Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: aldo_14 on June 04, 2001, 08:42:00 am
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Has anyone thought out a set of designations for the ship types not in FS2... namely for user made custom ships.
Especially as I need a new class for a ship (//"http://uk.geocities.com/gunnery_control/wyvern.htm") midway between the Corvette and Destroyer class...
I've been thinking of classing it as a frigate, but GTFg / SOFg Wyvern doesn't sound great....
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http://uk.geocities.com/gunnery_control/index.html (//"http://uk.geocities.com/gunnery_control/index.html")
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ICQ: 119819902
"I awake to see that no-one is free,
we're all fugitives, look at the way we live"
[This message has been edited by aldo_14 (edited 06-04-2001).]
[This message has been edited by aldo_14 (edited 06-04-2001).]
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just don't take the road Fattony has taken.
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Bobboau, bringing you products that work.............. in theory
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Looks like a Battlecruiser to me (http://dynamic.gamespy.com/~freespace/ubb/noncgi/cool.gif)
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Co-Creator, GroundZero ("http://www.subspacezero.com")
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In real life, size upwards it goes:
Corvette
Destroyer
Cruiser
Battle Cruiser
Battle Ship\Aircraft carrier.
Since in Freespace it goes
Cruiser
Corvette
Destroyer
try battle cruiser or battle ship (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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supernova, ya think it's over but the supernova don't stop" PM5K
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#knees death in the groin#
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"Do not fear the chickens. Become one with the chickens. Respect the chickens and... #BOK!# LEG IT!!!"
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In FreeSpace we have:
*=GT or GV
F=Fighter
B=Bomber
C=Cruiser
Cv=Corvette
D=Destroyer
J=Juggernaut
Fr=Freighter
Sg=Sentry Gun
I=Installation
A=AWACS
T=Transport
J=Juggernaut
Sc=Science Vessel (Science Cruiser)
In Warzone, Derelict, Twilight, BWO, and tBE it adds:
E=Explorer
Ff=Frigate
Ca=Carrier
Dn=Dreadnought
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Ace
Staff member FreeSpace Watch
http://freespace.volitionwatch.com/ ("http://freespace.volitionwatch.com/")
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Originally posted by QXMX:
Looks like a Battlecruiser to me (http://dynamic.gamespy.com/~freespace/ubb/noncgi/cool.gif)
I've designated it as a heavy corvette for the time being, although it's called a light destroyer in the techroom, etc.
And it's finished (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) (See modding forum)
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http://uk.geocities.com/gunnery_control/index.html ("http://uk.geocities.com/gunnery_control/index.html")
[email protected]
ICQ: 119819902
"I awake to see that no-one is free,
we're all fugitives, look at the way we live"
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Maybe battlecruiser could be saved for something between a cruiser and corvette.
It seems like destroyers are all fighter carriers, so maybe a battleship would be anything larger than a corvette that doesnt carry its own fighter wings. A ship like that might make a lot of sense, actually. Something like an Orion with the fighter bays ripped out an extra weapons. If you have Hecates operating in conjunction then they can provide the fighter cover from somewhere safe and the Battleships can go toe to toe with the enemy caps. Specialization is usually the way to go with anything thats gonig to be operating in a fleet. Only ships that need to operate solo should have a broader range of abilities.
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CC - Command Carrier
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Originally posted by morris13:
Maybe battlecruiser could be saved for something between a cruiser and corvette.
Maybe like this ? ("http://uk.geocities.com/gunnery_control/griffin.htm")
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http://uk.geocities.com/gunnery_control/index.html ("http://uk.geocities.com/gunnery_control/index.html")
[email protected]
ICQ: 119819902
"I awake to see that no-one is free,
we're all fugitives, look at the way we live"
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I like that!!! When can I dl it?
[edit: I guess I'll hae to wait... it (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)]
[This message has been edited by Snipes (edited 06-05-2001).]
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Originally posted by Snipes:
I like that!!! When can I dl it?
[edit: I guess I'll hae to wait... it (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)]
[This message has been edited by Snipes (edited 06-05-2001).]
Not that long - I literally had it up and running in 8 hours, tbl entries and everything, befor I noticed a tiny model bug. Give it say...2 days (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) .
