Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Warlock on March 21, 2001, 10:43:00 am

Title: This morning's render :)
Post by: Warlock on March 21, 2001, 10:43:00 am
 (http://deathangelsquadron.net/scramble1.jpg)

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Warlock
DeathAngel Squadron (//"http://deathangelsquadron.net")
CO

Do or Do Not,..There Is No Spoon
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To Fly Exotic Ships, Meet Exotic People, and Kill Them.


We may rise and fall, but in the end
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Title: This morning's render :)
Post by: Darkage on March 21, 2001, 10:48:00 am
Looking sweet (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Title: This morning's render :)
Post by: Fineus on March 21, 2001, 01:06:00 pm
Very nice! But theres a perspective problem there again, and it's kinda high up the picture... other than that - look good!

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Title: This morning's render :)
Post by: Jabu on March 21, 2001, 01:36:00 pm
That pic is still a bit too empty. How 'bout bringing the ship slighly closer?
Title: This morning's render :)
Post by: Warlock on March 21, 2001, 02:01:00 pm
Tired all that ,..with the scale when I moved any other direction in TS half the model was either out of the view or at a very distorted looking angle.

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Warlock
DeathAngel Squadron ("http://deathangelsquadron.net")
CO

Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum ("http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite ("http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.


We may rise and fall, but in the end
 We meet our fate together
Title: This morning's render :)
Post by: Sushi on March 21, 2001, 02:37:00 pm
Can't you change the perspective value in TS? It really does look like it's being seen through the wrong end of a telescope..  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)



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Sushi- the OTHER white meat!
Title: This morning's render :)
Post by: Starwing on March 21, 2001, 02:41:00 pm
Truespace really can screw up perspective, especially on large models. The zoom function can make it even worse.
Title: This morning's render :)
Post by: Shrike on March 21, 2001, 02:58:00 pm
Yeah, it really looks flattened.
Title: This morning's render :)
Post by: Warlock on March 21, 2001, 04:19:00 pm
Like I said I tried changing the view and moving the model around ALOT in TS,..for some reason little changes didn't make a diff and using the rotation tool would only make huge changes.

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Warlock
DeathAngel Squadron ("http://deathangelsquadron.net")
CO

Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum ("http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite ("http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.


We may rise and fall, but in the end
 We meet our fate together

[This message has been edited by Warlock (edited 03-21-2001).]
Title: This morning's render :)
Post by: NeoHunter on March 21, 2001, 07:33:00 pm
Once again, Warlock has managed to do his trademark plain renders!!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

Just kidding. Nice. How about some fighters launching from the fighter bays?

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Long Live The Fighters!!!

Do or do not. There is no try - Master Yoda

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Title: This morning's render :)
Post by: Warlock on March 21, 2001, 09:18:00 pm
Look closely at the hangerbays  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Warlock
DeathAngel Squadron ("http://deathangelsquadron.net")
CO

Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum ("http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite ("http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.


We may rise and fall, but in the end
 We meet our fate together
Title: This morning's render :)
Post by: NeoHunter on March 21, 2001, 11:18:00 pm
Oh I see them now....very hard to distinguish from the inside texture of the hangars.

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Long Live The Fighters!!!

Do or do not. There is no try - Master Yoda

Yub yub Commander! - Major Wes Janson

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                   [b][email protected][/b]                                 >                  

Upcoming campaign: Fury Storm
Title: This morning's render :)
Post by: Setekh on March 22, 2001, 03:17:00 am
Try Using 3D Exploration from X Dimension Software ("http://www.xdsoft.com"). AFAIK, that doesn't have as many perspective problems. Works with cobs and virtually every 3d file format I've ever seen.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

(With the exception of .blend.)