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General FreeSpace => FreeSpace Discussion => Topic started by: willy_principal on November 29, 2004, 04:43:44 pm

Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: willy_principal on November 29, 2004, 04:43:44 pm
I found this in the FS2 Wiki:
"The heavy photon beam cannons now mounted on all Terran warships were initially reverse-engineered from the superweapons mounted on the Lucifer in 2335 by the GTI engineers working on Project Hades. The ill-fated rebellion of these engineers the next year in their bid to overthrow the GTA led to the classification of the weaponry for several years. Once functional beam weaponry was proven to be practical, reliable, and superbly useful, a Vasudan variant was developed for deployment on the Sobek class of corvettes. These 'slash' beams maximized the spread of the beam fire on a wide arc across the target's hull, increasing the chances of disabling subsystems and turrets. Both Slash beams and Line-of-Sight (LOS) beams are now standard on all Terran warships."

Beam types??? since when there are Beam types beyond the AAA beams and the anti-warship beams....
I really don't know where the hell did they get that...
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: Moonsword on November 29, 2004, 04:46:50 pm
There have always been in the game...

Slash beams do exactly what they say... they're a type of anti-warship beam that 'slashes' accross an enemy's hull, ripping up subsystems.  LoS beams are what you're referring to as anti-warship beams, I believe.
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: Galemp on November 29, 2004, 06:29:52 pm
Sure, load up a mission with a Deimos and a Moloch. The Terran slasher beams rake across the enemy hull while the Shivan beams concentrate their fire on one point.
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: NGTM-1R on November 29, 2004, 06:39:17 pm
SEXP'd slash fire doesn't rake, though.
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: Hippo on November 29, 2004, 06:48:47 pm
Here's a usefull reference on beams and such:


http://home.att.net/~clay.h/fs2/beamfaq.htm
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: Kosh on November 30, 2004, 01:59:15 am
I felt that slash beams really were not that effective.
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: Liberator on November 30, 2004, 02:44:16 am
But damned impressive to see!
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: NGTM-1R on November 30, 2004, 10:15:46 am
Slash beams are supposed to be for disabling subsystems, but they're not quite effective enough at that. They need to do slightly more damage to take out a turret in a single raking pass.

Using a fire-beam SEXP, though, a slash beam is a terribly effective weapon. Your subsystems go bye-bye now.
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: Hippo on November 30, 2004, 04:28:22 pm
Yeah, they're able to aim at specific subsystems with the sexp :p
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: Deepstar on November 30, 2004, 04:37:31 pm
The Slash Beams are moving to fast, if there move a bit slower, than there are more effective.

But so.. there are useless, you can only use this to destory Fighter Wings there are in line of beams ;)
Title: WTF?Beam types? Slash beams and Line-Of-Sight?!?!
Post by: NGTM-1R on November 30, 2004, 05:31:16 pm
True evil is using a fire-beam sexp to aim anti-capital beams at fighters.