Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Triple Ace on November 30, 2004, 05:46:13 pm

Title: mods and campaigns dont play
Post by: Triple Ace on November 30, 2004, 05:46:13 pm
I've tried all the newer builds and I get the same result. If I go to play with a mod or a user created campaign the game freezes when I click the hangar doors to start. It does not even get to the loading screen. Also, I did try the mod command in the launcher.
Title: mods and campaigns dont play
Post by: Trivial Psychic on November 30, 2004, 06:21:23 pm
What build are you using?
Did you try creating a new pilot?
Title: mods and campaigns dont play
Post by: Triple Ace on November 30, 2004, 06:25:29 pm
Newest build and I am using a new pilot.
Title: mods and campaigns dont play
Post by: Overlord on December 01, 2004, 11:50:30 am
May be you should select the new campaign in the campaign-screen first?
Title: mods and campaigns dont play
Post by: Bobboau on December 01, 2004, 12:11:41 pm
and then make a new pilot, again, after reselecting the new campaign
Title: mods and campaigns dont play
Post by: Triple Ace on December 01, 2004, 05:53:00 pm
I've done that but it still freezes.
Title: mods and campaigns dont play
Post by: phreak on December 01, 2004, 05:57:57 pm
specs?
Title: mods and campaigns dont play
Post by: Triple Ace on December 01, 2004, 07:42:22 pm
1.6 ghz athlon, 512 ram, 128 mb geforce 5700 le, 40 gb hard drive. Its a pretty beefy system.
Title: mods and campaigns dont play
Post by: Taristin on December 01, 2004, 08:19:49 pm
beefy? :wtf:
Title: mods and campaigns dont play
Post by: Hippo on December 01, 2004, 08:20:39 pm
Quote
Originally posted by Triple Ace
1.6 ghz athlon, 512 ram, 128 mb geforce 5700 le, 40 gb hard drive. Its a pretty beefy system.



Erk... Thats not exactly high end...

You're sure you installed it correctly to use the -mod?
Title: mods and campaigns dont play
Post by: Triple Ace on December 01, 2004, 09:27:19 pm
Its high end for poor people and yes I did use -mod.
Title: mods and campaigns dont play
Post by: Trivial Psychic on December 01, 2004, 09:54:12 pm
Would you be able to post your entire command line?
Title: mods and campaigns dont play
Post by: Triple Ace on December 01, 2004, 10:03:45 pm
Sure I'll copy it now. C:\FreeSpace2\fs2_open_r.exe -spec -glow -pcx32 -jpgtga
Title: mods and campaigns dont play
Post by: Taristin on December 01, 2004, 10:32:38 pm
pcx32... *shudders*
Title: mods and campaigns dont play
Post by: Trivial Psychic on December 01, 2004, 11:40:23 pm
I meant the entire command line, including the -mod selection.
Title: mods and campaigns dont play
Post by: Flaser on December 02, 2004, 04:55:52 am
Get rid of pcx32 - AFAIK almost non of the optimized effects need it and it is a real drain on your RAM.
Title: mods and campaigns dont play
Post by: Triple Ace on December 02, 2004, 08:12:40 pm
You think that might be the problem?
Title: mods and campaigns dont play
Post by: Triple Ace on December 02, 2004, 09:56:03 pm
Ok the pcx32 command was not the problem so here is my command line again, C:\FreeSpace2\fs2_open_r.exe -spec -glow -jpgtga  -mod (any mod).
Title: mods and campaigns dont play
Post by: Triple Ace on December 02, 2004, 10:13:47 pm
I figured it out. It was the kpack vp that was causing the problem.
Title: mods and campaigns dont play
Post by: Trivial Psychic on December 02, 2004, 11:23:43 pm
My concern about the -mod part of the command line was that spaces in the mod directory can cause issues with it.  I needed to know if this was the issue you were having.

Later!
Title: mods and campaigns dont play
Post by: Triple Ace on December 03, 2004, 09:50:37 pm
As soon as I removed the kpack vp it worked fine.
Title: mods and campaigns dont play
Post by: karajorma on December 04, 2004, 07:03:18 am
Odd. I wonder why it would do that with mods but not the main campaign.