Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Warlock on April 20, 2001, 02:03:00 pm
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(http://deathangelsquadron.net/strike.jpg)
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Warlock
(http://deathangelsquadron.net/da.jpg)
DeathAngel Squadron (//"http://deathangelsquadron.net")
CO
Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum (//"http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite (//"http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.
We may rise and fall, but in the end
We meet our fate together
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Cool impresive render (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) good job (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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[email protected] hello,great bb
we all die but when we die we die togheter.
its a good day to die now
all your spacecrak belongs to me:)
iqc 102628858
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Very nice! A bit to bright in places (though good concidering youre looking into the sun like that).
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Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Fight the future!
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Not bad! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
What program did you use to render?
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...and one day, Man will journey farther and faster into Space. - My thoughts
GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter< [b][email protected][/b] >
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This sun is great! How did you do it?
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Rendering was done in Truespace 4.2, all lighting and ship positioning and i used a flat light grey backgroud.
Image was then opened in Adobe Photoshop 4 where I removed the model image from the grey background and pasted them onto a Glittero made backdrop.
The sun was created using Axion's Flare Effects 2.0 plug in for Photoshop.
The engine glows on the Athena MK II's was first done by a light blue airbrushing on low pressure then a smaller white airbrushing and lastly ran through Axion Glow and Sparkle 2.0 plug in.
That enough info? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Warlock
(http://deathangelsquadron.net/da.jpg)
DeathAngel Squadron ("http://deathangelsquadron.net")
CO
Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum ("http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite ("http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.
We may rise and fall, but in the end
We meet our fate together
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Originally posted by Warlock:
Rendering was done in Truespace 4.2, all lighting and ship positioning and i used a flat light grey backgroud.
Image was then opened in Adobe Photoshop 4 where I removed the model image from the grey background and pasted them onto a Glittero made backdrop.
The sun was created using Axion's Flare Effects 2.0 plug in for Photoshop.
The engine glows on the Athena MK II's was first done by a light blue airbrushing on low pressure then a smaller white airbrushing and lastly ran through Axion Glow and Sparkle 2.0 plug in.
That enough info? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
No wonder your ships look like you cut them out from paper and pasted it. Why don't you try rendering the entire scene with the background too?
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...and one day, Man will journey farther and faster into Space. - My thoughts
GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter< [b][email protected][/b] >
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TS screws the effects EVERYtime (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Besides sometimes the ships aren't the foreward most layer on the image, if I did it all in TS they would be.
Now if I can find a plugin that allows TS to render into PSD format for photoshop I'll be in love (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Warlock
(http://deathangelsquadron.net/da.jpg)
DeathAngel Squadron ("http://deathangelsquadron.net")
CO
Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum ("http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite ("http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.
We may rise and fall, but in the end
We meet our fate together
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You could render the scene with the background and then add effects.
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Ack, plugins (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by Starwing:
You could render the scene with the background and then add effects.
Like I said above if I render the BG and then do the effects the effects are added as front layer and I wouldn't be able to place them behind the models.
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Warlock
(http://deathangelsquadron.net/da.jpg)
DeathAngel Squadron ("http://deathangelsquadron.net")
CO
Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum ("http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite ("http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.
We may rise and fall, but in the end
We meet our fate together
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Why use a grey background? I'd think something like bright green might work better- greater contrast between ship and background, so it might work better when imported into Photoshop.
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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/index.htm")
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Did that once, then you end up with a nice bright green aura effect (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Some reason the all mighty magic wand won't grab every square. So I use a less noticable color so that if a few pixels aren't removed it's not as standoutish.
Belive it or not I did this on all the Images for my custom fighter, the one GAG made to be the Viper MK II from Battlesatr Galactica.
None of you noticed it then (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif) lol
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Warlock
(http://deathangelsquadron.net/da.jpg)
DeathAngel Squadron ("http://deathangelsquadron.net")
CO
Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum ("http://pub10.ezboard.com/bdeathangelsquadronforum.html")
Ghosts of the Past WebSite ("http://deathangelsquadron.net/GhostsofthePast/ghostsofthepast.html")
To Fly Exotic Ships, Meet Exotic People, and Kill Them.
We may rise and fall, but in the end
We meet our fate together