Hard Light Productions Forums
Hosted Projects - Standalone => Wing Commander Saga => Topic started by: Lynx on November 15, 2004, 02:43:48 pm
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Allright people, here's something new:
Possibly the second most succesful private industries fighter behind the Talon, the Razor ranks as the top light fighter. No other craft can match its price performance value out on the market, both private and military craft. The shields and armor are really, really thin, but the speed and maneuverability more than make up for it.
(http://www.scifi-3d.de/wcsaga/Lynx's stuff/RazorB.jpg)
(http://www.scifi-3d.de/wcsaga/Lynx's stuff/Razor!.jpg)
Credits for this pretty ship go to gevatter Lars(model) and Lynx(minor model adjustments and texturing).
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ehm.. i never saw this ship (??) From which WC Game is this Ship?
BTW: It looks great
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It's a craft commonly used by pirates in Wing Commander IV: The price of Freedom.
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One other reason it's so useful in private hands:
12 missiles, yes, 12. That's a lot. That's more than *any* Confed line ship except the Longbow, which is a bomber.
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It carries 8 missiles.
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Looks good, 'cept cockpit looks a bit tacked on.
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this looks great,
the only thing that could use any work at all is the cockpit. (could use a bit of trim)
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I saw a source one time that quoted it as 12 missiles, not 8, but you're right, Lynx, according to the CIC. My oops.
Aldo, this is a cheap light fighter. The cockpit may actually *be* tacked on and held there by duct tape.
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I think just haveing a thin metal frame around it would make it look alittle better, just around the edges
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Here is the original model:
(http://www.wcnews.com/ships/images/wc4razor.jpg)
As you can see, it does not have any struts. It surely could make the model look a tad better, although I doubt it, but out intention was to stay as close to the original as possible. There are bigger fighting planes today that have full glass bulbs, not to mention that it's pretty easy to assume that whatever they made up for cockpits being made of in WC is much more robust that anything used on planes.
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Other thing is that with a one-way glas the struds could be inside ^_^
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The sudden transition from bare metal->glass just looks subtly wrong to me. I think there should be some sort of rim round it, especially as the cockpit is recessed.
EDIT; like (http://www.aldo14.f2s.com/temp/cp.jpg)
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Even if its not visible during a firefight it would be ok to give the border somekind of "connection" texture...but I wouldn't change anything on the geometrie now.
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that's all that is being sudgested a bit of a border texture, if you do that, it'll be perfict
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Well I am quite sure Lynx can do something like that.
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Ah, that you mean. I thought you wanted cockpit struts.
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Finally, I got overmyself to make shinemaps for that baby:
(http://www.scifi-3d.de/wcsaga/Lynx's%20stuff/Rzor.jpg)
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Very nice cockpit recession. A bit heavy on cockpit shine - I think the Thunderbolt has it cooler. But then again, the Razor's not as important as ship in WCS as the Thud I suppose.
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you should try 3d cockpits :)
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Originally posted by Ypoknons
A bit heavy on cockpit shine - I think the Thunderbolt has it cooler.
that's because the cockpit is bigger in relation to the ships body compared to the Thunderbolt, so there's more shine.
About the 3d cockpits, sure they look cool, but I won't go rework all the fighter models to incorporate that since I think it's too much hassle for not enough gain. Those cockpits aren't that obvious ingame anyways other than the techroom and chasecam, and glowmapped cockpits look almost as good.
And if we incorporate 3d cockpits(which we inevitable will) we won't need them anyways. I've run a few tests and with your detail code I can model a super high res cockpit submodel and put it as subobject there so that I won't have to rework all the ship models again.
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Looks definitely better than the ooold model. :yes: :)
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It needs deblockification. Do something, just something, to break up those flat contours. Also, the cockpit looks very strange.
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Did you ever play Wing Commander?
Blocky is its middle name, and it's better for it.
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What he said.
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The Razor is a cheap produced fighter and so its as simple as possible...and as said above its Wing Commander ^_^
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Originally posted by Woolie Wool
It needs deblockification. Do something, just something, to break up those flat contours. Also, the cockpit looks very strange.
it needs antialiasing and antisotropic filtering. Just activate it to achieve max frame quality. Also, it sucks a lot of performance, but most cards nowadays can do it. :ha: :mad2: