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Off-Topic Discussion => General Discussion => Topic started by: Artimus on April 08, 2001, 07:42:00 pm

Title: The Damocles sets sail...
Post by: Artimus on April 08, 2001, 07:42:00 pm
 (http://www.grworld.com/freakspace/files/Damoclesbkg.jpg)

Here we go, my little baby sees the light of day. Some parts still need detailing, but it's mostly done.
Title: The Damocles sets sail...
Post by: Shrike on April 08, 2001, 07:54:00 pm
A bit dark for my tastes, although if you're going to give us a nice pic later that's fine.
Title: The Damocles sets sail...
Post by: Fineus on April 09, 2001, 02:01:00 am
Nice! It's thin enough that it has the impression of length, and I can see you've got some impression from B5 and so on as well... great work!

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Title: The Damocles sets sail...
Post by: Setekh on April 09, 2001, 06:16:00 am
This ship looks fantastic. I'd love to see it from other views, or better still in game. Nice job.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: The Damocles sets sail...
Post by: NeoHunter on April 09, 2001, 07:34:00 am
Nice looking ship! What are its specs? Is it going to be featured in a campaign?

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...and one day, Man will journey farther and faster into Space. - My thoughts

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Title: The Damocles sets sail...
Post by: Sushi on April 09, 2001, 02:47:00 pm
Nice work. I like the model especially, but just one question: What is that unicorn-horn-thing out the front?

The lighting looks great, and even matches the planet in the background in angle. Textures are sharp, background is nice.

Hmmmm....maybe a few more lights along the lower hull?

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Title: The Damocles sets sail...
Post by: Artimus on April 09, 2001, 03:26:00 pm
The spike is just that. I tend to stick them on the ships that I design. It needs re-designing. It' ssimply square from when this ship was going to go into FreeSpace. I may render up a five view shot tonight if I feel like it.

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Title: The Damocles sets sail...
Post by: Setekh on April 10, 2001, 03:52:00 am
Yes, I was going to say that too - the planet is very nice looking.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: The Damocles sets sail...
Post by: NeoHunter on April 10, 2001, 05:24:00 am
I think the sharp thingy in the front is supposed to be some sort of sensory equipment?

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...and one day, Man will journey farther and faster into Space. - My thoughts

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Title: The Damocles sets sail...
Post by: Griffon UK on April 10, 2001, 03:16:00 pm
This is what the Phobos was ORIGINALLY going to look like...  NOW it is so much of a veritable war machine, this thing looks like a medical frigate  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

(Artimus can vouch for this  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif))

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Title: The Damocles sets sail...
Post by: Ace on April 10, 2001, 07:47:00 pm
I like the look of this Damocles, the lighting and such I believe is perfect. (space isn't pink, bright and fluffy kids)

I hope that the final ship will have a nameplate texture, and also my only issue here is that the name should be white, with the lines of the underhull texture visible to give it a "plyed on decal" appearance.

I'd also in photoshop add some blinking lights on the "frontal spire" as well as make the windows appear to glow. (a rear, dull, engine glow effect would also look nice)

Having say a Perseus fly into view would also give us a good sense of scale.

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Title: The Damocles sets sail...
Post by: Setekh on April 11, 2001, 04:27:00 am
 
Quote
Originally posted by Ace:
I hope that the final ship will have a nameplate texture, and also my only issue here is that the name should be white, with the lines of the underhull texture visible to give it a "plyed on decal" appearance.

I was going to comment on this... I love making new nameplates. I did this one for Grey's site.

 (http://www.3dap.com/hlp/staff/setekh/wolf-bg.jpg)
Title: The Damocles sets sail...
Post by: Fineus on April 11, 2001, 05:02:00 am
 
Quote
Originally posted by Ace:
I like the look of this Damocles, the lighting and such I believe is perfect. (space isn't pink, bright and fluffy kids)
Tell that to the people who made Star Trek 2s ending  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)



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Title: The Damocles sets sail...
Post by: Ace on April 11, 2001, 05:19:00 am
Doh! That's not pink... it's umm... light red... yeaahh...    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Check out this nameplate, it's a little more matching how the big V does them:

   (http://www.adamantpacified.org/grafix/gtd-v.gif)  

Edit: Link didn't work properly the first time through.

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[This message has been edited by Ace (edited 04-11-2001).]
Title: The Damocles sets sail...
Post by: Fineus on April 11, 2001, 05:25:00 am
Hehe, I just like making pretty looking renders... as long as it's not totally stupid I don't think I care if real space would look like it or not (and in a Universe of untold size, how do you know it doesnt?)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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  - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Fight the future!
Title: The Damocles sets sail...
Post by: NeoHunter on April 11, 2001, 05:37:00 am
Hey! How about a nameplate with the words GTD Excellence?

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...and one day, Man will journey farther and faster into Space. - My thoughts

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                      [b][email protected][/b]                                    >
Title: The Damocles sets sail...
Post by: Black Ace on April 17, 2001, 10:36:00 pm
Doesn't that already exist?

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Title: The Damocles sets sail...
Post by: Setekh on April 18, 2001, 01:00:00 am
It does now.

 (http://www.3dap.com/hlp/staff/setekh/gtd-exc.jpg)
Title: The Damocles sets sail...
Post by: Bobboau on April 18, 2001, 01:45:00 am
wow that is nice, you finaly got into makeing models, I knew you'd be great at it.
I like pointy things I've been implementing them in a lot of my recent work (Ceres for example) so load it up with the pointys  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif), you're gona have to redo the turrets to get it ingame but that isn't any problem,
I would make the lower part of the front slightly longer than the top but thats just me.

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