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battle cruiser sounds very big indeed, i thing heavy cruiser is best
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Depends how big the ship is. A destroyer is 2K, while a Juggernaut is 6K. I could see a battlecruiser in the 1.5-4K range
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Co-Creator, GroundZero ("http://www.subspacezero.com")
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Originally posted by Culloden:
CC - Command Carrier
7km
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How about....
war cruiser - between 300-600m, heavily armoured & armed, but slow and unmaneuverable. Both anti capship & AAf weaponry.
assualt cruiser - 300-500m, faster, for jumping in, firing off a salvo before jumping out as soon as possible. Only has 1/2 powerful beams, plus a few defensive flak turrets.
escort cruiser - 200-400m combination of the previous 2, armed with primarily long range AAfs and flak, so it can cover a large area.
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http://uk.geocities.com/gunnery_control/index.html ("http://uk.geocities.com/gunnery_control/index.html")
[email protected]
ICQ: 119819902
"I awake to see that no-one is free,
we're all fugitives, look at the way we live"
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That's a lotta models. How many can be supported in the table files?
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Co-Creator, GroundZero ("http://www.subspacezero.com")
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Originally posted by QXMX:
That's a lotta models. How many can be supported in the table files?
I think someone managed to minimse the defualt ships.tbl to around 270k, which would leave room for at least 10 ships(?). It roughly takes 4-8k for each model, dependign on size, so probably more. i'm not sure if FRED2 or FS2 has a limit on the possible no. of ships, though.
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I'm gonna make a ship (when my model-a-day thing is over) that is smaller than a cruiser but much larger than a fighter. Very simple model, triangular mainly, very sleek, sorta like one of those reflector mirrors you use to tan under your chin and neck.
It will be more powerful than a cruiser, have mega strong armour and be twice the speed of a fenris. I'm gonna make it a GTAc, a Galactic Terran Assault Cruiser. Or maybe a GTSv, Galactic Terran Strike Vessel. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by aldo_14:
I think someone managed to minimse the defualt ships.tbl to around 270k, which would leave room for at least 10 ships(?). It roughly takes 4-8k for each model, dependign on size, so probably more. i'm not sure if FRED2 or FS2 has a limit on the possible no. of ships, though.
Wait a sec - you mean to tell me that the limit is a kilobyte limit and not the number of entrys? What's the max size?
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"He who laughs last thinks slowest."
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Originally posted by aldo_14:
How about....
war cruiser - between 300-600m, heavily armoured & armed, but slow and unmaneuverable. Both anti capship & AAf weaponry.
escort cruiser - 200-400m combination of the previous 2, armed with primarily long range AAfs and flak, so it can cover a large area.
That sounds like perfect descriptions of the Leviathan and Aeolus to me.
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Originally posted by aldo_14:
I think someone managed to minimse the defualt ships.tbl to around 270k,
*waves*
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Originally posted by sandwich:
Wait a sec - you mean to tell me that the limit is a kilobyte limit and not the number of entrys?
Uhhh, IIRC, there is a limit to both - numerous people have discovered there is a 380k (?) limit on the tbl, but Woomeister also discovered that there is a limit to the number of entries. You'll have to find him for the exact number. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Shrike:
*waves*
Is there a link to it?
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Co-Creator, GroundZero ("http://www.subspacezero.com")
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Originally posted by Setekh:
Uhhh, IIRC, there is a limit to both - numerous people have discovered there is a 380k (?) limit on the tbl, but Woomeister also discovered that there is a limit to the number of entries. You'll have to find him for the exact number. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Strangely, I have a working ships.tbl with 2 new ships,which is 382 kb.
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I don't have any idea for a designation for your vessel, but guys, tell me what you think of this one:
GTIr - Ironclad - Battleships of the size of a destroyer, but that don't have fighters, but they have twice the armament and armor.
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Hrm.. thats a designation 140 years old even now. It doesn't really make a lot of sense as a ship class, although it would be an excellent Name for an individual ship. Why not just call a battleship a battleship?
[This message has been edited by morris13 (edited 06-08-2001).]
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I thought I'd revivie this, seeing as I thought up a couple of new types recently
G#Ds - Dropship
200-300m , 3/4 AAf turrets, very powerful engines with a rapid recharge jump drive. Designed to carry (and recover) 1-3 fighter wings behind enemy lines, beyond their normal range. Rather than have a normal hanger, the Dropship has direct power / Air supply lines into the fighters onboard to keep the pilots alive and powered during the journey. It's uncomfortable as hell, but hey, this is war (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
G#Pr - Probe class.
