 12:54:04 pm
Interesting... I'll have to look into this...
Title: Because...
Post by: Kazan on October 07, 2004, 12:59:33 pm
Quote
Originally posted by ionia23
Isn't Kazan working on a new physics engine for this?  Something that will allow that neat trick when the Whitestars spin around while still coasting forward?


no

Quote
Originally posted by ionia23
He mentioned something about re-writing the physics entirely.  Better control of drift and whatnot.  Hit your afterburners, spin around, blast away.


I said nothing of the such


perhaps you're confusing ferrium plans with fso plans
Title: Because...
Post by: Deepblue on October 07, 2004, 01:01:21 pm
But since Ferriums a long ways away, we need to find ways to simulate real physics in FSOpen. I'll definitely have a look at the rot_damp stuff.