Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Anaz on December 30, 2004, 11:38:32 pm
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So I decided to dink around with the FS2 source a bit, just goofy little bits of stuff, but I'm having issues building the thing. I'm using VC++ 6.0, and it tries to re-build Freespace2.obj and FS2.exe every single time I hit F5. I was told by argv that this wasn't natural after the first build, confirming my hypothesis. So I ask of you people who've been doing this a bit longer than me, tell me how to fix this!
Yes, I do have minimal rebuild checked. I'm not quite _that_ dim..
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Check that files aren't being moved with a custom build step of some sort.
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to my knowledge nothing is being moved in a custom build step. What should be moved?
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Well, I'm just thinking that if FS2.exe were being moved from the output directory, VC++ would think it'd have to re-build it and do the linker step over and over.
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ah, that may be it, I have it plopping the exe down in the FS2 directory. Hadn't thought of that.
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it also happens if your system date is wrong
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really? o_0
well it still didn't work with everything piped to \debug, going to try the date thing :wtf:
Hmm. system date was sometime in october of 2002...still building atm.
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It shouldn't be trying to build FS2, it should be trying to build fs2_open...
Are you using the original code release or the latest checkout from CVS?
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original code is what I have on my HD.
holy **** kaz, that worked.
I am in awe of Kazan's knowledge, and microsoft's randonimity...