Between 5-50m, very fast, minimal armament and armour. Mainly used for advance scouting of remote systems, but can also be retrofitted with explosives as a long range missile.
G#Gs (Not sure) - Gunship class
Larger than bomber - 40-50m long - player piloted craft. Minimum 18 primary firpoints, 2-4 turrets, massive secondary banks. Reasonably fast, but about as maneuverable as a beached Walrus. Used to attack suppy convoys with fighter escort.
G#GB (again, not sure) - Gunboat class
Between freighter/ cruiser size (160-300m), with 4 missile and 4 laser turrets (possibly 1 weak beam). Step below a cruiser, mainly for civillian patrolling.
G#? - Decoy frieghter
Small gunboat / cruiser, disguised as a frieghter but with excellent AAF wepaonry.
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Team Member of The Ghost and the Darkness ("http://uk.geocities.com/gunnery_control/index.html")
[email protected]
ICQ: 119819902
"Well I believe ther's someone watching over you. They're watching every word you say. And when you die they'll take you down and take you through. You'll realise one day that the grass is always greener on the other side, the neighbours got a car that you wanna drive, and when time is running out you wanna stay alive. There is no wrong, there is no right, and the circle only has one side...."
(c)2001 Travis
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Originally posted by aldo_14:
G#Ds - Dropship
200-300m , 3/4 AAf turrets, very powerful engines with a rapid recharge jump drive. Designed to carry (and recover) 1-3 fighter wings behind enemy lines, beyond their normal range. Rather than have a normal hanger, the Dropship has direct power / Air supply lines into the fighters onboard to keep the pilots alive and powered during the journey. It's uncomfortable as hell, but hey, this is war (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
G#? - Decoy frieghter
Small gunboat / cruiser, disguised as a frieghter but with excellent AAF wepaonry.
1) That sounds more like an SOC fighter transport. Dropships are basically assumed to be the interstellar version of LSTs.
2) It's called a Q-ship. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) GTQ.
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mwahahah I have no good answer so my spacecrack goes enormously high again muawhahahwahahaha (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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Originally posted by Shrike:
1) That sounds more like an SOC fighter transport. Dropships are basically assumed to be the interstellar version of LSTs.
B]
Exactly what I meant - basically for 'Into the Lions Den', a similar thing would be needed. Might have to make it stealth, for obvious reasons.
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stealth... yay!! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
I'm SPACE-CRACK BOY!!! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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Adding an 'a' (like TFFa Chimera) denotes 'advanced', and an 'x' (like TFDx Apocalypse) denotes 'experimental'. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by QXMX:
That's a lotta models. How many can be supported in the table files?
I believe the limit for the ships.tbl is around 380KB... I put all the ship models that I collect from everywhere/everyone all into the same ships.tbl. I must have an extra 10-20 ships. It's still under 380KB (because I get rid of the description tags), it works perfectly...
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I believe the maximum limit is 120 entries.
You can add alot more and still be under the 380k crash size, but when you enter a mission, 2:30 will elapse before you can do anything in-game. Ships will be destroyed by enemy fighters, you can be shot down before you can do -anything- as well.
It's not fun when that happens. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/mad.gif)
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~Space Kitsuné
Creator of the Anthro FS2 Campaign.
Help!
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Originally posted by Setekh:
Adding an 'a' (like TFFa Chimera) denotes 'advanced', and an 'x' (like TFDx Apocalypse) denotes 'experimental'. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
In real life the 'a' and 'x' are usually capital and before the ship type designation.
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Originally posted by Grey Wolf 2009:
Originally posted by Setekh:
Adding an 'a' (like TFFa Chimera) denotes 'advanced', and an 'x' (like TFDx Apocalypse) denotes 'experimental'. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
In real life the 'a' and 'x' are usually capital and before the ship type designation.[/B]
In real life, a cruiser is bigger than a destroyer whish is bigger than a corvette...
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In real life, I think a Y in front of the name means experimental. Like the YF-22
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Originally posted by YodaSean:
In real life, I think a Y in front of the name means experimental. Like the YF-22
depends the army, the country...
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It also depends on the branch of the military.
