Hard Light Productions Forums
Hosted Projects - FS2 Required => Inferno => Topic started by: Kosh on November 03, 2004, 07:38:58 pm
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I was just thinking, what is the official reason for using carriers as the primary CnC ships instead of destroyers?
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destroyers will tend to get shot at more than carriers (still doesn't mean they will). this isn't good for command and control
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I figured as much. Thanks.
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Supercarriers are usually used for command of fleets (Warlock/Tanen)
The smaller carriers usually have command of smaller groups within the main fleet.
All carriers try to stay out of heavy conflict as much as possible, but it is known for GTVA carriers to take on EA ones during a fight, with their fighter support of course.
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The smaller ones (Lenaeus and Aristaeus) have command relay stations so they and their complements can receive orders from fleet command located on a Warlock or Tanen. However, they also have their own command centres which can take over this responsibility if the communications link is severed. Having everything centralised on the supercarrier makes for more effective fleet deployment, especially considering how many warships and fighter complements there are in the Inferno era compared to pre-Capella.
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Smaller carriers take command of destroyers also?
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What is a difference between Leaneus and Aristaeus?
There was a Warlock mk.II model, does both mk.I and II will be in next relase? if yes, what is the differecne between them?
It looks like Terrans will be a carrier freaks :D
Can you post something about each faction tactic?
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The Aristaeus can carry the Jotun and Notus and doesn't appear untill later. The new Warlock replaces the old one. The main difference is the turret amount.
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Then they won't be sending in the Independance to take on every Shivan or EA superdestroyer that comes along, like in R1?
W00t!
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IIRC, thats the Odin's new job.
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The EA only have 1 superdestroyer, the Shivans don't though.
You probably won't see much of the Warlock in game I'd think, at the moment you not stationed on one :p
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Originally posted by Woomeister
The EA only have 1 superdestroyer, the Shivans don't though.
... um, Lucifer?
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True, the Shivans tend to build above SD specs.
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Above and below SD specs.
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Originally posted by Trivial Psychic
... um, Lucifer?
Yeah, doesn't the Lucifer remake count as a superdestroyer?
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Originally posted by Kosh
Above and below SD specs.
Yes, but they've very few Super-Destroyers. They mostly go cruiser/corvette/Destroyer/Juggernaut. Where, "realistically" Terran/Vasudan engineering seems to stop at various forms of Super-Destroyer.
BTW, I classify Super-Destroyer as a destroyer that is either unique(Luci) or has a special ability not found in standard destroyers, usually with additional firepower.
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The remodelled Lucifer is a superdestroyer, just not as big as the Terran ones :)
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Actually I meant that the EA have 1 Nemesis, while the Shivans have more than one Lucifer.
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I was being facetious. I just keep remembering how they sent the Independence to deal with the Kismet and the Diablo, then later sent it out after the Nemesis. At least in the Kismet/Diablo mission, SOC sent in their superdestroyer to help.
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Just remember, that was in R1. The story is being changed along with ship classes. They'd probably send an Odin to deal with either threat under R2 rules.
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One of the reasons for that was the Odin was added later into the campaign after some of those missions were done. We didn't have the ships during chapter 1 to actually do that.
R2 will be a lot different to R1 when it comes to ship deployments. You should see more cruisers than in R1 too.
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more cruisers? I'm begin to worry about my fighter/bomber ass :D