Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Inquisitor on March 31, 2001, 12:23:00 pm
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I know you guys have alot of FS talent, I was wondering if there are any Descent 3 wizards out there?
Btw, site looks grand, colours are nice and balanced.
The old Ross128'ers should have a good home here (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Hey dude! Good to see you here (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
I play a fair bit of D3 now, but no online stuff, I would kinda like to try modding it some time, but I don't have the time right now...
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- ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com") Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")
Fight the future!
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Thanks Inquisitor - welcome to HLP. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
As for D3 - I've meddled with it a bit, but not much as I got into FS much more. What did you have in mind? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I have a terrain modelling project (I'll post the site link, but don't laugh, it needs re-arranged and made over), and I am using the Descent Engine as a tech demo (possibly moving to a Open SOurce engine for the final deal, it's an academic thing, I will be presenting at a national conference in October).
Basically, I am pulling my hair out with the intricacies of D3Edit and some minor frustrations with table files. The REAL thrust of this is the terrain models, but the final levels need to have a smidgen of polish.
Anywho, the bad link: http://www.deckersds.com/endeavor ("http://www.deckersds.com/endeavor")
Real science type stuff, using a game engine.
I have specific problems, but look over what I have up there before you ask about those (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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laugh? damn... I can't see how I could...
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venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")
and of Hidden Terror, the Shivan campaign ("http://shivancampaign.homestead.com/index.html")
and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
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I guess I take that as a compliment (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Finally got someone to help with the map template.
Now all I need is some table file help (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Thanks for the interest!
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http://forums.shatteredstar.com/Forum8/HTML/000407.html ("http://forums.shatteredstar.com/Forum8/HTML/000407.html")
Toward the middle/bottom of the thread. Some tasty screenies (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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That's looking good - keep up the progress (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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indeed. I am amazed at the quality and flexibility of the v12 engine. this should be fun (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)