Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Darkhill on December 08, 2004, 11:30:25 pm
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When quitting the game does anybody ever get a invalid page fault? I used to get that every once in awhile but now I get it every time. I get it with the Imperial Alliance project, an older build of your 3.6, and even an unmodified version of FS2.
This was working perfectly for me earlier today then I went to add a few new sounds and then this problem came up. I've removed all my changes and even tried an older backup with no effect. The thing I don't get is it does the same thing to FS2 which nothing has even been changed. I've deleted the registry tried different combos and still the same thing. I even reinstalled my OS tonight thinking that might be the problem. Anybody have any ideas? This is driving me crazy.
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Try one of the debug build and post it in mantis with the fs.log and a dxdiag report.
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this happened to me and it had to do with some joystick problem. i just reran the retail launcher and it fixed it.
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I'm not just talking about fs2_open builds crashing. The completely original and unmodified backup of the game does the same thing now.
I dug out my copy of 3.6 that I got right after it was released and built both retail and debug with the same result. The only interesting part in the debug spew is:
WARNING: VRAM is at -18432 instead of zero after flushing!
ML
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Freespace Multi Log - Closing on Thu, Dec 09, 2004 at 11:49AM
WARNING: VRAM is at -2048 instead of zero after flushing!
And its the same two values everytime. I can't say if I remember this before in a debug build.
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Just for fun, what are the URLs to your latest and stable retail/debug builds?