Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Setekh on March 15, 2001, 04:11:00 am

Title: Here, have some interface art!
Post by: Setekh on March 15, 2001, 04:11:00 am
Here is my post from the FS Modding Forum (//"http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&forum=Freespace+Modding&number=2&DaysPrune=10&LastLogin="):

 
Quote
Originally posted by Setekh:
I've figured out a way to do very professional,   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif)-looking way to make interface art. Observe:

  (http://www.3dap.com/hlp/staff/setekh/tech-nephilim.jpg)  

And I can do this for all ships - not only for the Dreadful Shivans mod that this Nephilim is for, but all player-flyable reskins and other models too! W00t!   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Enjoy, everyone!   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Title: Here, have some interface art!
Post by: Fineus on March 15, 2001, 04:30:00 am
Wicked work dude! I imagine it'd be handy if you did one for all the ships in the game... and offered to do them for campaigns and stuff as well (like UA and so on)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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Title: Here, have some interface art!
Post by: Setekh on March 15, 2001, 04:44:00 am
Exactly what I was thinking  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Here, have some interface art!
Post by: Styxx on March 15, 2001, 08:09:00 am
Is that thing animated?
Title: Here, have some interface art!
Post by: Jabu on March 15, 2001, 08:17:00 am
I like the grid  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/icons/icon14.gif)  

[This message has been edited by Jabu (edited 03-15-2001).]
Title: Here, have some interface art!
Post by: NeoHunter on March 15, 2001, 07:43:00 pm
 
Quote
Originally posted by Styxx:
Is that thing animated?



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Do or do not. There is no try - Master Yoda

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Title: Here, have some interface art!
Post by: Fineus on March 16, 2001, 12:58:00 am
I'm getting my info from the VBB - no it isnt.

But I don't see how it could be hard to animate it - you might not be able to get it to rotate as smoothly as Volitins do, but if that approach is totally impossible then why not do it in "snapshots" of top, bottom, left, right, back and front? it'd give you the same complete view of the ship, just no smooth spinny thing...

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Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Here, have some interface art!
Post by: Setekh on March 16, 2001, 01:52:00 am
If I tried to make it spin, it would take me an obscenely long time - as some of you may know, I do all of my work in my imaging software. So it would mean I would have to render each frame individually. I think I'll stick with stills for now.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Here, have some interface art!
Post by: NeoHunter on March 16, 2001, 02:43:00 am
Besides, a fully animated version of it would be too large to download.

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Long Live The Fighters!!!

Do or do not. There is no try - Master Yoda

Yub yub Commander! - Major Wes Janson

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                   [b][email protected][/b]                                 >                  

Upcoming campaign: Fury Storm
Title: Here, have some interface art!
Post by: Setekh on March 16, 2001, 03:20:00 am
Actually, if it were compressed, an ANI shouldn't take that long to download. If someone would like to actually animate them, I would rather use those ones than my ones.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Here, have some interface art!
Post by: Fineus on March 16, 2001, 12:41:00 pm
Animation is A-1 SUPAR!

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Fight the future!
Title: Here, have some interface art!
Post by: Nico on March 18, 2001, 06:04:00 am
well, if you send me 3ds files, I think I can do you enough renders for you to make a ani... just tell me the size of the pics, their color depth (256 I guess), and how many frames. I'm used to make spining anims thanx to Red Alert (the Westwood Studio's game), creating sprites for the 2d units works all the same  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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Member of the Robotech mod for FS2
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