Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Thrilla on November 20, 2004, 10:43:19 pm

Title: UV Mapping Problem
Post by: Thrilla on November 20, 2004, 10:43:19 pm
I'm having a problem with lithunwrap and truecrap.  I got the model uv mapped fine in lithunwrap and the map looks great, but when I save the model and then try and load it into truecrap it doesn't have the same uv mapping, but when I view it in the model viewer for LithUnWrap I can see it just fine.
Title: ...
Post by: Thrilla on November 20, 2004, 11:08:21 pm
nvm I figured it out
Title: UV Mapping Problem
Post by: Galemp on November 21, 2004, 02:43:29 am
Wheee! Spam thread!

;7 :hopping: :nod: :shaking: ;)
Title: UV Mapping Problem
Post by: karajorma on November 21, 2004, 03:00:05 am
Before the spam starts.

:welcome:

Can you tell us what the solution was Thrilla? Might help next time someone has the same problem.
Title: ...
Post by: Thrilla on November 22, 2004, 07:12:05 am
Oh, I just had to save it as a .lwu or whatever the file extentsion that LithUnwrap uses then reload it and save it as a .cob file and then it loaded up fine.