Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kazan on December 28, 2004, 10:29:37 am

Title: VP Constructor Suite 2.0-RC1
Post by: Kazan on December 28, 2004, 10:29:37 am
enjoy - also as you use it and you see file types you know listed as "unknown" post the extension and a description to this thread, when i get back to Iowa i'll process the posts


right now im posting this 500K file over a 56K modem from my inlaws house
Title: VP Constructor Suite 2.0-RC1
Post by: MatthewPapa on December 28, 2004, 10:47:47 am
I will check it out.
*downloads*

How is PCS coming btw?
Title: VP Constructor Suite 2.0-RC1
Post by: ShadowWolf_IH on December 28, 2004, 09:32:22 pm
Thanks Kazan.
Title: VP Constructor Suite 2.0-RC1
Post by: Kazan on December 28, 2004, 10:05:42 pm
pc2 is coming - i'll need some artwork done for the toolbar one i get back to civilization - i think you'll be pleasantly surprised by the features

even though they greatly increase how much i have to work (think:internal geometry, and UV editor)

PS: select a VP in the "add files" in VPCS and crap your pants
Title: VP Constructor Suite 2.0-RC1
Post by: Bobboau on December 28, 2004, 10:14:11 pm
"UV editor"
this BTW is what utterly killed the last version of Aurora :)

we need to have a talk about the interface of PCS2 sometime.

oh and is it too late in the game to ask that it might be multi-pof (ie load up multable pofs, edit and move data between them)

and the idea is to be able to recompile a model (it would have to if it was going to edit geometry) right?
so saveing in a totaly new POF format wouldn't be a prolbem.
Title: VP Constructor Suite 2.0-RC1
Post by: Taristin on December 28, 2004, 10:31:13 pm
Hell, that'd be nice for just converting a main LOD and then copying all of the other LOD data from another mesh without having to recompile them, too. :nod:
Title: VP Constructor Suite 2.0-RC1
Post by: Bobboau on December 28, 2004, 11:32:46 pm
PCS talk (http://www.hard-light.net/forums/index.php/topic,29055.0.html)[/re-railing]
Title: VP Constructor Suite 2.0-RC1
Post by: Kazan on December 29, 2004, 09:25:17 pm
can i get some feedback here
Title: VP Constructor Suite 2.0-RC1
Post by: Taristin on December 29, 2004, 09:27:01 pm
I don't make vp's so I'm no help.
Title: VP Constructor Suite 2.0-RC1
Post by: karajorma on December 30, 2004, 03:58:26 am
I do make VP's all the time but sadly I'm rather busy at the moment (Where was this last week when I had to make 20 of the buggers!). I'll use this the next time I have to make one and get back to you when I do.
Title: VP Constructor Suite 2.0-RC1
Post by: Kazan on March 02, 2005, 03:34:41 pm
bump since some people have short memory!
Title: VP Constructor Suite 2.0-RC1
Post by: karajorma on March 02, 2005, 04:01:33 pm
I remember this now. I gave it a try and then went back to the older version.

Didn't like the way you had to make the folder THEN find content for it rather than the other way round.

Prefered the way 1.01 did it. Pick the files then figure out where they go.