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Ok I made this list with the help of a dictionary for my MOD, this would be current day navy
Patrol Craft: very lightly armoured
gunboat: Small vessel with medium armaments(note: I think it goes here)
Corvette: small naval esscort
frigate: Large corvette/naval esscort vessel
gunship: Medium vessel with high armaments (note: I think it goes here)
destroyer: medium armour/weapons, fast attack
Cruiser: faster than battleship but less armour and weapons
battle-cruiser: heavily armed cruiser
battleship: most armour, most guns
carrier: mothership, little (compered to battleship) armourment, other ships defend
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I can try... and make an entire MOD myslef.
GRDLA, TSC, SSPF, Bandits, Aliens - ah pants!
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Beware, it may confuse people.
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Historically a battle cruiser had the fire power of a Battleship, but with less armor and more speed.
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50-100 meters: Gunship(Gs), small, fast, ship with many anti fighter turrets (like the multigun corvettes from Homeworld). Also, Light Assault Craft(LAC), can carry bombs and torpedoes(torps could be done well by making an individual ship designated a torp and whenever someone wanted to make a ship fire torps, launch them like fighters and have them kamikaze attack) some anti fighter armament.
100-200 meters: Gunboat(Gb) and Missile Boat(Mb) gunboat has heavy antifighter guns (like Correllian gunship from XWA), missile boat has a few missile turrets and can carry torps.
200-350 meters:Cruiser(C). Smallest ship to have beams, except maybe an LTerSlash for the LAC
350-500 meters:Heavy Cruiser(C or HC). Has multiple beams, instead of just one.
500-1km: Corvette(Cv). Designed to kill cruisers and fighters. Multiple corvettes can attack destroyers.
1-2km: Escort Carrier(ECr), Frigate(Ff), Missile Frigate(MFf). ECr has minimal anti-fighter armament, but carries multiple fighter wings. Frigate has heavy Anti-ship beams. MFf carries missiles and torps.
2-2.5 km: Destroyer (D) Like Orion or Hecate. Can carry a few Squadrons of fighters.
2.5-3.5 km: Superdestroyer (SD) Like Lucifer or Hades. Very heavy armament, slightly more fighters than destroyer.
2-3 km: Carrier (Cr). Light armament, many fighters.
3.5-6 km: Either Battleship(BS) or Dreadnought(Dn). I prefer the term battleship because Dreadnought seems bigger to me.
3+ km: Super- or Mega- Carrier (SCr or MCr)
6-10 km: Juggernaut(J).
10-14 km: Superjuggernaut(SJ)
14-20 km: Dreadnought or battleship
20+ km: Superdreadnought(SDn)
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No, Dreadnoughts are smaller than Juggernauts. I'd call really big ships Battleships.
Actually, I define battleships as dreadnought-sized ships with either a very small fighterbay or none at all, and added beam weaponry.
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Dreadnought was actually the first class of battleship to carry all big guns, and the name of first such ship (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Just as a note, Hitler was planning a MASSIVE battleship as part of his fleet, which luckilly was never built due to the war beginning before he had planned. I am unsure to what specification this ship would have been given, but it would have to be something like Behemoth or other word generally meaning rather bloody huge (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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I know, the Dreadnaught was British. But since everyone's building Dreadnaughts with big fighterbays...
Behemoth is a good designation. The GTBe Behemoth (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Since the big ship was supposed to be German, it'd probably be something like SehrSehrGroß or something (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
[This message has been edited by Jabu (edited 08-21-2001).]
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The question is, do you really need that many designations?
You needs:
Escorts
Standard battleline
Carriers
What more can you ask for?
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Of course you do, how would I get the number of ships high enouhg other wise (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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Just because you have the ship classes, you don't have to use them all. If you use gunboats, why would you need gunships? Both ships fulfill the same role, just that one navy might like gunships because they were cheaper, while another might like gunboats because they could take more punishment and could take on more fighters at once. It would be interesting if the terrans used one kind of ship and the vasudans used another.
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OK, if you is talking about my MOD, I, then there are no Vasudans ha ha ah ah ah ah ah ah ah and stuff. I droped gunship. Only gun boat and the GRDLAs looks (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) !!!! its called the prowler
[This message has been edited by LAW ENFORCER (edited 09-02-2001).]
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I think we should stop having so many extensions and make the
- of GT
- be determined by size alone (well, almost). Then we can call it something else as a class. Think of all the Terran fighters, for example - the Myrmidon is a GTF, but Space Superiority. The Perseus is a GTF, but Interceptor. Similarly we can have several GTCvs, but they can be gunboat class, blockade class, escort class, anti-fighter class, whatever you want. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)