Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: T-Man on December 26, 2004, 05:15:45 pm

Title: Feature Idea: Multi-Map missions?
Post by: T-Man on December 26, 2004, 05:15:45 pm
Shoot me if this is already been considered (i tihnk i was mentioned in the past) but could FS2 support a multi-map system like on Starlancer, where you can jump to and from different areas.

So, thoughts?
Title: Feature Idea: Multi-Map missions?
Post by: Bobboau on December 26, 2004, 06:46:47 pm
nope, can't be done
Title: Feature Idea: Multi-Map missions?
Post by: WMCoolmon on December 26, 2004, 10:11:58 pm
Maybe, if you mean something like a Red-alert without a briefing. It'd take a lot of work on the FREDder's side though.
Title: Feature Idea: Multi-Map missions?
Post by: FireCrack on December 27, 2004, 01:45:39 am
the best we can hope for is a sexp to actualy enter subspace (warp then turn on subspace background) while simulotaneously warping out all non warping ships.

That wouold be quite neat

(oh and then you warp in a different set at your destination)
Title: Feature Idea: Multi-Map missions?
Post by: Trivial Psychic on December 27, 2004, 02:08:27 pm
The campaign designer would have to script it that way.  It would require a few missions strung together via red-alert and removing certain briefings and debriefings.
Title: Feature Idea: Multi-Map missions?
Post by: Lynx on December 27, 2004, 05:46:45 pm
Ask Kazan about the autopilot feature, that's exactly what you're looking for. The only thing is it can't generate a subspace like jump graphical thingy since it's not intended as a FreeSpace feature, but rather handles the transition between each mission area through time compression. But there's no lead time between each area like with red alert missions since it all takes place in the same mission.
Title: Feature Idea: Multi-Map missions?
Post by: NGTM-1R on December 29, 2004, 04:23:59 am
Using FRED_Open this wouldn't really be hard at all: the flags necessary can all be found under Misc. editor. No Briefing, No Debriefing, and Red Alert mission.

I'm not sure how it would look ingame, though.
Title: Feature Idea: Multi-Map missions?
Post by: Kie99 on December 29, 2004, 03:21:25 pm
This was done in Sync IIRC, when you're in the Debris field with Alpha 2