Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: WMCoolmon on December 17, 2004, 09:29:54 pm
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I finally got around to writing an official guide. They're pretty much built-to-order for standalone ships, so check 'em out. :D
http://dynamic6.gamespy.com/~freespace/fsdoc/index.php?pagename=Modular%20tables
redmenace, eat your heart out. :)
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why thank you, you may now have your pie, cake, and ice cream
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Would be nice to have clear examples of how to use them... I would add them, but I've only ever gotten the ships working.
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Updated with examples. :)
I also made a guide for VPMage: http://dynamic6.gamespy.com/~freespace/fsdoc/index.php?pagename=UsingVPMage
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Shouldn't this be in the SCP forum?
*finger hovers over the "move thread" button*
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don't you hate it when people don't know about a feature becase they never visit the SCP forum?
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I hadn't realised exactly what this meant for 3.6! Thanks for making those wiki entries!!!
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^my point^
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Originally posted by Bobboau
^my point^
Good point. Moved, with redirect.
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he put it there for a reason...
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Oh come on Bobboau, Goob was just looking for a reason to exercise his newfound power.
Better than banning half the board.
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truely, he has gone mad with power...
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I mean.. all.. hail the glorius Goober!
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*smites Eishtmo*
Hey, if it's a SCP thread, it belongs in the SCP forum. :p
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unless the point is trying to get some moder to use a feature.
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Hence the redirect in the MODding forum. :nod:
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A redirect doesn't update with new posts. :blah: